Player Matchup

Ra
Ra
CrudeDegree
Ra
Level 37
God Stats
7W - 4L
1,711 SR
Queue Stats
251W - 241L
1,452 Elo+
Solo
Neith
Neith
FB Clamps
Neith
Level 45
God Stats
1W - 0L
1,431 SR
Queue Stats
12W - 16L
1,335 Elo+
Party 3
Erlang Shen
Erlang Shen
Its Swizz
Erlang Shen
Level 68
God Stats
23W - 11L
1,596 SR
Queue Stats
33W - 31L
1,501 Elo+
Party 3
Osiris
Osiris
uLtRa CoD pRo
Osiris
Level 111
God Stats
1W - 0L
1,331 SR
Queue Stats
5W - 5L
1,301 Elo+
Party 3
Gilgamesh
Gilgamesh
uLtRa GrOuNdHoG
Gilgamesh
Level 158
God Stats
2W - 1L
1,551 SR
Queue Stats
63W - 51L
1,625 Elo+
Party 3
Team Averages
Level 84
1,524 SR
1,443 Elo+

VS

Team Averages
Level 77
1,571 SR
1,489 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Eat My Lun
Cerberus
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 2
Set
Set
EmptyDiverse
Set
Level 117
God Stats
1W - 1L
1,812 SR
Queue Stats
857W - 836L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Get Cracked4083
Gilgamesh
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
Mercys Flare
Izanami
Level 49
God Stats
19W - 20L
1,543 SR
Queue Stats
126W - 146L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,588
599
4,019
4,229
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
FB Clamps
Neith
9
2 / 1 / 2
5,454
496
2,942
3,969
946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
Its Swizz
Erlang Shen
10
3 / 1 / 1
5,859
533
3,422
6,967
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
6 / 0 / 0
6,885
626
5,056
6,087
4,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
uLtRa GrOuNdHoG
Gilgamesh
12
5 / 0 / 2
7,042
640
3,723
6,223
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 3 / 2
5,271
479
3,318
4,747
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Eat My Lun
Cerberus
5
1 / 2 / 0
4,549
414
758
3,760
1,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 7 / 0
5,128
466
3,954
7,893
3,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Get Cracked4083
Gilgamesh
8
2 / 3 / 0
5,182
471
2,023
7,569
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Mercys Flare
Izanami
11
1 / 2 / 1
6,002
546
3,293
6,205
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
17
Kills
4
4
Deaths
17
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
2
0.33
W
1
2
2
1
L
Cerberus
Eat My Lun
Cerberus
1
2
0
0.5
L
0
7
0
0
W
Neith
FB Clamps
Neith
2
1
2
3
L
Gilgamesh
Get Cracked4083
Gilgamesh
2
3
0
0.67
W
Erlang Shen
Its Swizz
Erlang Shen
3
1
1
3.5
L
Izanami
Mercys Flare
Izanami
1
2
1
0.75
W
6
0
0
6
W
Gilgamesh
uLtRa GrOuNdHoG
Gilgamesh
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,162
Damage
13,346
27,475
Taken
30,174
11,753
Mitigated
11,161
9,665
Healing
7,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,318
262
0
264
4,747
1,048
0
1,153
3,374
27,247
0
W
4,019
177
130
1,155
4,229
1,153
94
1,192
2,837
39,267
0
L
Cerberus
Eat My Lun
Cerberus
758
95
0
1,286
3,760
1,307
0
0
3,760
5,899
0
L
3,954
2,104
0
1,152
7,893
3,794
787
0
7,893
0
23,514
W
Neith
FB Clamps
Neith
2,942
739
0
654
3,969
946
0
314
3,589
0
18,029
L
Gilgamesh
Get Cracked4083
Gilgamesh
2,023
541
0
2,632
7,569
3,068
0
2,496
4,923
0
17,696
W
Erlang Shen
Its Swizz
Erlang Shen
3,422
1,662
0
2,718
6,967
2,237
0
816
6,045
0
26,932
L
Izanami
Mercys Flare
Izanami
3,293
2,208
0
2,641
6,205
1,944
75
0
6,205
0
42,356
W
5,056
2,431
0
1,330
6,087
4,676
727
390
5,591
0
33,326
W
Gilgamesh
uLtRa GrOuNdHoG
Gilgamesh
3,723
1,539
0
3,678
6,223
2,741
0
780
5,337
0
36,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,828
Gold Earned
26,132
329
Minions Killed
232
0
Camps Cleared
0
1,075,113
Distance Traveled
834,817
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,271
479
50
5
0
192,741
1
W
Ra
6,588
599
83
8
0
207,684
3
L
Cerberus
4,549
414
13
1
0
113,796
2
L
Set
5,128
466
42
4
0
169,635
0
W
Neith
5,454
496
37
3
0
193,842
0
L
Gilgamesh
5,182
471
38
3
0
198,280
1
W
Erlang Shen
5,859
533
47
4
0
239,611
2
L
Izanami
6,002
546
89
8
0
160,365
3
W
Osiris
6,885
626
76
7
0
204,827
4
W
Gilgamesh
7,042
640
86
8
0
229,149
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role