Player Matchup

Sol
Sol
Frostbyte312
Sol
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,560 Elo+
Solo
Pele
Pele
RNG_Oscar01224
Pele
Level 27
God Stats
20W - 14L
1,670 SR
Queue Stats
51W - 42L
1,493 Elo+
Party 1
Ra
Ra
Thithathi
Ra
Level 17
God Stats
1W - 2L
1,565 SR
Queue Stats
36W - 34L
1,645 Elo+
Solo
Gilgamesh
Gilgamesh
eatlead5
Gilgamesh
Level 22
God Stats
11W - 16L
1,454 SR
Queue Stats
80W - 99L
1,392 Elo+
Solo
Achilles
Achilles
xXMorde_CoolXx--
Achilles
Level 16
God Stats
2W - 5L
1,286 SR
Queue Stats
7W - 14L
1,279 Elo+
Party 1
Team Averages
Level 20
1,495 SR
1,474 Elo+

VS

Team Averages
Level 12
1,616 SR
1,454 Elo+
Ra
Ra
AzazelOfTheAbyss
Ra
Level 16
God Stats
3W - 0L
1,941 SR
Queue Stats
27W - 12L
1,560 Elo+
Solo
Artemis
Artemis
Foley62902
Artemis
Level 17
God Stats
27W - 21L
1,520 SR
Queue Stats
39W - 30L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
Samidamni
Gilgamesh
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,370 Elo+
Solo
Da Ji
Da Ji
caiogomes
Da Ji
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,349 Elo+
Solo
Bellona
Bellona
stonewall1824
Bellona
Level 16
God Stats
61W - 36L
1,618 SR
Queue Stats
278W - 260L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 10 / 6
13,962
465
25,191
25,980
10,127
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 10 / 2
15,504
517
20,251
34,919
18,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
11 / 7 / 9
15,707
524
40,236
29,669
23,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
eatlead5
Gilgamesh
16
1 / 11 / 2
11,040
368
11,761
27,182
15,161
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Breastplate

Breastplate

+20
Physical Protection

19
3 / 7 / 7
12,942
431
10,127
33,720
50,951
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 5 / 10
18,818
627
42,897
32,793
45,938
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Foley62902
Artemis
20
12 / 5 / 6
16,405
547
30,712
31,365
14,038
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Samidamni
Gilgamesh
20
5 / 4 / 13
16,062
535
14,364
32,754
28,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
caiogomes
Da Ji
19
1 / 7 / 10
13,296
443
4,649
22,522
9,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
20
12 / 6 / 10
18,223
607
31,552
38,738
26,869
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
94
27
Kills
45
45
Deaths
27
26
Assists
49
Player
Kills
Deaths
Assists
KDA
W
15
5
10
4
W
Artemis
Foley62902
Artemis
12
5
6
3
L
2
10
6
0.5
L
10
10
2
1.1
W
Gilgamesh
Samidamni
Gilgamesh
5
4
13
2.88
L
11
7
9
2.21
W
Da Ji
caiogomes
Da Ji
1
7
10
0.86
L
Gilgamesh
eatlead5
Gilgamesh
1
11
2
0.18
W
Bellona
12
6
10
2.83
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,566
Damage
124,174
151,470
Taken
158,172
118,904
Mitigated
124,615
34,708
Healing
74,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
42,897
3,104
3,983
20,646
32,793
45,938
3,125
13,290
18,506
143,562
0
W
Artemis
Foley62902
Artemis
30,712
20,413
0
18,910
31,365
14,038
5,308
19,515
10,890
0
120,167
L
25,191
4,359
0
8,073
25,980
10,127
3,172
4,823
21,157
101,050
0
L
20,251
7,271
0
8,499
34,919
18,920
226
9,443
25,476
0
86,699
W
Gilgamesh
Samidamni
Gilgamesh
14,364
3,798
0
10,527
32,754
28,061
657
8,831
23,213
0
99,073
L
40,236
2,949
2,897
9,051
29,669
23,745
928
9,471
20,198
126,722
0
W
Da Ji
caiogomes
Da Ji
4,649
1,099
0
4,156
22,522
9,709
2,080
11,191
10,956
0
48,955
L
Gilgamesh
eatlead5
Gilgamesh
11,761
2,941
0
1,562
27,182
15,161
264
5,512
21,670
0
61,700
W
Bellona
31,552
21,721
0
16,668
38,738
26,869
937
12,777
25,321
0
156,923
L
10,127
3,203
0
4,626
33,720
50,951
15
13,648
20,072
0
42,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,155
Gold Earned
82,804
650
Minions Killed
777
0
Camps Cleared
0
2,567,635
Distance Traveled
2,862,185
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
18,818
627
202
7
0
536,974
2
W
Artemis
16,405
547
148
5
0
465,245
0
L
Sol
13,962
465
191
6
0
479,279
3
L
Pele
15,504
517
120
4
0
539,654
0
W
Gilgamesh
16,062
535
132
4
0
644,631
0
L
Ra
15,707
524
174
6
0
517,088
6
W
Da Ji
13,296
443
93
3
0
567,619
2
L
Gilgamesh
11,040
368
87
3
0
542,970
0
W
Bellona
18,223
607
202
7
0
647,716
0
L
Achilles
12,942
431
78
3
0
488,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role