Player Matchup

Artemis
Artemis
Armandazx
Artemis
Level 8
God Stats
0W - 1L
1,469 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Janus
Janus
CrimsonCurse19
Janus
Level 29
God Stats
0W - 4L
1,245 SR
Queue Stats
32W - 38L
1,435 Elo+
Solo
Kali
Kali
icyboy971
Kali
Level 25
God Stats
9W - 5L
1,780 SR
Queue Stats
69W - 86L
1,366 Elo+
Solo
Bellona
Bellona
layonx4
Bellona
Level 22
God Stats
1W - 2L
1,249 SR
Queue Stats
22W - 43L
1,375 Elo+
Solo
Sobek
Sobek
rabbit12380
Sobek
Level 102
God Stats
0W - 1L
1,925 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 37
1,533 SR
1,435 Elo+

VS

Team Averages
Level 21
1,441 SR
1,438 Elo+
Chang'e
Chang'e
Argu1en
Chang'e
Level 29
God Stats
3W - 3L
1,405 SR
Queue Stats
80W - 95L
1,364 Elo+
Solo
Merlin
Merlin
GaSoLinezxc
Merlin
Level 17
God Stats
5W - 8L
1,376 SR
Queue Stats
15W - 17L
1,436 Elo+
Party 1
Set
Set
Krolas1488
Set
Level 17
God Stats
6W - 9L
1,470 SR
Queue Stats
15W - 16L
1,469 Elo+
Party 1
Chiron
Chiron
SweatyDragon
Chiron
Level 29
God Stats
3W - 5L
1,470 SR
Queue Stats
77W - 82L
1,429 Elo+
Solo
Khepri
Khepri
arsenii1311
Khepri
Level 14
God Stats
3W - 3L
1,486 SR
Queue Stats
12W - 13L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Armandazx
Artemis
7
0 / 5 / 1
5,156
397
3,802
6,350
1,677
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 1 / 0
6,702
516
2,466
4,517
1,222
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
9
0 / 3 / 0
5,831
449
1,975
9,253
2,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
layonx4
Bellona
5
0 / 6 / 0
4,665
359
3,221
5,567
2,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 5 / 1
5,453
419
4,214
12,918
7,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Argu1en
Chang'e
10
2 / 0 / 6
6,377
491
4,183
5,772
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
11
6 / 0 / 4
6,806
524
7,919
4,524
1,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
5 / 0 / 4
7,811
601
4,893
6,389
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
11
7 / 1 / 2
7,656
589
6,154
6,655
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Boots

Boots

+6%
Movement Speed

Khepri
9
0 / 1 / 9
5,614
432
2,297
3,990
2,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
20
20
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Argu1en
Chang'e
2
0
6
5
L
Artemis
Armandazx
Artemis
0
5
1
0.1
L
1
1
0
1
W
Merlin
6
0
4
8
W
5
0
4
7
W
Chiron
7
1
2
8
W
Khepri
0
1
9
4.5
L
Kali
0
3
0
0
L
Bellona
layonx4
Bellona
0
6
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,678
Damage
25,446
38,605
Taken
27,330
15,731
Mitigated
10,852
5,466
Healing
12,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Argu1en
Chang'e
4,183
367
1,832
2,763
5,772
1,837
324
1,222
4,550
20,966
0
L
Artemis
Armandazx
Artemis
3,802
1,504
0
230
6,350
1,677
364
3,539
2,771
0
16,571
L
2,466
65
0
783
4,517
1,222
0
1,011
3,462
46,215
0
W
Merlin
7,919
1,126
0
600
4,524
1,520
912
1,971
2,553
31,844
0
W
4,893
2,034
0
3,015
6,389
2,502
360
1,633
4,756
248
53,997
W
Chiron
6,154
3,908
156
2,560
6,655
2,106
2,994
174
6,481
0
33,130
W
Khepri
2,297
294
1,456
589
3,990
2,887
342
1,680
2,310
5,593
0
L
Kali
1,975
1,148
0
1,428
9,253
2,907
0
2,633
6,488
0
33,763
L
Bellona
layonx4
Bellona
3,221
1,326
0
358
5,567
2,683
230
172
5,377
0
11,686
L
4,214
291
0
2,667
12,918
7,242
0
6,833
5,959
15,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,807
Gold Earned
34,264
257
Minions Killed
291
0
Camps Cleared
0
1,137,171
Distance Traveled
1,227,013
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,377
491
62
5
0
256,990
1
L
Artemis
5,156
397
36
3
0
220,755
0
L
Janus
6,702
516
97
7
0
247,870
5
W
Merlin
6,806
524
46
4
0
234,986
4
W
Set
7,811
601
107
8
0
297,184
2
W
Chiron
7,656
589
65
5
0
173,704
1
W
Khepri
5,614
432
11
1
0
264,149
0
L
Kali
5,831
449
69
5
0
262,777
2
L
Bellona
4,665
359
22
2
0
162,487
0
L
Sobek
5,453
419
33
3
0
243,282
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role