Player Matchup

Izanami
Izanami
SauronSmaug
Izanami
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,462 Elo+
Solo
Hercules
Hercules
SimplyRare
Hercules
Level 63
God Stats
5W - 7L
1,800 SR
Queue Stats
54W - 101L
1,473 Elo+
Solo
Hera
Hera
joka42080
Hera
Level 109
God Stats
37W - 29L
1,653 SR
Queue Stats
421W - 424L
1,588 Elo+
Solo
Team Averages
Level 83
1,651 SR
1,508 Elo+

VS

Team Averages
Level 97
1,529 SR
1,408 Elo+
Medusa
Medusa
JPeters
Medusa
Level 102
God Stats
3W - 1L
1,586 SR
Queue Stats
57W - 66L
1,451 Elo+
Party 1
Ra
Ra
Potstuffs
Ra
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,273 Elo+
Solo
Gilgamesh
Gilgamesh
YodleGoat7
Gilgamesh
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SauronSmaug
Izanami
11
1 / 4 / 4
7,571
688
4,893
8,560
2,962
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
SimplyRare
Hercules
10
3 / 2 / 4
8,151
741
4,665
10,705
9,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
11
3 / 2 / 3
7,543
686
7,133
6,008
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JPeters
Medusa
11
0 / 3 / 8
7,476
680
7,488
8,886
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 2
8,105
737
3,084
4,247
1,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
YodleGoat7
Gilgamesh
11
5 / 4 / 3
8,169
743
10,328
8,537
5,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
7
Kills
8
8
Deaths
7
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
JPeters
Medusa
0
3
8
1.33
W
3
0
2
4
L
Izanami
SauronSmaug
Izanami
1
4
4
0.75
L
Hercules
SimplyRare
Hercules
3
2
4
2.5
W
Gilgamesh
YodleGoat7
Gilgamesh
5
4
3
1.63
L
Hera
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,691
Damage
20,900
25,273
Taken
21,670
14,034
Mitigated
9,597
4,545
Healing
4,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
JPeters
Medusa
7,488
3,483
0
1,258
8,886
2,960
0
2,850
5,722
0
28,023
W
3,084
77
650
1,985
4,247
1,351
132
550
3,655
37,958
0
L
Izanami
SauronSmaug
Izanami
4,893
2,800
0
1,274
8,560
2,962
0
845
7,565
0
39,669
L
Hercules
SimplyRare
Hercules
4,665
1,910
222
2,263
10,705
9,098
0
1,544
9,011
0
8,458
W
Gilgamesh
YodleGoat7
Gilgamesh
10,328
3,218
0
603
8,537
5,286
0
3,198
5,097
284
19,956
L
Hera
7,133
1,288
0
786
6,008
1,974
9
1,006
4,952
23,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,265
Gold Earned
23,750
131
Minions Killed
132
0
Camps Cleared
0
501,590
Distance Traveled
614,410
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,476
680
38
3
0
188,994
2
W
Ra
8,105
737
72
7
0
201,012
3
L
Izanami
7,571
688
91
8
0
178,034
3
L
Hercules
8,151
741
7
1
0
139,093
3
W
Gilgamesh
8,169
743
22
2
0
224,404
1
L
Hera
7,543
686
33
3
0
184,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role