Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CoT-Play_62
Cerberus
Level 68
God Stats
3W - 4L
1,486 SR
Queue Stats
245W - 226L
1,520 Elo+
Party 2
Baron Samedi
Baron Samedi
DrJackGentleman
Baron Samedi
Level 134
God Stats
32W - 32L
1,681 SR
Queue Stats
356W - 345L
1,572 Elo+
Solo
Skadi
Skadi
Sticky Calvins
Skadi
Level 80
God Stats
32W - 19L
1,807 SR
Queue Stats
261W - 260L
1,557 Elo+
Solo
Medusa
Medusa
Viqah_
Medusa
Level 102
God Stats
15W - 9L
1,387 SR
Queue Stats
801W - 786L
1,479 Elo+
Party 2
Team Averages
Level 103
1,572 SR
1,526 Elo+

VS

Team Averages
Level 112
1,570 SR
1,554 Elo+
Thor
Thor
DaNStER9xBoSs
Thor
Level 124
God Stats
3W - 1L
1,634 SR
Queue Stats
196W - 178L
1,635 Elo+
Party 3
Thanatos
Thanatos
Kickster 1974
Thanatos
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,540 Elo+
Party 3
Scylla
Scylla
MorceauxMufin31
Scylla
Level 88
God Stats
8W - 2L
1,622 SR
Queue Stats
39W - 31L
1,547 Elo+
Party 1
Gilgamesh
Gilgamesh
WWEGOD2K15
Gilgamesh
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 61L
1,560 Elo+
Party 3
Ymir
Ymir
axelen
Ymir
Level 103
God Stats
10W - 5L
1,593 SR
Queue Stats
54W - 44L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
0 / 8 / 3
7,735
407
4,005
14,576
4,973
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
CoT-Play_62
Cerberus
13
1 / 5 / 5
8,556
450
9,893
19,769
15,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
DrJackGentleman
Baron Samedi
14
2 / 6 / 1
8,868
467
5,919
11,510
4,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 4 / 0
9,341
492
12,383
12,182
5,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Viqah_
Medusa
16
7 / 4 / 1
10,435
549
12,172
15,682
4,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 3
10,851
571
10,789
16,018
14,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
Kickster 1974
Thanatos
16
3 / 5 / 4
9,667
509
10,920
17,017
5,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 2 / 5
9,644
508
12,622
10,386
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
WWEGOD2K15
Gilgamesh
17
9 / 1 / 7
10,412
548
14,108
16,028
10,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
axelen
Ymir
14
1 / 2 / 13
9,274
488
7,458
17,545
16,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
10
Kills
27
27
Deaths
10
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
8
3
0.19
L
Cerberus
CoT-Play_62
Cerberus
1
5
5
0.7
W
8
0
3
9.5
L
Baron Samedi
DrJackGentleman
Baron Samedi
2
6
1
0.42
W
Thanatos
Kickster 1974
Thanatos
3
5
4
1
W
6
2
5
4.25
L
0
4
0
0
L
Medusa
Viqah_
Medusa
7
4
1
1.88
W
Gilgamesh
WWEGOD2K15
Gilgamesh
9
1
7
12.5
W
Ymir
axelen
Ymir
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,372
Damage
55,897
73,719
Taken
76,994
34,995
Mitigated
51,399
23,800
Healing
34,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,005
618
0
7,602
14,576
4,973
0
1,988
12,544
0
37,287
L
Cerberus
CoT-Play_62
Cerberus
9,893
936
445
6,901
19,769
15,041
0
6,892
12,709
32,678
0
W
10,789
2,227
0
5,727
16,018
14,743
384
720
15,266
0
78,569
L
Baron Samedi
DrJackGentleman
Baron Samedi
5,919
389
116
1,772
11,510
4,816
0
6,129
5,093
44,998
0
W
Thanatos
Kickster 1974
Thanatos
10,920
3,881
0
10,739
17,017
5,987
0
2,833
14,162
0
67,702
W
12,622
1,473
109
4,047
10,386
3,842
980
4,224
5,888
57,151
0
L
12,383
5,942
0
1,217
12,182
5,816
0
1,294
10,842
0
73,832
L
Medusa
Viqah_
Medusa
12,172
6,298
0
5,747
15,682
4,349
0
3,179
12,451
0
57,262
W
Gilgamesh
WWEGOD2K15
Gilgamesh
14,108
4,655
0
7,126
16,028
10,130
32
3,717
12,197
0
73,187
W
Ymir
axelen
Ymir
7,458
1,738
890
5,668
17,545
16,697
659
3,834
13,669
36,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,935
Gold Earned
49,848
459
Minions Killed
549
0
Camps Cleared
0
1,588,632
Distance Traveled
1,836,366
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,735
407
72
4
0
325,811
1
L
Cerberus
8,556
450
62
3
0
320,192
1
W
Thor
10,851
571
159
8
0
353,784
1
L
Baron Samedi
8,868
467
99
5
0
311,141
9
W
Thanatos
9,667
509
110
6
0
363,684
4
W
Scylla
9,644
508
122
6
0
336,940
1
L
Skadi
9,341
492
131
7
0
295,890
2
L
Medusa
10,435
549
95
5
0
335,598
1
W
Gilgamesh
10,412
548
101
5
0
440,419
2
W
Ymir
9,274
488
57
3
0
341,539
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role