Player Matchup

Ra
Ra
Dbom20
Ra
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 245L
1,357 Elo+
Solo
Susano
Susano
FTS MLG
Susano
Level 67
God Stats
2W - 3L
1,340 SR
Queue Stats
21W - 43L
1,286 Elo+
Party 2
Cthulhu
Cthulhu
LordBerry308
Cthulhu
Level 59
God Stats
11W - 6L
1,735 SR
Queue Stats
148W - 188L
1,346 Elo+
Solo
Cupid
Cupid
lil kwicky
Cupid
Level 60
God Stats
4W - 1L
1,689 SR
Queue Stats
24W - 20L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
tactical takeda
Gilgamesh
Level 59
God Stats
4W - 1L
1,525 SR
Queue Stats
36W - 49L
1,370 Elo+
Party 2
Team Averages
Level 63
1,558 SR
1,367 Elo+

VS

Team Averages
Level 91
1,266 SR
1,380 Elo+
Gilgamesh
Gilgamesh
Daevectus
Gilgamesh
Level 104
God Stats
1W - 5L
1,233 SR
Queue Stats
17W - 24L
1,312 Elo+
Solo
Kuzenbo
Kuzenbo
Jokran80
Kuzenbo
Level 105
God Stats
0W - 2L
1,252 SR
Queue Stats
7W - 12L
1,306 Elo+
Solo
Ullr
Ullr
SirScrubtastic
Ullr
Level 88
God Stats
10W - 19L
1,083 SR
Queue Stats
198W - 215L
1,396 Elo+
Party 1
Thoth
Thoth
V_of_the_Nukem
Thoth
Level 117
God Stats
4W - 18L
1,261 SR
Queue Stats
284W - 312L
1,386 Elo+
Party 1
Nemesis
Nemesis
ryebreád
Nemesis
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
1 / 3 / 3
6,155
513
4,417
5,695
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
FTS MLG
Susano
9
2 / 2 / 1
5,898
492
2,356
5,502
1,510
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
LordBerry308
Cthulhu
11
7 / 0 / 3
7,005
584
7,267
9,597
5,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
11
5 / 1 / 4
6,820
568
5,427
5,601
1,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
tactical takeda
Gilgamesh
11
3 / 2 / 1
6,967
581
5,987
8,465
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Daevectus
Gilgamesh
10
2 / 2 / 1
6,285
524
3,091
6,608
2,492
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kuzenbo
Jokran80
Kuzenbo
7
0 / 6 / 1
5,117
426
4,990
10,104
7,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 1
5,053
421
1,470
6,076
1,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
4 / 3 / 0
6,005
500
6,358
6,459
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
ryebreád
Nemesis
9
1 / 3 / 2
5,936
495
2,509
7,560
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
18
Kills
7
8
Deaths
18
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Daevectus
Gilgamesh
2
2
1
1.25
W
Ra
1
3
3
0.83
W
Susano
FTS MLG
Susano
2
2
1
1.25
L
Kuzenbo
Jokran80
Kuzenbo
0
6
1
0.08
W
Cthulhu
LordBerry308
Cthulhu
7
0
3
8.5
L
0
4
1
0.13
L
4
3
0
1.33
W
Cupid
5
1
4
7
L
Nemesis
ryebreád
Nemesis
1
3
2
0.67
W
Gilgamesh
tactical takeda
Gilgamesh
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,454
Damage
18,418
34,860
Taken
36,807
14,161
Mitigated
16,142
9,967
Healing
6,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Daevectus
Gilgamesh
3,091
934
0
356
6,608
2,492
0
0
6,608
0
24,610
W
Ra
4,417
978
263
977
5,695
1,625
356
3,646
1,727
25,847
0
W
Susano
FTS MLG
Susano
2,356
656
0
0
5,502
1,510
0
973
4,481
0
21,903
L
Kuzenbo
Jokran80
Kuzenbo
4,990
1,099
345
996
10,104
7,761
474
4,047
5,796
16,606
0
W
Cthulhu
LordBerry308
Cthulhu
7,267
526
666
3,188
9,597
5,823
312
3,238
6,217
29,457
0
L
1,470
852
0
1,295
6,076
1,512
738
1,836
4,026
0
12,261
L
6,358
526
0
547
6,459
1,939
420
3,389
2,787
23,405
0
W
Cupid
5,427
3,497
490
2,075
5,601
1,975
1,111
2,013
3,548
0
27,181
L
Nemesis
ryebreád
Nemesis
2,509
828
0
2,500
7,560
2,438
0
1,578
5,906
0
24,090
W
Gilgamesh
tactical takeda
Gilgamesh
5,987
2,206
0
2,308
8,465
3,228
1,199
832
7,539
0
34,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,845
Gold Earned
28,396
276
Minions Killed
195
0
Camps Cleared
0
1,160,446
Distance Traveled
1,053,593
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,285
524
54
5
0
175,600
0
W
Ra
6,155
513
53
4
0
228,114
5
W
Susano
5,898
492
45
4
0
230,419
0
L
Kuzenbo
5,117
426
19
2
0
196,314
1
W
Cthulhu
7,005
584
47
4
0
258,264
4
L
Ullr
5,053
421
30
3
0
205,872
4
L
Thoth
6,005
500
43
4
0
223,065
2
W
Cupid
6,820
568
61
5
0
208,337
4
L
Nemesis
5,936
495
49
4
0
252,742
0
W
Gilgamesh
6,967
581
70
6
0
235,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role