Player Matchup

Susano
Susano
BigChungusBruh
Susano
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 1L
1,844 Elo+
Party 1
Nu Wa
Nu Wa
QUEENspiicii
Nu Wa
Level 16
God Stats
16W - 0L
1,930 SR
Queue Stats
16W - 1L
1,844 Elo+
Party 1
Danzaburou
Danzaburou
SalariedGraph32
Danzaburou
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,239 Elo+
Solo
Hercules
Hercules
YETI5883
Hercules
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,438 Elo+
Solo
Cerberus
Cerberus
almndjy81
Cerberus
Level 11
God Stats
5W - 0L
1,500 SR
Queue Stats
10W - 0L
1,844 Elo+
Party 1
Team Averages
Level 13
1,586 SR
1,642 Elo+

VS

Team Averages
Level 18
1,479 SR
1,490 Elo+
Cu Chulainn
Cu Chulainn
AirR Rapidz
Cu Chulainn
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,186 Elo+
Party 2
Gilgamesh
Gilgamesh
Glass8294
Gilgamesh
Level 31
God Stats
2W - 6L
1,225 SR
Queue Stats
140W - 148L
1,606 Elo+
Solo
Baron Samedi
Baron Samedi
JovemMitico
Baron Samedi
Level 18
God Stats
62W - 53L
1,544 SR
Queue Stats
112W - 123L
1,540 Elo+
Solo
Cerberus
Cerberus
LT56
Cerberus
Level 27
God Stats
32W - 22L
1,626 SR
Queue Stats
255W - 197L
1,621 Elo+
Solo
Ra
Ra
Minecrafthog82
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 2 / 17
20,027
1,335
66,827
22,547
9,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
14 / 5 / 19
17,584
1,172
53,704
17,632
7,043
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SalariedGraph32
Danzaburou
17
0 / 6 / 5
11,928
795
722
7,389
2,246
Hercules
YETI5883
Hercules
20
1 / 17 / 22
14,046
936
9,872
39,119
34,158
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cerberus
almndjy81
Cerberus
20
6 / 8 / 19
15,191
1,013
15,909
33,356
42,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

28

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AirR Rapidz
Cu Chulainn
20
5 / 7 / 21
14,580
972
16,772
31,966
19,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
Glass8294
Gilgamesh
20
9 / 5 / 18
15,382
1,025
25,601
37,310
30,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
JovemMitico
Baron Samedi
20
12 / 11 / 14
16,490
1,099
25,672
30,104
12,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
LT56
Cerberus
20
12 / 8 / 20
16,578
1,105
35,873
38,006
13,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
0 / 12 / 10
12,149
810
5,644
18,696
7,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
121
43
Kills
38
38
Deaths
43
82
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AirR Rapidz
Cu Chulainn
5
7
21
2.21
W
22
2
17
15.25
L
Gilgamesh
Glass8294
Gilgamesh
9
5
18
3.6
L
Baron Samedi
JovemMitico
Baron Samedi
12
11
14
1.73
L
Cerberus
LT56
Cerberus
12
8
20
2.75
L
0
12
10
0.42
W
14
5
19
4.7
W
Danzaburou
SalariedGraph32
Danzaburou
0
6
5
0.42
W
Hercules
YETI5883
Hercules
1
17
22
0.71
W
Cerberus
almndjy81
Cerberus
6
8
19
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,034
Damage
109,562
120,043
Taken
156,082
95,268
Mitigated
83,115
15,333
Healing
22,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AirR Rapidz
Cu Chulainn
16,772
3,791
0
4,590
31,966
19,688
0
15,202
16,402
0
52,709
W
66,827
14,327
0
1,143
22,547
9,071
0
13,821
8,601
0
104,568
L
Gilgamesh
Glass8294
Gilgamesh
25,601
5,859
0
4,701
37,310
30,773
0
17,584
19,342
0
66,047
L
Baron Samedi
JovemMitico
Baron Samedi
25,672
2,886
3,957
4,721
30,104
12,049
0
10,900
18,974
62,211
0
L
Cerberus
LT56
Cerberus
35,873
1,219
0
3,724
38,006
13,536
0
16,340
21,448
79,490
0
L
5,644
1,562
833
215
18,696
7,069
0
8,990
9,580
18,806
0
W
53,704
9,308
157
3,391
17,632
7,043
0
8,642
8,888
108,202
0
W
Danzaburou
SalariedGraph32
Danzaburou
722
123
0
195
7,389
2,246
0
3,421
3,843
0
3,810
W
Hercules
YETI5883
Hercules
9,872
2,578
643
4,953
39,119
34,158
0
22,021
16,873
829
18,697
W
Cerberus
almndjy81
Cerberus
15,909
861
0
4,851
33,356
42,750
0
19,284
13,843
30,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,776
Gold Earned
75,179
264
Minions Killed
356
7
Camps Cleared
5
1,214,509
Distance Traveled
1,343,676
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
14,580
972
59
4
0
274,676
3
W
Susano
20,027
1,335
64
4
4
328,683
0
L
Gilgamesh
15,382
1,025
59
4
2
301,529
1
L
Baron Samedi
16,490
1,099
91
6
0
266,708
1
L
Cerberus
16,578
1,105
127
8
2
321,748
0
L
Ra
12,149
810
20
1
1
179,015
3
W
Nu Wa
17,584
1,172
141
9
2
279,533
3
W
Danzaburou
11,928
795
4
0
0
112,602
1
W
Hercules
14,046
936
17
1
0
204,691
1
W
Cerberus
15,191
1,013
38
3
1
289,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role