Player Matchup

Gilgamesh
Gilgamesh
AquaCrib
Gilgamesh
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 42L
1,408 Elo+
Party 2
Artemis
Artemis
That1AsianDuck
Artemis
Level 104
God Stats
13W - 6L
1,463 SR
Queue Stats
465W - 499L
1,425 Elo+
Solo
Discordia
Discordia
mad minadeo
Discordia
Level 116
God Stats
1W - 2L
1,388 SR
Queue Stats
24W - 38L
1,396 Elo+
Party 2
Team Averages
Level 109
1,450 SR
1,410 Elo+

VS

Team Averages
Level 86
1,453 SR
1,494 Elo+
Janus
Janus
 
Janus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ToxicLavender_
Izanami
Level 88
God Stats
7W - 16L
1,500 SR
Queue Stats
229W - 179L
1,503 Elo+
Party 1
Gilgamesh
Gilgamesh
XHulu_N_Do_YouX
Gilgamesh
Level 105
God Stats
72W - 55L
1,357 SR
Queue Stats
566W - 518L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AquaCrib
Gilgamesh
10
6 / 2 / 4
8,054
805
5,348
10,431
6,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 3 / 7
7,211
721
7,370
8,581
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
mad minadeo
Discordia
11
1 / 0 / 9
7,345
735
6,346
3,485
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 3 / 3
7,434
743
6,727
6,318
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 2
6,147
615
2,240
6,163
1,915
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
XHulu_N_Do_YouX
Gilgamesh
10
3 / 2 / 2
7,219
722
6,081
8,274
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
10
Kills
5
5
Deaths
10
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
3
1.17
W
Gilgamesh
AquaCrib
Gilgamesh
6
2
4
4
W
3
3
7
2.17
L
0
5
2
0.2
L
Gilgamesh
XHulu_N_Do_YouX
Gilgamesh
3
2
2
2
W
Discordia
mad minadeo
Discordia
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,064
Damage
15,048
22,497
Taken
20,755
9,788
Mitigated
7,768
5,972
Healing
2,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,727
102
0
489
6,318
1,723
45
1,948
4,370
28,096
0
W
Gilgamesh
AquaCrib
Gilgamesh
5,348
1,505
0
2,065
10,431
6,267
0
1,672
8,673
0
21,201
W
7,370
2,530
699
2,948
8,581
2,550
309
3,594
4,685
0
21,635
L
2,240
1,435
0
744
6,163
1,915
454
2,255
3,908
0
18,308
L
Gilgamesh
XHulu_N_Do_YouX
Gilgamesh
6,081
1,015
0
1,323
8,274
4,130
0
2,189
6,085
0
16,532
W
Discordia
mad minadeo
Discordia
6,346
237
0
260
3,485
971
388
995
2,364
29,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,610
Gold Earned
20,800
119
Minions Killed
110
0
Camps Cleared
0
494,994
Distance Traveled
560,977
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,434
743
53
5
0
204,263
1
W
Gilgamesh
8,054
805
28
3
0
185,997
3
W
Artemis
7,211
721
37
4
0
149,801
1
L
Izanami
6,147
615
37
4
0
153,457
1
L
Gilgamesh
7,219
722
20
2
0
203,257
0
W
Discordia
7,345
735
54
5
0
159,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role