Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LowIQGoose
Danzaburou
Level 81
God Stats
42W - 40L
1,554 SR
Queue Stats
144W - 137L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
MGRash
Cthulhu
Level 152
God Stats
15W - 5L
1,643 SR
Queue Stats
315W - 307L
1,519 Elo+
Party 2
The Morrigan
The Morrigan
OminousYurei
The Morrigan
Level 77
God Stats
17W - 27L
1,449 SR
Queue Stats
279W - 256L
1,501 Elo+
Party 1
Bellona
Bellona
Tatsur0
Bellona
Level 119
God Stats
17W - 24L
1,395 SR
Queue Stats
304W - 288L
1,487 Elo+
Party 2
Team Averages
Level 110
1,508 SR
1,504 Elo+

VS

Team Averages
Level 81
1,368 SR
1,478 Elo+
Gilgamesh
Gilgamesh
T mag64
Gilgamesh
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
72W - 83L
1,493 Elo+
Party 3
Janus
Janus
Unknown Calibur
Janus
Level 105
God Stats
3W - 4L
1,394 SR
Queue Stats
98W - 106L
1,509 Elo+
Party 3
Kuzenbo
Kuzenbo
XeGeneral
Kuzenbo
Level 45
God Stats
0W - 2L
1,157 SR
Queue Stats
2W - 9L
1,363 Elo+
Solo
Sylvanus
Sylvanus
a smoke main659
Sylvanus
Level 87
God Stats
7W - 7L
1,414 SR
Queue Stats
65W - 66L
1,479 Elo+
Party 3
Cabrakan
Cabrakan
bbbarco
Cabrakan
Level 103
God Stats
6W - 10L
1,374 SR
Queue Stats
81W - 60L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
15 / 1 / 14
19,210
640
26,215
31,284
24,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
LowIQGoose
Danzaburou
20
10 / 5 / 14
17,208
574
23,541
31,726
13,115
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
MGRash
Cthulhu
20
4 / 6 / 23
14,324
477
19,706
30,470
35,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
OminousYurei
The Morrigan
20
9 / 9 / 20
15,873
529
20,905
19,646
7,945
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Tatsur0
Bellona
20
8 / 4 / 14
16,899
563
18,171
26,791
26,670
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
T mag64
Gilgamesh
20
9 / 9 / 4
15,297
510
17,655
27,203
15,857
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
11 / 11 / 8
14,389
480
25,294
27,486
10,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
XeGeneral
Kuzenbo
17
0 / 5 / 6
11,182
373
12,838
22,452
33,343
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
18
3 / 10 / 10
12,471
416
15,615
28,997
30,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
bbbarco
Cabrakan
19
2 / 11 / 13
13,169
439
11,233
27,877
41,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
66
46
Kills
25
25
Deaths
46
85
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
15
1
14
22
W
Danzaburou
LowIQGoose
Danzaburou
10
5
14
3.4
W
Cthulhu
MGRash
Cthulhu
4
6
23
2.58
W
The Morrigan
OminousYurei
The Morrigan
9
9
20
2.11
L
Gilgamesh
T mag64
Gilgamesh
9
9
4
1.22
W
Bellona
Tatsur0
Bellona
8
4
14
3.75
L
11
11
8
1.36
L
Kuzenbo
XeGeneral
Kuzenbo
0
5
6
0.6
L
Sylvanus
3
10
10
0.8
L
Cabrakan
bbbarco
Cabrakan
2
11
13
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,538
Damage
82,635
139,917
Taken
134,015
107,214
Mitigated
131,298
49,765
Healing
26,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
26,215
6,565
0
10,245
31,284
24,258
1,980
12,234
18,890
0
166,163
W
Danzaburou
LowIQGoose
Danzaburou
23,541
10,951
0
10,806
31,726
13,115
4,655
13,756
17,722
0
119,817
W
Cthulhu
MGRash
Cthulhu
19,706
961
2,810
9,236
30,470
35,226
138
15,389
14,778
62,590
0
W
The Morrigan
OminousYurei
The Morrigan
20,905
2,996
1,369
5,030
19,646
7,945
3,479
13,549
5,733
75,095
10,828
L
Gilgamesh
T mag64
Gilgamesh
17,655
2,465
0
3,684
27,203
15,857
82
6,502
20,527
0
71,314
W
Bellona
Tatsur0
Bellona
18,171
5,832
0
10,269
26,791
26,670
3,556
13,558
13,077
832
114,702
L
25,294
1,005
132
5,049
27,486
10,069
9
9,023
18,189
104,428
0
L
Kuzenbo
XeGeneral
Kuzenbo
12,838
2,521
536
1,869
22,452
33,343
336
5,837
16,482
66,533
0
L
Sylvanus
15,615
3,585
4,501
6,634
28,997
30,931
332
5,960
22,766
62,494
0
L
Cabrakan
bbbarco
Cabrakan
11,233
1,431
0
3,825
27,877
41,098
231
7,385
20,180
57,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,514
Gold Earned
66,508
721
Minions Killed
532
0
Camps Cleared
0
2,807,714
Distance Traveled
2,467,102
29
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
19,210
640
186
6
0
632,802
4
W
Danzaburou
17,208
574
142
5
0
491,490
1
W
Cthulhu
14,324
477
88
3
0
567,157
7
W
The Morrigan
15,873
529
109
4
0
515,293
4
L
Gilgamesh
15,297
510
122
4
0
514,142
0
W
Bellona
16,899
563
196
7
0
600,972
13
L
Janus
14,389
480
168
6
0
500,367
2
L
Kuzenbo
11,182
373
91
3
0
444,721
0
L
Sylvanus
12,471
416
71
2
0
482,661
2
L
Cabrakan
13,169
439
80
3
0
525,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role