Player Matchup

Set
Set
BigMommyM1lkers
Set
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 88L
1,328 Elo+
Party 1
Scylla
Scylla
CelestialHeiress
Scylla
Level 28
God Stats
7W - 9L
1,198 SR
Queue Stats
171W - 167L
1,427 Elo+
Solo
Amaterasu
Amaterasu
Elpepe01
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Jadansi
Heimdallr
Level 21
God Stats
0W - 2L
1,269 SR
Queue Stats
43W - 53L
1,344 Elo+
Party 1
Bacchus
Bacchus
WetGrandpa
Bacchus
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
271W - 189L
1,500 Elo+
Solo
Team Averages
Level 15
1,393 SR
1,420 Elo+

VS

Team Averages
Level 18
1,472 SR
1,348 Elo+
Gilgamesh
Gilgamesh
BootyAvengerMk23
Gilgamesh
Level 8
God Stats
7W - 0L
1,710 SR
Queue Stats
18W - 8L
1,238 Elo+
Solo
Cthulhu
Cthulhu
JNWCriCri
Cthulhu
Level 3
God Stats
1W - 1L
1,312 SR
Queue Stats
1W - 3L
1,154 Elo+
Solo
Ymir
Ymir
SG-AleZin-
Ymir
Level 27
God Stats
27W - 32L
1,346 SR
Queue Stats
187W - 237L
1,311 Elo+
Solo
Heimdallr
Heimdallr
Stenjus
Heimdallr
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 17L
1,605 Elo+
Solo
Vamana
Vamana
hitman223
Vamana
Level 27
God Stats
10W - 8L
1,489 SR
Queue Stats
11W - 9L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 0
6,317
526
4,419
6,978
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 6 / 2
5,056
421
3,093
5,496
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
Elpepe01
Amaterasu
9
0 / 4 / 2
5,459
455
4,059
7,442
3,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Jadansi
Heimdallr
8
0 / 5 / 3
5,473
456
4,189
8,513
2,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
WetGrandpa
Bacchus
7
4 / 5 / 1
5,660
472
4,137
6,428
4,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
13
8 / 1 / 1
7,675
640
4,647
7,647
3,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
JNWCriCri
Cthulhu
9
2 / 2 / 10
5,875
490
2,631
6,132
4,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 0 / 2
5,928
494
1,943
4,285
2,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heimdallr
Stenjus
Heimdallr
9
7 / 3 / 4
6,211
518
9,422
6,902
2,052
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Vamana
hitman223
Vamana
9
3 / 2 / 2
5,870
489
5,631
7,605
3,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
8
Kills
22
22
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
Gilgamesh
8
1
1
8.5
L
1
6
2
0.33
L
Amaterasu
Elpepe01
Amaterasu
0
4
2
0.25
W
Cthulhu
JNWCriCri
Cthulhu
2
2
10
3.5
L
Heimdallr
Jadansi
Heimdallr
0
5
3
0.3
W
2
0
2
3
W
Heimdallr
Stenjus
Heimdallr
7
3
4
3
L
Bacchus
WetGrandpa
Bacchus
4
5
1
0.9
W
Vamana
hitman223
Vamana
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,897
Damage
24,274
34,857
Taken
32,571
14,839
Mitigated
15,916
6,636
Healing
11,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,419
2,198
0
1,424
6,978
2,644
0
1,009
5,885
0
20,152
W
Gilgamesh
4,647
1,644
0
3,351
7,647
3,138
0
1,241
6,280
0
49,866
L
3,093
519
0
480
5,496
1,324
450
786
4,685
18,134
0
L
Amaterasu
Elpepe01
Amaterasu
4,059
1,900
132
2,322
7,442
3,824
100
784
6,462
0
19,058
W
Cthulhu
JNWCriCri
Cthulhu
2,631
207
0
436
6,132
4,049
85
1,822
4,270
8,412
0
L
Heimdallr
Jadansi
Heimdallr
4,189
1,837
0
1,968
8,513
2,709
0
1,004
7,409
0
23,586
W
1,943
362
0
1,910
4,285
2,988
0
142
4,143
19,213
0
W
Heimdallr
Stenjus
Heimdallr
9,422
6,545
0
2,328
6,902
2,052
0
3,563
3,223
0
25,165
L
Bacchus
WetGrandpa
Bacchus
4,137
478
0
310
6,428
4,338
0
728
5,539
10,201
0
W
Vamana
hitman223
Vamana
5,631
3,581
0
3,420
7,605
3,689
0
180
7,425
0
24,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,965
Gold Earned
31,559
155
Minions Killed
247
0
Camps Cleared
0
1,147,722
Distance Traveled
1,100,836
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,317
526
36
3
0
238,989
0
W
Gilgamesh
7,675
640
103
9
0
225,075
3
L
Scylla
5,056
421
25
2
0
182,964
2
L
Amaterasu
5,459
455
43
4
0
253,422
4
W
Cthulhu
5,875
490
17
1
0
286,640
5
L
Heimdallr
5,473
456
39
3
0
236,780
2
W
Ymir
5,928
494
51
4
0
195,881
0
W
Heimdallr
6,211
518
40
3
0
185,978
0
L
Bacchus
5,660
472
12
1
0
235,567
1
W
Vamana
5,870
489
36
3
0
207,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role