Player Matchup

Guan Yu
Guan Yu
Aizen003
Guan Yu
Level 6
God Stats
0W - 3L
1,195 SR
Queue Stats
1W - 3L
1,392 Elo+
Solo
Ares
Ares
LeoDaVinci007
Ares
Level 16
God Stats
6W - 6L
1,461 SR
Queue Stats
129W - 91L
1,519 Elo+
Solo
Poseidon
Poseidon
Wiliam264082
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,447 Elo+
Solo
Cu Chulainn
Cu Chulainn
kakaleluia
Cu Chulainn
Level 27
God Stats
2W - 5L
1,528 SR
Queue Stats
97W - 93L
1,505 Elo+
Solo
Ra
Ra
xXguilleXx0155
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,482 Elo+
Solo
Team Averages
Level 13
1,437 SR
1,469 Elo+

VS

Team Averages
Level 22
1,504 SR
1,400 Elo+
Fenrir
Fenrir
Lukzda
Fenrir
Level 17
God Stats
8W - 7L
1,671 SR
Queue Stats
11W - 17L
1,376 Elo+
Party 1
Loki
Loki
SovietKermit
Loki
Level 28
God Stats
4W - 2L
1,285 SR
Queue Stats
23W - 11L
1,312 Elo+
Solo
Baron Samedi
Baron Samedi
dimisduarte
Baron Samedi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 32L
1,348 Elo+
Party 1
Izanami
Izanami
feit0sa
Izanami
Level 16
God Stats
3W - 1L
1,538 SR
Queue Stats
32W - 33L
1,457 Elo+
Solo
Chang'e
Chang'e
murilo496
Chang'e
Level 28
God Stats
1W - 1L
1,527 SR
Queue Stats
14W - 14L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aizen003
Guan Yu
13
0 / 9 / 2
7,445
392
2,346
14,163
10,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
4 / 5 / 5
8,820
464
9,962
17,847
15,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Wiliam264082
Poseidon
12
2 / 10 / 4
7,486
394
5,203
10,791
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
kakaleluia
Cu Chulainn
13
4 / 5 / 5
8,448
445
11,010
19,138
12,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 9 / 2
8,320
438
5,795
16,159
5,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lukzda
Fenrir
14
6 / 2 / 10
9,442
497
12,776
12,655
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
13 / 1 / 6
12,691
668
17,073
11,014
9,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
dimisduarte
Baron Samedi
13
3 / 4 / 11
8,719
459
8,769
10,300
7,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
feit0sa
Izanami
15
11 / 1 / 5
10,416
548
12,238
8,335
3,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
murilo496
Chang'e
16
5 / 5 / 8
10,057
529
10,450
15,992
5,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
78
13
Kills
38
38
Deaths
13
18
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Aizen003
Guan Yu
0
9
2
0.11
L
4
5
5
1.3
W
Fenrir
Lukzda
Fenrir
6
2
10
5.5
W
13
1
6
16
L
Poseidon
Wiliam264082
Poseidon
2
10
4
0.4
W
Baron Samedi
dimisduarte
Baron Samedi
3
4
11
2.13
W
Izanami
feit0sa
Izanami
11
1
5
13.5
L
Cu Chulainn
kakaleluia
Cu Chulainn
4
5
5
1.3
W
Chang'e
murilo496
Chang'e
5
5
8
1.8
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,316
Damage
61,306
78,098
Taken
58,296
46,929
Mitigated
30,793
9,818
Healing
19,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Aizen003
Guan Yu
2,346
627
190
2,882
14,163
10,448
475
378
13,669
0
25,386
L
9,962
235
0
1,253
17,847
15,209
0
5,807
11,658
34,737
0
W
Fenrir
Lukzda
Fenrir
12,776
5,064
0
5,706
12,655
4,593
0
3,567
8,932
0
45,191
W
17,073
5,446
0
704
11,014
9,900
2,908
1,464
9,441
0
95,135
L
Poseidon
Wiliam264082
Poseidon
5,203
546
0
0
10,791
2,783
607
2,875
7,788
28,826
0
W
Baron Samedi
dimisduarte
Baron Samedi
8,769
1,039
920
1,611
10,300
7,084
29
4,645
5,517
26,298
0
W
Izanami
feit0sa
Izanami
12,238
6,692
0
1,282
8,335
3,222
1,201
3,594
4,607
0
52,255
L
Cu Chulainn
kakaleluia
Cu Chulainn
11,010
3,459
0
2,747
19,138
12,976
27
4,665
14,217
5,291
46,726
W
Chang'e
murilo496
Chang'e
10,450
2,254
2,435
6,847
15,992
5,994
1,554
8,751
6,989
51,225
0
L
5,795
882
958
1,788
16,159
5,513
600
4,424
11,431
36,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,519
Gold Earned
51,325
299
Minions Killed
450
0
Camps Cleared
0
1,580,564
Distance Traveled
1,751,567
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,445
392
50
3
0
270,710
0
L
Ares
8,820
464
38
2
0
345,473
1
W
Fenrir
9,442
497
62
3
0
356,095
3
W
Loki
12,691
668
159
8
0
391,858
2
L
Poseidon
7,486
394
64
3
0
314,588
0
W
Baron Samedi
8,719
459
33
2
0
308,147
4
W
Izanami
10,416
548
84
4
0
367,267
1
L
Cu Chulainn
8,448
445
80
4
0
335,559
2
W
Chang'e
10,057
529
112
6
0
328,200
1
L
Ra
8,320
438
67
4
0
314,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role