Player Matchup

Gilgamesh
Gilgamesh
JJottun
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 40L
1,421 Elo+
Solo
Rama
Rama
Junegg96
Rama
Level 27
God Stats
1W - 0L
1,672 SR
Queue Stats
175W - 204L
1,441 Elo+
Solo
Cthulhu
Cthulhu
Kilomir4354
Cthulhu
Level 14
God Stats
5W - 4L
1,470 SR
Queue Stats
11W - 31L
1,145 Elo+
Party 1
Chronos
Chronos
byskuit11
Chronos
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
101W - 108L
1,380 Elo+
Solo
Poseidon
Poseidon
samy022942
Poseidon
Level 18
God Stats
16W - 12L
1,381 SR
Queue Stats
22W - 30L
1,185 Elo+
Party 1
Team Averages
Level 22
1,505 SR
1,315 Elo+

VS

Team Averages
Level 16
1,484 SR
1,364 Elo+
Gilgamesh
Gilgamesh
LeafordBR2399
Gilgamesh
Level 29
God Stats
5W - 3L
1,772 SR
Queue Stats
44W - 60L
1,275 Elo+
Solo
Chang'e
Chang'e
NatureVixenx
Chang'e
Level 25
God Stats
71W - 68L
1,490 SR
Queue Stats
388W - 395L
1,483 Elo+
Solo
Merlin
Merlin
Richardsends69
Merlin
Level 5
God Stats
5W - 7L
1,333 SR
Queue Stats
17W - 19L
1,428 Elo+
Solo
Hachiman
Hachiman
Riyguy0413
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,402 Elo+
Solo
Cerberus
Cerberus
omgbluebandana
Cerberus
Level 15
God Stats
3W - 5L
1,326 SR
Queue Stats
16W - 29L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JJottun
Gilgamesh
20
6 / 4 / 16
14,643
1,046
15,422
21,451
6,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
20
19 / 10 / 12
18,075
1,291
48,024
25,701
10,665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Kilomir4354
Cthulhu
20
1 / 7 / 19
13,159
940
7,862
23,747
28,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
byskuit11
Chronos
20
10 / 12 / 20
15,972
1,141
29,227
30,321
10,028
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Poseidon
samy022942
Poseidon
20
6 / 4 / 23
15,383
1,099
12,893
12,454
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

31

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LeafordBR2399
Gilgamesh
20
19 / 10 / 12
18,498
1,321
33,368
35,023
23,981
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
NatureVixenx
Chang'e
20
5 / 7 / 20
14,633
1,045
20,244
26,192
10,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 8 / 22
15,353
1,097
30,147
18,702
7,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Riyguy0413
Hachiman
16
2 / 5 / 9
11,683
835
2,234
6,560
2,532
Cerberus
20
4 / 12 / 25
14,864
1,062
19,650
35,563
47,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
124
42
Kills
36
37
Deaths
42
90
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
JJottun
Gilgamesh
6
4
16
3.5
W
Rama
19
10
12
2.5
W
Cthulhu
Kilomir4354
Cthulhu
1
7
19
1.5
L
Gilgamesh
LeafordBR2399
Gilgamesh
19
10
12
2.5
L
Chang'e
NatureVixenx
Chang'e
5
7
20
2.14
L
6
8
22
2.13
L
Hachiman
Riyguy0413
Hachiman
2
5
9
1.3
W
Chronos
byskuit11
Chronos
10
12
20
1.67
L
Cerberus
4
12
25
1.38
W
Poseidon
samy022942
Poseidon
6
4
23
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,428
Damage
105,643
113,674
Taken
122,040
60,193
Mitigated
91,738
6,161
Healing
18,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
JJottun
Gilgamesh
15,422
7,511
0
1,541
21,451
6,875
0
15,493
5,758
0
33,473
W
Rama
48,024
46,146
0
989
25,701
10,665
0
12,651
12,852
0
74,742
W
Cthulhu
Kilomir4354
Cthulhu
7,862
343
0
715
23,747
28,827
0
14,868
8,627
24,611
0
L
Gilgamesh
LeafordBR2399
Gilgamesh
33,368
11,668
0
5,856
35,023
23,981
0
10,958
23,707
0
54,574
L
Chang'e
NatureVixenx
Chang'e
20,244
2,290
3,933
6,189
26,192
10,274
0
10,222
15,796
46,991
0
L
30,147
2,421
0
11
18,702
7,592
0
8,356
10,238
73,262
0
L
Hachiman
Riyguy0413
Hachiman
2,234
1,203
0
27
6,560
2,532
0
1,755
4,777
0
5,130
W
Chronos
byskuit11
Chronos
29,227
14,295
0
2,246
30,321
10,028
0
20,467
9,612
58,565
0
L
Cerberus
19,650
1,175
0
2,581
35,563
47,359
0
17,551
17,116
41,230
0
W
Poseidon
samy022942
Poseidon
12,893
1,543
0
670
12,454
3,798
0
5,622
6,784
46,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,232
Gold Earned
75,031
269
Minions Killed
258
9
Camps Cleared
4
1,129,149
Distance Traveled
1,064,158
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,643
1,046
39
3
2
241,131
0
W
Rama
18,075
1,291
48
3
4
197,229
0
W
Cthulhu
13,159
940
28
2
0
244,888
0
L
Gilgamesh
18,498
1,321
46
3
2
246,365
1
L
Chang'e
14,633
1,045
64
5
1
250,872
2
L
Merlin
15,353
1,097
89
6
1
233,077
0
L
Hachiman
11,683
835
5
0
0
84,499
0
W
Chronos
15,972
1,141
68
5
2
232,718
0
L
Cerberus
14,864
1,062
54
4
0
249,345
0
W
Poseidon
15,383
1,099
86
6
1
213,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role