Player Matchup

Ao Kuang
Ao Kuang
Gold V
MasondotP
Ao Kuang
Gold V
Level 119
God Stats
18W - 11L
1,751 SR
Queue Stats
64W - 69L
1,432 MMR
Party 1
Horus
Horus
Gold II
Rheezan
Horus
Gold II
Level 120
God Stats
4W - 7L
1,487 SR
Queue Stats
346W - 361L
1,526 MMR
Solo
Nu Wa
Nu Wa
Gold II
SallyBoyyy
Nu Wa
Gold II
Level 126
God Stats
21W - 12L
1,623 SR
Queue Stats
75W - 81L
1,560 MMR
Party 1
Ullr
Ullr
Gold II
ShkvalShakal
Ullr
Gold II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Bronze III
Smìsken
Ne Zha
Bronze III
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,572 SR
1,503 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,554 SR
1,521 MMR
Guan Yu
Guan Yu
Gold III
Doggoroht
Guan Yu
Gold III
Level 124
God Stats
12W - 18L
1,468 SR
Queue Stats
127W - 119L
1,553 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
MagicalGeneral
Zhong Kui
Bronze III
Level 63
God Stats
0W - 1L
1,806 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Gold II
Vaque
Hou Yi
Gold II
Level 109
God Stats
2W - 2L
1,567 SR
Queue Stats
7W - 15L
1,489 MMR
Solo
Hera
Hera
Gold II
hgdfuy
Hera
Gold II
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
304W - 316L
1,560 MMR
Solo
Da Ji
Da Ji
Bronze III
psiajko
Da Ji
Bronze III
Level 35
God Stats
0W - 1L
1,430 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MasondotP
Ao Kuang
20
17 / 3 / 9
14,473
629
21,283
23,176
10,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Rheezan
Horus
20
2 / 1 / 13
13,370
581
9,086
21,803
21,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
18
2 / 5 / 12
11,914
518
11,364
10,040
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 4 / 12
13,199
574
9,890
14,802
6,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
Smìsken
Ne Zha
19
4 / 3 / 12
12,815
557
14,952
14,983
13,321
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ScyllaAthenaSetTsukuyomiApollo

VS

Bans
JanusKuzenboKumbhakarnaTyrGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Doggoroht
Guan Yu
14
0 / 5 / 7
8,786
382
6,656
22,633
15,925
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
MagicalGeneral
Zhong Kui
18
3 / 6 / 1
11,476
499
13,631
21,448
16,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Vaque
Hou Yi
18
6 / 8 / 3
11,865
516
18,509
20,316
8,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
hgdfuy
Hera
18
5 / 4 / 4
11,435
497
9,843
11,607
4,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
psiajko
Da Ji
15
1 / 7 / 5
10,116
440
3,215
19,151
8,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
35
30
Kills
15
16
Deaths
30
58
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Doggoroht
Guan Yu
0
5
7
0.7
L
Zhong Kui
MagicalGeneral
Zhong Kui
3
6
1
0.58
W
Ao Kuang
MasondotP
Ao Kuang
17
3
9
7.17
W
Horus
Rheezan
Horus
2
1
13
8.5
W
Nu Wa
2
5
12
1.6
W
5
4
12
2.75
W
Ne Zha
Smìsken
Ne Zha
4
3
12
3.33
L
Hou Yi
Vaque
Hou Yi
6
8
3
0.94
L
Hera
hgdfuy
Hera
5
4
4
1.75
L
Da Ji
psiajko
Da Ji
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,575
Damage
51,854
84,804
Taken
95,155
55,101
Mitigated
53,073
38,505
Healing
24,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Doggoroht
Guan Yu
6,656
540
1,195
5,058
22,633
15,925
420
9,882
12,423
0
28,486
L
Zhong Kui
MagicalGeneral
Zhong Kui
13,631
2,668
0
9,213
21,448
16,582
999
6,811
13,920
75,963
0
W
Ao Kuang
MasondotP
Ao Kuang
21,283
4,045
0
14,221
23,176
10,489
147
7,643
15,411
100,419
0
W
Horus
Rheezan
Horus
9,086
3,246
4,042
13,565
21,803
21,558
435
6,921
14,394
0
72,585
W
Nu Wa
11,364
2,418
0
1,005
10,040
3,635
1,270
2,443
7,555
67,803
0
W
9,890
3,932
0
1,480
14,802
6,098
1,868
3,696
11,066
0
90,197
W
Ne Zha
Smìsken
Ne Zha
14,952
4,047
0
4,192
14,983
13,321
0
4,637
10,200
0
78,331
L
Hou Yi
Vaque
Hou Yi
18,509
10,304
0
3,782
20,316
8,264
957
5,610
14,464
0
91,393
L
Hera
hgdfuy
Hera
9,843
2,365
0
154
11,607
4,178
2,508
4,834
6,591
72,353
0
L
Da Ji
psiajko
Da Ji
3,215
1,036
0
4,974
19,151
8,124
0
4,567
14,385
0
51,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,771
Gold Earned
53,678
599
Minions Killed
597
0
Camps Cleared
0
2,196,255
Distance Traveled
1,938,822
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,786
382
33
1
0
457,981
6
L
Zhong Kui
11,476
499
167
7
0
339,875
5
W
Ao Kuang
14,473
629
126
5
0
464,848
6
W
Horus
13,370
581
126
5
0
489,239
4
W
Nu Wa
11,914
518
106
5
0
367,756
7
W
Ullr
13,199
574
143
6
0
432,749
3
W
Ne Zha
12,815
557
98
4
0
441,663
10
L
Hou Yi
11,865
516
150
7
0
364,891
4
L
Hera
11,435
497
159
7
0
400,127
3
L
Da Ji
10,116
440
88
4
0
375,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role