Player Matchup

Guan Yu
Guan Yu
Turtlelicious
Guan Yu
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 36L
1,291 Elo+
Solo
Gilgamesh
Gilgamesh
sky1888
Gilgamesh
Level 109
God Stats
12W - 7L
1,835 SR
Queue Stats
156W - 125L
1,639 Elo+
Party 2
Vulcan
Vulcan
waanzinwolf
Vulcan
Level 133
God Stats
21W - 20L
1,552 SR
Queue Stats
87W - 90L
1,579 Elo+
Party 2
Team Averages
Level 123
1,629 SR
1,503 Elo+

VS

Team Averages
Level 86
1,559 SR
1,449 Elo+
Danzaburou
Danzaburou
ChupaGame
Danzaburou
Level 106
God Stats
3W - 3L
1,565 SR
Queue Stats
103W - 161L
1,404 Elo+
Solo
Sol
Sol
RVedel
Sol
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 99L
1,471 Elo+
Party 1
Nike
Nike
RazorCall
Nike
Level 67
God Stats
2W - 7L
1,612 SR
Queue Stats
80W - 94L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
3 / 0 / 10
8,447
704
2,955
8,181
4,387
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
sky1888
Gilgamesh
12
6 / 1 / 11
9,120
760
9,906
9,574
6,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
14
8 / 0 / 8
9,602
800
8,908
4,643
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChupaGame
Danzaburou
8
0 / 5 / 1
6,952
579
3,126
8,027
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
RVedel
Sol
10
1 / 5 / 0
7,564
630
7,951
8,689
2,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
9
0 / 7 / 1
7,511
626
3,860
9,489
3,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
17
Kills
1
1
Deaths
17
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ChupaGame
Danzaburou
0
5
1
0.1
L
Sol
RVedel
Sol
1
5
0
0.2
L
Nike
0
7
1
0.07
W
Guan Yu
3
0
10
8
W
Gilgamesh
sky1888
Gilgamesh
6
1
11
11.5
W
Vulcan
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,769
Damage
14,937
22,398
Taken
26,205
12,799
Mitigated
7,363
4,556
Healing
5,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ChupaGame
Danzaburou
3,126
889
0
2,291
8,027
1,903
0
2,882
4,878
0
21,243
L
Sol
RVedel
Sol
7,951
1,495
0
2,058
8,689
2,289
0
2,508
5,866
33,840
0
L
Nike
3,860
530
0
833
9,489
3,171
0
3,110
6,056
0
21,053
W
Guan Yu
2,955
396
986
1,508
8,181
4,387
225
3,256
4,925
0
24,660
W
Gilgamesh
sky1888
Gilgamesh
9,906
1,994
0
1,441
9,574
6,733
480
3,027
6,547
0
28,888
W
Vulcan
8,908
1,312
0
621
4,643
1,679
657
2,046
2,597
43,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,169
Gold Earned
22,027
148
Minions Killed
133
0
Camps Cleared
0
738,675
Distance Traveled
602,277
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,952
579
30
3
0
184,948
2
L
Sol
7,564
630
78
7
0
201,387
1
L
Nike
7,511
626
25
2
0
215,942
5
W
Guan Yu
8,447
704
40
3
0
259,971
5
W
Gilgamesh
9,120
760
28
2
0
234,272
6
W
Vulcan
9,602
800
80
7
0
244,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role