Player Matchup

Nu Wa
Nu Wa
Silver IV
 
Nu Wa
Silver IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver V
Manigold2512
Anhur
Silver V
Level 160
God Stats
1W - 2L
1,425 SR
Queue Stats
280W - 296L
527 MMR
Solo
Nemesis
Nemesis
Silver IV
Speckles0_0
Nemesis
Silver IV
Level 41
God Stats
6W - 17L
1,491 SR
Queue Stats
11W - 32L
817 MMR
Party 1
Aphrodite
Aphrodite
Bronze I
iAllyKanyce
Aphrodite
Bronze I
Level 136
God Stats
4W - 11L
1,504 SR
Queue Stats
137W - 160L
294 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
nightfall1018
Baron Samedi
Silver IV
Level 47
God Stats
3W - 13L
1,348 SR
Queue Stats
20W - 51L
590 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 98
1,454 SR
746 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,436 SR
657 MMR
The Morrigan
The Morrigan
Silver IV
DoNotDistrb
The Morrigan
Silver IV
Level 127
God Stats
29W - 25L
1,457 SR
Queue Stats
208W - 222L
632 MMR
Solo
King Arthur
King Arthur
Silver I
Jorvan17
King Arthur
Silver I
Level 129
God Stats
19W - 25L
1,434 SR
Queue Stats
105W - 110L
1,080 MMR
Solo
Neith
Neith
Bronze II
Yahllmyasmim
Neith
Bronze II
Level 123
God Stats
38W - 49L
1,232 SR
Queue Stats
315W - 345L
115 MMR
Solo
Ares
Ares
Silver IV
Yung Woodz420
Ares
Silver IV
Level 84
God Stats
23W - 21L
1,557 SR
Queue Stats
151W - 164L
795 MMR
Solo
Athena
Athena
Silver V
f1endslayer
Athena
Silver V
Level 108
God Stats
6W - 6L
1,500 SR
Queue Stats
281W - 301L
665 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
4 / 10 / 14
12,587
466
22,240
19,100
6,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
5 / 4 / 9
12,925
479
20,481
26,499
10,143
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Speckles0_0
Nemesis
19
13 / 7 / 6
13,434
498
19,282
31,159
14,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
iAllyKanyce
Aphrodite
16
3 / 9 / 8
11,564
428
12,758
21,606
10,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
nightfall1018
Baron Samedi
17
4 / 8 / 8
11,883
440
18,462
22,656
9,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
CthulhuSetKukulkanDanzaburouScylla

VS

Bans
TiamatSkadiRatatoskrApolloTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DoNotDistrb
The Morrigan
20
14 / 4 / 11
15,968
591
22,804
17,317
8,668
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Jorvan17
King Arthur
20
5 / 5 / 18
13,692
507
21,269
37,573
31,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 7 / 8
13,884
514
16,224
18,364
7,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
7 / 6 / 20
13,204
489
15,978
31,433
34,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
18
3 / 8 / 20
12,592
466
17,713
29,960
12,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
115
29
Kills
38
38
Deaths
30
45
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
10
14
1.1
W
The Morrigan
DoNotDistrb
The Morrigan
14
4
11
4.88
W
King Arthur
Jorvan17
King Arthur
5
5
18
2.8
L
5
4
9
2.38
L
Nemesis
Speckles0_0
Nemesis
13
7
6
2.29
W
9
7
8
1.86
W
7
6
20
2.83
W
Athena
3
8
20
1.63
L
Aphrodite
iAllyKanyce
Aphrodite
3
9
8
0.78
L
Baron Samedi
nightfall1018
Baron Samedi
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,223
Damage
93,988
121,020
Taken
134,647
50,919
Mitigated
94,663
36,192
Healing
35,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
22,240
4,024
0
1,082
19,100
6,601
26
11,238
7,826
81,310
0
W
The Morrigan
DoNotDistrb
The Morrigan
22,804
3,468
0
5,764
17,317
8,668
5,975
7,901
8,841
123,031
3,370
W
King Arthur
Jorvan17
King Arthur
21,269
2,211
0
12,942
37,573
31,901
207
14,174
22,545
1,362
89,881
L
20,481
11,592
0
7,718
26,499
10,143
730
10,208
16,217
0
83,279
L
Nemesis
Speckles0_0
Nemesis
19,282
9,673
0
6,137
31,159
14,062
850
14,402
16,673
0
95,369
W
16,224
6,520
0
4,850
18,364
7,027
3,915
5,750
12,266
0
75,311
W
15,978
311
0
5,456
31,433
34,596
691
11,326
19,462
42,425
0
W
Athena
17,713
4,910
0
6,765
29,960
12,471
0
11,385
18,073
85,247
0
L
Aphrodite
iAllyKanyce
Aphrodite
12,758
1,791
5,827
8,559
21,606
10,443
402
10,569
10,977
54,078
0
L
Baron Samedi
nightfall1018
Baron Samedi
18,462
2,718
2,102
4,767
22,656
9,670
312
9,853
12,733
70,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,393
Gold Earned
69,340
480
Minions Killed
592
0
Camps Cleared
0
2,124,027
Distance Traveled
2,383,644
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,587
466
91
3
0
403,621
4
W
The Morrigan
15,968
591
183
7
0
442,684
7
W
King Arthur
13,692
507
126
5
0
523,011
2
L
Anhur
12,925
479
110
4
0
408,459
3
L
Nemesis
13,434
498
111
4
0
502,539
1
W
Neith
13,884
514
132
5
0
398,780
3
W
Ares
13,204
489
40
1
0
505,968
1
W
Athena
12,592
466
111
4
0
513,201
9
L
Aphrodite
11,564
428
54
2
0
388,972
5
L
Baron Samedi
11,883
440
114
4
0
420,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role