Player Matchup

Tiamat
Tiamat
AllMight9029
Tiamat
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Artemis
Artemis
Elcome Cho8s
Artemis
Level 155
God Stats
1W - 0L
1,897 SR
Queue Stats
11W - 8L
1,406 Elo+
Party 1
Ne Zha
Ne Zha
rodfex360
Ne Zha
Level 143
God Stats
1W - 0L
1,225 SR
Queue Stats
24W - 27L
1,556 Elo+
Party 1
Team Averages
Level 102
1,541 SR
1,487 Elo+

VS

Team Averages
Level 34
1,341 SR
1,250 Elo+
Bacchus
Bacchus
CurlyHeadMozart_
Bacchus
Level 13
God Stats
11W - 21L
1,457 SR
Queue Stats
12W - 24L
1,312 Elo+
Party 2
Mercury
Mercury
Gunslinga711
Mercury
Level 4
God Stats
0W - 1L
1,228 SR
Queue Stats
1W - 6L
1,090 Elo+
Party 2
Gilgamesh
Gilgamesh
VELASCO 92 FVG
Gilgamesh
Level 86
God Stats
4W - 7L
1,337 SR
Queue Stats
274W - 363L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
7 / 2 / 15
9,275
843
11,269
6,430
4,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Elcome Cho8s
Artemis
12
3 / 1 / 13
8,436
767
8,830
6,590
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
rodfex360
Ne Zha
13
14 / 0 / 6
10,227
930
11,168
11,087
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 2
6,290
572
5,948
12,007
7,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Gunslinga711
Mercury
8
0 / 10 / 3
6,539
594
2,093
12,389
4,299
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
VELASCO 92 FVG
Gilgamesh
11
3 / 4 / 0
7,516
683
3,811
11,145
6,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
24
Kills
3
3
Deaths
24
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
7
2
15
7.25
L
0
10
2
0.1
W
Artemis
Elcome Cho8s
Artemis
3
1
13
9.5
L
Mercury
Gunslinga711
Mercury
0
10
3
0.15
L
Gilgamesh
VELASCO 92 FVG
Gilgamesh
3
4
0
0.75
W
Ne Zha
rodfex360
Ne Zha
14
0
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,267
Damage
11,852
24,107
Taken
35,541
10,654
Mitigated
17,888
10,227
Healing
1,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
11,269
990
67
2,004
6,430
4,337
360
1,711
4,462
30,589
0
L
5,948
350
0
158
12,007
7,525
0
3,789
7,898
10,586
0
W
Artemis
Elcome Cho8s
Artemis
8,830
3,976
831
2,319
6,590
2,184
2,127
1,660
4,652
0
28,298
L
Mercury
Gunslinga711
Mercury
2,093
1,046
0
19
12,389
4,299
0
3,986
8,079
0
12,002
L
Gilgamesh
VELASCO 92 FVG
Gilgamesh
3,811
756
111
1,527
11,145
6,064
0
2,658
8,247
0
20,090
W
Ne Zha
rodfex360
Ne Zha
11,168
6,377
280
4,726
11,087
4,133
0
2,054
8,825
0
51,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,938
Gold Earned
20,345
147
Minions Killed
67
0
Camps Cleared
0
603,088
Distance Traveled
544,816
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,275
843
42
4
0
190,628
4
L
Bacchus
6,290
572
11
1
0
165,400
0
W
Artemis
8,436
767
41
4
0
191,177
0
L
Mercury
6,539
594
13
1
0
171,312
0
L
Gilgamesh
7,516
683
43
4
0
208,104
3
W
Ne Zha
10,227
930
64
6
0
221,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role