Player Matchup

Ganesha
Ganesha
Alexolax42
Ganesha
Level 24
God Stats
2W - 2L
1,451 SR
Queue Stats
9W - 20L
1,396 Elo+
Party 1
Neith
Neith
MVGMshark2
Neith
Level 40
God Stats
10W - 19L
1,483 SR
Queue Stats
64W - 79L
1,485 Elo+
Solo
Thanatos
Thanatos
RadcalRadIsh3s
Thanatos
Level 40
God Stats
12W - 15L
1,464 SR
Queue Stats
130W - 187L
1,419 Elo+
Solo
Tiamat
Tiamat
VKazV
Tiamat
Level 44
God Stats
28W - 24L
1,537 SR
Queue Stats
601W - 732L
1,397 Elo+
Solo
Janus
Janus
WantedBear
Janus
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 79L
1,365 Elo+
Party 1
Team Averages
Level 43
1,487 SR
1,412 Elo+

VS

Team Averages
Level 49
1,557 SR
1,481 Elo+
Apollo
Apollo
Detarame_
Apollo
Level 47
God Stats
6W - 5L
1,648 SR
Queue Stats
700W - 916L
1,220 Elo+
Solo
Bacchus
Bacchus
KoroSensie97
Bacchus
Level 68
God Stats
5W - 11L
1,500 SR
Queue Stats
52W - 56L
1,464 Elo+
Party 2
Ymir
Ymir
Tyr4xFake
Ymir
Level 18
God Stats
1W - 0L
1,342 SR
Queue Stats
4W - 0L
1,778 Elo+
Party 3
Nike
Nike
jojogigglez
Nike
Level 44
God Stats
2W - 2L
1,795 SR
Queue Stats
46W - 64L
1,440 Elo+
Party 2
Hercules
Hercules
kriis_26
Hercules
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alexolax42
Ganesha
10
0 / 6 / 5
7,318
407
4,616
11,643
9,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
14
6 / 4 / 1
8,801
489
11,886
12,504
4,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
10
3 / 10 / 5
7,622
423
4,461
11,922
5,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
VKazV
Tiamat
15
4 / 5 / 3
9,145
508
6,919
11,247
14,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Janus
10
0 / 9 / 2
7,001
389
4,576
11,163
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Detarame_
Apollo
12
3 / 5 / 5
8,118
451
4,020
10,846
2,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
KoroSensie97
Bacchus
11
1 / 4 / 11
7,852
436
8,834
12,925
11,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
18
20 / 0 / 5
11,643
647
17,330
7,878
4,641
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
7 / 1 / 15
9,658
537
7,048
10,862
3,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
kriis_26
Hercules
14
3 / 4 / 10
8,852
492
8,606
10,767
6,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
13
Kills
34
34
Deaths
14
16
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Alexolax42
Ganesha
0
6
5
0.42
W
Apollo
Detarame_
Apollo
3
5
5
1.1
W
Bacchus
KoroSensie97
Bacchus
1
4
11
1.63
L
Neith
6
4
1
1.63
L
Thanatos
3
10
5
0.55
W
Ymir
20
0
5
22.5
L
Tiamat
VKazV
Tiamat
4
5
3
1.1
L
Janus
0
9
2
0.11
W
7
1
15
14.5
W
Hercules
kriis_26
Hercules
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,458
Damage
45,838
58,479
Taken
53,278
38,101
Mitigated
29,219
12,167
Healing
11,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Alexolax42
Ganesha
4,616
525
99
1,461
11,643
9,925
391
5,073
6,570
18,703
0
W
Apollo
Detarame_
Apollo
4,020
1,997
0
2,887
10,846
2,865
1,292
2,820
8,001
0
35,335
W
Bacchus
KoroSensie97
Bacchus
8,834
990
894
1,991
12,925
11,544
489
3,756
9,122
24,502
0
L
Neith
11,886
5,053
0
2,567
12,504
4,786
1,007
7,110
5,394
0
60,820
L
Thanatos
4,461
1,293
0
4,327
11,922
5,061
0
4,583
7,339
0
26,639
W
Ymir
17,330
4,259
0
2,268
7,878
4,641
1,155
1,529
6,328
86,758
0
L
Tiamat
VKazV
Tiamat
6,919
1,000
0
3,164
11,247
14,853
14
1,677
9,570
40,265
0
L
Janus
4,576
279
147
402
11,163
3,476
0
7,721
3,442
31,639
0
W
7,048
1,198
0
375
10,862
3,955
868
3,155
7,586
0
43,454
W
Hercules
kriis_26
Hercules
8,606
2,938
0
2,694
10,767
6,214
0
4,807
5,535
0
38,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,887
Gold Earned
46,123
333
Minions Killed
381
0
Camps Cleared
0
1,395,378
Distance Traveled
1,607,627
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,318
407
3
0
0
307,706
2
W
Apollo
8,118
451
61
3
0
264,821
0
W
Bacchus
7,852
436
29
2
0
332,729
5
L
Neith
8,801
489
137
8
0
292,342
7
L
Thanatos
7,622
423
53
3
0
270,752
3
W
Ymir
11,643
647
146
8
0
351,878
0
L
Tiamat
9,145
508
84
5
0
235,328
1
L
Janus
7,001
389
56
3
0
289,250
2
W
Nike
9,658
537
79
4
0
357,854
1
W
Hercules
8,852
492
66
4
0
300,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role