Player Matchup

Gilgamesh
Gilgamesh
Addyisnotgey
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 127L
1,334 Elo+
Solo
Cthulhu
Cthulhu
Kharfos
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,347 Elo+
Solo
Loki
Loki
PHOENİXFLAME63
Loki
Level 33
God Stats
5W - 3L
1,500 SR
Queue Stats
65W - 65L
1,495 Elo+
Party 2
Nemesis
Nemesis
heyimriver
Nemesis
Level 16
God Stats
5W - 10L
1,591 SR
Queue Stats
46W - 51L
1,462 Elo+
Party 2
The Morrigan
The Morrigan
jaaimealvarezz
The Morrigan
Level 22
God Stats
0W - 2L
1,270 SR
Queue Stats
70W - 80L
1,348 Elo+
Solo
Team Averages
Level 25
1,472 SR
1,397 Elo+

VS

Team Averages
Level 25
1,499 SR
1,449 Elo+
Mercury
Mercury
KILL0VaT
Mercury
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,413 Elo+
Party 1
Sun Wukong
Sun Wukong
Mixopw
Sun Wukong
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,403 Elo+
Party 1
Hachiman
Hachiman
b3qai
Hachiman
Level 13
God Stats
4W - 3L
1,493 SR
Queue Stats
22W - 16L
1,493 Elo+
Party 1
Osiris
Osiris
iAlBuZzzzzi
Osiris
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 24L
1,439 Elo+
Party 1
Loki
Loki
mtavara
Loki
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Addyisnotgey
Gilgamesh
15
1 / 8 / 3
8,946
895
6,695
15,097
9,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Kharfos
Cthulhu
15
0 / 6 / 2
8,872
887
8,970
14,780
14,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 6 / 1
9,657
966
12,550
10,025
3,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
heyimriver
Nemesis
15
0 / 3 / 1
8,533
853
4,689
10,586
4,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
jaaimealvarezz
The Morrigan
15
1 / 9 / 2
9,198
920
6,588
11,664
4,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

152

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KILL0VaT
Mercury
17
7 / 1 / 13
10,413
1,041
11,087
10,218
3,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Mixopw
Sun Wukong
17
6 / 1 / 20
10,753
1,075
10,463
10,447
7,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
b3qai
Hachiman
17
8 / 2 / 17
11,260
1,126
11,861
5,476
2,703
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
17
7 / 0 / 19
11,248
1,125
9,578
6,591
5,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
mtavara
Loki
17
4 / 2 / 18
10,199
1,020
13,408
11,196
4,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
119
6
Kills
32
32
Deaths
6
9
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Addyisnotgey
Gilgamesh
1
8
3
0.31
W
Mercury
KILL0VaT
Mercury
7
1
13
13.5
L
Cthulhu
Kharfos
Cthulhu
0
6
2
0.17
W
Sun Wukong
Mixopw
Sun Wukong
6
1
20
16
L
4
6
1
0.75
W
Hachiman
b3qai
Hachiman
8
2
17
8.25
L
Nemesis
heyimriver
Nemesis
0
3
1
0.17
W
Osiris
7
0
19
16.5
L
The Morrigan
jaaimealvarezz
The Morrigan
1
9
2
0.22
W
Loki
mtavara
Loki
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,492
Damage
56,397
62,152
Taken
43,928
37,674
Mitigated
23,930
2,691
Healing
1,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Addyisnotgey
Gilgamesh
6,695
1,094
0
259
15,097
9,853
0
172
14,925
85
17,042
W
Mercury
KILL0VaT
Mercury
11,087
4,958
0
0
10,218
3,931
0
2,840
7,378
0
23,135
L
Cthulhu
Kharfos
Cthulhu
8,970
372
453
1,212
14,780
14,571
0
0
14,780
32,821
0
W
Sun Wukong
Mixopw
Sun Wukong
10,463
2,348
0
496
10,447
7,973
0
2,699
7,748
2,012
29,903
L
12,550
1,844
0
0
10,025
3,906
0
12
10,013
0
24,339
W
Hachiman
b3qai
Hachiman
11,861
7,212
0
663
5,476
2,703
0
2,597
2,879
0
21,855
L
Nemesis
heyimriver
Nemesis
4,689
1,771
0
767
10,586
4,681
0
162
10,424
0
19,657
W
Osiris
9,578
4,769
0
0
6,591
5,082
0
3,704
2,887
0
22,825
L
The Morrigan
jaaimealvarezz
The Morrigan
6,588
663
0
0
11,664
4,663
0
216
11,402
20,447
955
W
Loki
mtavara
Loki
13,408
3,192
0
0
11,196
4,241
0
2,848
8,348
0
26,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,206
Gold Earned
53,873
172
Minions Killed
160
6
Camps Cleared
5
988,872
Distance Traveled
1,027,539
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,946
895
22
2
0
184,200
0
W
Mercury
10,413
1,041
34
3
2
215,082
0
L
Cthulhu
8,872
887
43
4
3
178,571
0
W
Sun Wukong
10,753
1,075
47
5
0
216,934
2
L
Loki
9,657
966
25
3
2
215,713
3
W
Hachiman
11,260
1,126
23
2
0
162,013
0
L
Nemesis
8,533
853
32
3
0
217,706
0
W
Osiris
11,248
1,125
29
3
2
232,453
0
L
The Morrigan
9,198
920
50
5
1
192,682
0
W
Loki
10,199
1,020
27
3
1
201,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role