Player Matchup

Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
ISn4Ke8_
Janus
Level 87
God Stats
11W - 6L
1,713 SR
Queue Stats
586W - 571L
1,507 Elo+
Party 2
Bellona
Bellona
IoI rofI xd
Bellona
Level 10
God Stats
2W - 0L
1,784 SR
Queue Stats
20W - 8L
1,622 Elo+
Party 3
Gilgamesh
Gilgamesh
drgbugrsbusrtg
Gilgamesh
Level 146
God Stats
58W - 40L
1,407 SR
Queue Stats
834W - 694L
1,549 Elo+
Party 3
Apollo
Apollo
eric_-10y30
Apollo
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 207L
1,467 Elo+
Party 2
Team Averages
Level 87
1,581 SR
1,529 Elo+

VS

Team Averages
Level 57
1,478 SR
1,474 Elo+
Gilgamesh
Gilgamesh
Glashtyn_
Gilgamesh
Level 65
God Stats
9W - 9L
1,548 SR
Queue Stats
218W - 242L
1,451 Elo+
Party 1
Set
Set
L0rdPandaMan72
Set
Level 68
God Stats
2W - 10L
1,275 SR
Queue Stats
245W - 282L
1,437 Elo+
Party 1
Sylvanus
Sylvanus
ThatOneWolf_
Sylvanus
Level 102
God Stats
20W - 12L
1,528 SR
Queue Stats
355W - 347L
1,472 Elo+
Party 1
Thor
Thor
pro_conk_player
Thor
Level 13
God Stats
0W - 1L
1,311 SR
Queue Stats
10W - 4L
1,539 Elo+
Party 1
Apollo
Apollo
veggietale
Apollo
Level 35
God Stats
11W - 5L
1,730 SR
Queue Stats
94W - 106L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
3 / 1 / 4
5,840
584
4,767
6,831
2,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
ISn4Ke8_
Janus
10
2 / 4 / 4
5,930
593
4,585
6,260
1,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
IoI rofI xd
Bellona
12
4 / 0 / 2
7,038
704
6,324
6,900
4,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
drgbugrsbusrtg
Gilgamesh
13
10 / 0 / 5
7,585
759
11,076
6,973
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
8
1 / 1 / 1
5,291
529
2,692
4,795
1,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Glashtyn_
Gilgamesh
9
3 / 5 / 0
5,465
547
6,427
8,289
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 4 / 0
5,199
520
1,744
8,200
3,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
ThatOneWolf_
Sylvanus
7
0 / 6 / 3
4,645
465
5,875
10,481
3,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 4 / 1
5,083
508
1,365
6,665
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
veggietale
Apollo
9
2 / 2 / 0
5,322
532
2,769
5,775
1,497
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
20
Kills
6
6
Deaths
21
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
4
5
L
Gilgamesh
Glashtyn_
Gilgamesh
3
5
0
0.6
W
Janus
ISn4Ke8_
Janus
2
4
4
1
W
Bellona
IoI rofI xd
Bellona
4
0
2
5
L
0
4
0
0
L
Sylvanus
ThatOneWolf_
Sylvanus
0
6
3
0.25
W
Gilgamesh
drgbugrsbusrtg
Gilgamesh
10
0
5
12.5
W
Apollo
1
1
1
1.5
L
1
4
1
0.38
L
Apollo
veggietale
Apollo
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,444
Damage
18,180
31,759
Taken
39,410
12,338
Mitigated
14,030
10,593
Healing
8,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,767
2,499
0
1,645
6,831
2,881
0
1,573
5,258
15,150
0
L
Gilgamesh
Glashtyn_
Gilgamesh
6,427
1,480
0
368
8,289
2,776
0
3,094
5,195
0
24,679
W
Janus
ISn4Ke8_
Janus
4,585
742
0
964
6,260
1,476
0
587
5,673
28,280
0
W
Bellona
IoI rofI xd
Bellona
6,324
2,625
0
3,764
6,900
4,204
0
700
6,200
0
41,378
L
1,744
1,023
0
2,457
8,200
3,693
0
752
7,448
0
25,325
L
Sylvanus
ThatOneWolf_
Sylvanus
5,875
1,832
454
2,078
10,481
3,999
0
2,769
7,712
15,078
3,605
W
Gilgamesh
drgbugrsbusrtg
Gilgamesh
11,076
4,656
0
2,844
6,973
2,657
0
1,170
5,803
0
38,445
W
Apollo
2,692
1,452
0
1,376
4,795
1,120
46
1,402
3,393
0
21,609
L
1,365
313
0
1,800
6,665
2,065
0
1,244
5,421
0
15,940
L
Apollo
veggietale
Apollo
2,769
1,761
0
1,617
5,775
1,497
941
1,493
4,282
0
23,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,684
Gold Earned
25,714
288
Minions Killed
225
0
Camps Cleared
0
1,042,732
Distance Traveled
973,632
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,840
584
18
2
0
197,981
1
L
Gilgamesh
5,465
547
44
4
0
204,786
0
W
Janus
5,930
593
56
6
0
201,842
1
W
Bellona
7,038
704
96
10
0
197,339
3
L
Set
5,199
520
64
6
0
200,000
2
L
Sylvanus
4,645
465
31
3
0
174,403
4
W
Gilgamesh
7,585
759
71
7
0
236,617
0
W
Apollo
5,291
529
47
5
0
208,953
1
L
Thor
5,083
508
39
4
0
204,428
0
L
Apollo
5,322
532
47
5
0
190,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role