Player Matchup

Janus
Janus
DosDeTres
Janus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
MedoPog
Heimdallr
Level 128
God Stats
5W - 2L
1,518 SR
Queue Stats
239W - 221L
1,548 Elo+
Party 1
Ymir
Ymir
Nocturno1999
Ymir
Level 28
God Stats
3W - 3L
1,177 SR
Queue Stats
112W - 160L
1,441 Elo+
Party 1
Hel
Hel
Ruik
Hel
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,116 Elo+
Party 3
Gilgamesh
Gilgamesh
rap_solo04
Gilgamesh
Level 83
God Stats
3W - 3L
1,319 SR
Queue Stats
333W - 438L
1,349 Elo+
Party 3
Team Averages
Level 63
1,403 SR
1,391 Elo+

VS

Team Averages
Level 40
1,380 SR
1,347 Elo+
Gilgamesh
Gilgamesh
Nardo_092
Gilgamesh
Level 42
God Stats
42W - 39L
1,603 SR
Queue Stats
605W - 723L
1,417 Elo+
Party 2
Khepri
Khepri
Tutumpak
Khepri
Level 36
God Stats
1W - 5L
1,303 SR
Queue Stats
697W - 863L
1,317 Elo+
Party 2
Izanami
Izanami
Ypsilon215
Izanami
Level 28
God Stats
36W - 28L
1,474 SR
Queue Stats
266W - 402L
1,295 Elo+
Party 2
Kukulkan
Kukulkan
jenagu
Kukulkan
Level 27
God Stats
16W - 26L
1,278 SR
Queue Stats
262W - 386L
1,246 Elo+
Party 2
Kali
Kali
qtPythonn
Kali
Level 67
God Stats
7W - 16L
1,242 SR
Queue Stats
318W - 316L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DosDeTres
Janus
19
6 / 6 / 6
14,078
541
16,302
15,323
10,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
MedoPog
Heimdallr
20
23 / 3 / 7
17,427
670
41,816
37,057
18,464
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 7 / 15
13,945
536
14,430
24,452
25,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hel
Ruik
Hel
16
2 / 9 / 3
12,041
463
6,975
17,578
9,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
rap_solo04
Gilgamesh
20
1 / 7 / 6
13,636
524
10,447
21,187
10,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Nardo_092
Gilgamesh
20
4 / 2 / 12
12,624
486
12,488
22,074
18,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Tutumpak
Khepri
16
1 / 13 / 8
10,191
392
4,799
26,138
19,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
Ypsilon215
Izanami
19
6 / 5 / 5
11,842
455
14,806
16,606
6,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
jenagu
Kukulkan
17
3 / 10 / 5
11,025
424
13,617
23,751
10,612
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
20
18 / 7 / 4
15,398
592
30,749
30,038
18,205
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
66
36
Kills
32
32
Deaths
37
37
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Janus
DosDeTres
Janus
6
6
6
1.5
W
Heimdallr
MedoPog
Heimdallr
23
3
7
8.83
L
Gilgamesh
Nardo_092
Gilgamesh
4
2
12
5
W
4
7
15
1.64
W
Hel
Ruik
Hel
2
9
3
0.39
L
Khepri
Tutumpak
Khepri
1
13
8
0.38
L
Izanami
Ypsilon215
Izanami
6
5
5
1.7
L
Kukulkan
jenagu
Kukulkan
3
10
5
0.55
L
Kali
18
7
4
2.86
W
Gilgamesh
rap_solo04
Gilgamesh
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,970
Damage
76,459
115,597
Taken
118,607
75,188
Mitigated
72,417
49,350
Healing
23,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
DosDeTres
Janus
16,302
575
1,434
3,463
15,323
10,583
2,179
1,718
13,605
67,109
0
W
Heimdallr
MedoPog
Heimdallr
41,816
25,586
0
25,233
37,057
18,464
8,960
7,612
29,445
0
165,490
L
Gilgamesh
Nardo_092
Gilgamesh
12,488
3,087
0
4,084
22,074
18,239
430
9,169
12,231
0
78,230
W
14,430
2,489
0
6,695
24,452
25,538
1,238
6,311
18,141
47,518
0
W
Hel
Ruik
Hel
6,975
486
3,201
5,618
17,578
9,646
1,326
3,036
14,542
35,827
0
L
Khepri
Tutumpak
Khepri
4,799
385
0
1,561
26,138
19,078
0
4,946
21,028
45,096
0
L
Izanami
Ypsilon215
Izanami
14,806
10,043
573
3,357
16,606
6,283
0
2,782
13,802
0
71,227
L
Kukulkan
jenagu
Kukulkan
13,617
1,846
0
2,216
23,751
10,612
402
10,850
12,408
59,053
0
L
Kali
30,749
19,589
0
11,997
30,038
18,205
51
8,156
21,431
0
118,033
W
Gilgamesh
rap_solo04
Gilgamesh
10,447
3,183
0
3,706
21,187
10,957
0
1,259
19,928
0
89,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,127
Gold Earned
61,080
563
Minions Killed
530
0
Camps Cleared
0
2,375,393
Distance Traveled
2,438,975
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,078
541
116
4
0
452,294
0
W
Heimdallr
17,427
670
160
6
0
433,988
2
L
Gilgamesh
12,624
486
126
5
0
517,867
2
W
Ymir
13,945
536
63
2
0
497,811
0
W
Hel
12,041
463
73
3
0
470,669
1
L
Khepri
10,191
392
65
3
0
463,614
2
L
Izanami
11,842
455
115
4
0
533,062
3
L
Kukulkan
11,025
424
82
3
0
423,695
4
L
Kali
15,398
592
142
5
0
500,737
2
W
Gilgamesh
13,636
524
151
6
0
520,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role