Player Matchup

Athena
Athena
Silver I
F0xGreedz
Athena
Silver I
Level 125
God Stats
0W - 6L
1,292 SR
Queue Stats
123W - 123L
1,142 MMR
Party 2
Horus
Horus
Gold V
Fandangueiro
Horus
Gold V
Level 147
God Stats
3W - 6L
1,505 SR
Queue Stats
120W - 128L
1,248 MMR
Party 3
Tyr
Tyr
Gold IV
Paraxty
Tyr
Gold IV
Level 142
God Stats
5W - 9L
1,426 SR
Queue Stats
253W - 252L
1,354 MMR
Party 2
Chernobog
Chernobog
Gold V
Semat
Chernobog
Gold V
Level 158
God Stats
19W - 13L
1,651 SR
Queue Stats
386W - 395L
1,400 MMR
Solo
Discordia
Discordia
Gold II
TsuneNoTsume
Discordia
Gold II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,475 SR
1,329 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,519 SR
1,479 MMR
Fenrir
Fenrir
Gold III
Avvalonn
Fenrir
Gold III
Level 127
God Stats
1W - 2L
1,196 SR
Queue Stats
57W - 62L
1,340 MMR
Solo
Sylvanus
Sylvanus
Silver III
MacacoAranhaa
Sylvanus
Silver III
Level 129
God Stats
2W - 2L
1,608 SR
Queue Stats
6W - 7L
1,525 MMR
Party 1
Anhur
Anhur
Gold V
Muskitin
Anhur
Gold V
Level 80
God Stats
4W - 1L
1,828 SR
Queue Stats
13W - 11L
1,621 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
PepoSmith
Guan Yu
Bronze III
Level 43
God Stats
15W - 11L
1,464 SR
Queue Stats
137W - 139L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
SEBASTIAN12333
Baba Yaga
Gold V
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 100L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
F0xGreedz
Athena
20
4 / 2 / 7
12,763
511
14,298
21,345
10,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 8 / 8
9,255
370
3,880
22,587
16,560
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyr
18
2 / 6 / 5
11,894
476
18,397
24,887
24,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Semat
Chernobog
20
7 / 10 / 3
14,000
560
17,250
26,599
8,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
TsuneNoTsume
Discordia
16
1 / 3 / 7
10,898
436
20,770
11,277
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TsukuyomiSetApolloTiamatDanzaburou

VS

Bans
ScyllaJanusGebNemesisPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Avvalonn
Fenrir
20
6 / 4 / 9
13,582
543
15,911
24,429
12,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
MacacoAranhaa
Sylvanus
19
5 / 3 / 8
12,596
504
9,280
18,966
21,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Muskitin
Anhur
20
13 / 4 / 11
16,884
675
28,933
28,682
11,880
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
PepoSmith
Guan Yu
20
4 / 1 / 10
13,475
539
16,312
23,734
32,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baba Yaga
SEBASTIAN12333
Baba Yaga
18
1 / 3 / 14
12,644
506
15,226
18,537
8,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
81
15
Kills
29
29
Deaths
15
30
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Avvalonn
Fenrir
6
4
9
2.63
L
Athena
F0xGreedz
Athena
4
2
7
3.75
L
1
8
8
0.63
W
Sylvanus
MacacoAranhaa
Sylvanus
5
3
8
3
W
Anhur
Muskitin
Anhur
13
4
11
4.63
L
Tyr
2
6
5
0.75
W
Guan Yu
PepoSmith
Guan Yu
4
1
10
9
W
Baba Yaga
SEBASTIAN12333
Baba Yaga
1
3
14
2.67
L
Chernobog
Semat
Chernobog
7
10
3
0.85
L
Discordia
TsuneNoTsume
Discordia
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,595
Damage
85,662
106,695
Taken
114,348
63,615
Mitigated
86,622
34,929
Healing
66,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Avvalonn
Fenrir
15,911
2,640
0
10,875
24,429
12,211
736
6,529
17,636
0
106,971
L
Athena
F0xGreedz
Athena
14,298
2,847
0
7,245
21,345
10,224
25
5,555
15,527
108,897
0
L
3,880
1,731
4,349
7,477
22,587
16,560
0
7,092
15,156
0
24,500
W
Sylvanus
MacacoAranhaa
Sylvanus
9,280
2,205
6,431
8,724
18,966
21,984
695
5,763
13,005
40,860
8,177
W
Anhur
Muskitin
Anhur
28,933
15,007
0
16,685
28,682
11,880
4,953
6,563
21,957
0
179,354
L
Tyr
18,397
3,016
0
6,760
24,887
24,590
0
3,713
20,238
0
76,295
W
Guan Yu
PepoSmith
Guan Yu
16,312
2,678
4,626
12,754
23,734
32,255
658
7,813
15,569
0
78,413
W
Baba Yaga
SEBASTIAN12333
Baba Yaga
15,226
1,053
0
6,507
18,537
8,292
648
8,820
8,930
78,155
0
L
Chernobog
Semat
Chernobog
17,250
9,970
0
7,317
26,599
8,263
2,633
2,224
24,267
0
103,657
L
Discordia
TsuneNoTsume
Discordia
20,770
426
0
1,781
11,277
3,978
0
4,726
6,272
81,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,810
Gold Earned
69,181
656
Minions Killed
736
0
Camps Cleared
0
2,410,183
Distance Traveled
2,433,170
33
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,582
543
139
6
0
469,514
7
L
Athena
12,763
511
172
7
0
573,493
4
L
Horus
9,255
370
36
1
0
487,825
11
W
Sylvanus
12,596
504
71
3
0
496,266
12
W
Anhur
16,884
675
241
10
0
457,025
8
L
Tyr
11,894
476
147
6
0
487,465
2
W
Guan Yu
13,475
539
144
6
0
530,326
3
W
Baba Yaga
12,644
506
141
6
0
480,039
11
L
Chernobog
14,000
560
164
7
0
400,396
6
L
Discordia
10,898
436
137
5
0
461,004
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role