Player Matchup

Bellona
Bellona
Platinum II
myjetskii
Bellona
Platinum II
Level 156
God Stats
23W - 14L
1,718 SR
Queue Stats
40W - 36L
1,451 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,718 SR
1,451 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 113
1,632 SR
1,860 MMR
Achilles
Achilles
Platinum IV
SSJ4Shook
Achilles
Platinum IV
Level 113
God Stats
7W - 4L
1,632 SR
Queue Stats
14W - 11L
1,860 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
myjetskii
Bellona
18
6 / 0 / 0
11,337
945
9,913
18,178
12,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
Cu ChulainnBakasuraOsirisSkadiTiamat

VS

Bans
HadesSetUllrLokiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SSJ4Shook
Achilles
15
0 / 6 / 0
8,760
730
11,538
13,543
12,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
SSJ4Shook
Achilles
0
6
0
0
W
Bellona
myjetskii
Bellona
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,913
Damage
11,538
18,178
Taken
13,543
12,692
Mitigated
12,822
10,604
Healing
1,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
SSJ4Shook
Achilles
11,538
5,422
0
1,262
13,543
12,822
61
106
13,437
43
60,095
W
Bellona
myjetskii
Bellona
9,913
5,667
0
10,604
18,178
12,692
2,101
75
18,103
0
75,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,337
Gold Earned
8,760
135
Minions Killed
95
0
Camps Cleared
0
262,253
Distance Traveled
234,529
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,760
730
95
8
0
234,529
2
W
Bellona
11,337
945
135
11
0
262,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role