Player Matchup

Cernunnos
Cernunnos
Alice17
Cernunnos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Rookie101017
Gilgamesh
Level 88
God Stats
20W - 7L
1,681 SR
Queue Stats
254W - 179L
1,678 Elo+
Party 2
Merlin
Merlin
WeeGeeMitZ
Merlin
Level 153
God Stats
10W - 5L
1,603 SR
Queue Stats
929W - 814L
1,611 Elo+
Party 2
Team Averages
Level 116
1,594 SR
1,597 Elo+

VS

Team Averages
Level 23
1,692 SR
1,516 Elo+
Ymir
Ymir
Chrismastree
Ymir
Level 16
God Stats
1W - 2L
1,741 SR
Queue Stats
7W - 7L
1,532 Elo+
Party 1
Neith
Neith
Dj-housefunker
Neith
Level 16
God Stats
3W - 2L
1,562 SR
Queue Stats
6W - 17L
1,314 Elo+
Solo
Gilgamesh
Gilgamesh
ShadowSHoKK
Gilgamesh
Level 37
God Stats
31W - 12L
1,775 SR
Queue Stats
169W - 102L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alice17
Cernunnos
10
0 / 1 / 8
7,410
674
4,567
6,205
2,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Rookie101017
Gilgamesh
12
6 / 1 / 4
8,241
749
6,163
9,172
8,386
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
WeeGeeMitZ
Merlin
13
4 / 0 / 6
8,348
759
9,707
4,162
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
7,252
659
4,552
10,447
7,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

10
1 / 3 / 1
6,994
636
3,124
5,548
3,664
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
ShadowSHoKK
Gilgamesh
9
0 / 3 / 2
6,662
606
7,768
9,012
6,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
2
2
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Alice17
Cernunnos
0
1
8
4
L
1
4
1
0.38
L
1
3
1
0.5
W
Gilgamesh
Rookie101017
Gilgamesh
6
1
4
8
L
Gilgamesh
ShadowSHoKK
Gilgamesh
0
3
2
0.33
W
Merlin
WeeGeeMitZ
Merlin
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,437
Damage
15,444
19,539
Taken
25,007
12,096
Mitigated
18,519
4,081
Healing
2,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Alice17
Cernunnos
4,567
1,917
0
2,710
6,205
2,143
624
609
5,421
0
27,355
L
4,552
1,195
0
739
10,447
7,903
0
4,260
5,907
11,695
0
L
3,124
1,327
0
1,111
5,548
3,664
0
1,951
3,387
0
20,253
W
Gilgamesh
Rookie101017
Gilgamesh
6,163
1,872
0
844
9,172
8,386
0
3,340
5,642
0
9,987
L
Gilgamesh
ShadowSHoKK
Gilgamesh
7,768
1,729
0
610
9,012
6,952
0
2,781
5,982
0
24,851
W
Merlin
WeeGeeMitZ
Merlin
9,707
1,530
0
527
4,162
1,567
429
757
3,330
46,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,999
Gold Earned
20,908
136
Minions Killed
95
0
Camps Cleared
0
582,604
Distance Traveled
533,921
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,410
674
46
4
0
176,725
1
L
Ymir
7,252
659
18
2
0
193,931
3
L
Neith
6,994
636
46
4
0
142,824
0
W
Gilgamesh
8,241
749
8
1
0
212,837
3
L
Gilgamesh
6,662
606
31
3
0
197,166
2
W
Merlin
8,348
759
82
7
0
193,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role