Player Matchup

Izanami
Izanami
Chava54
Izanami
Level 28
God Stats
23W - 26L
1,552 SR
Queue Stats
100W - 106L
1,420 Elo+
Party 1
Bastet
Bastet
Original_Taco_VA
Bastet
Level 27
God Stats
1W - 1L
1,261 SR
Queue Stats
5W - 7L
1,385 Elo+
Solo
Gilgamesh
Gilgamesh
UntameableStew
Gilgamesh
Level 29
God Stats
4W - 5L
1,641 SR
Queue Stats
210W - 218L
1,374 Elo+
Solo
Nox
Nox
VanDagylon
Nox
Level 18
God Stats
9W - 10L
1,257 SR
Queue Stats
39W - 40L
1,260 Elo+
Solo
Cthulhu
Cthulhu
luisegh
Cthulhu
Level 28
God Stats
14W - 18L
1,176 SR
Queue Stats
138W - 162L
1,412 Elo+
Party 1
Team Averages
Level 26
1,378 SR
1,370 Elo+

VS

Team Averages
Level 20
1,535 SR
1,446 Elo+
Scylla
Scylla
MrMagic22
Scylla
Level 28
God Stats
1W - 1L
1,745 SR
Queue Stats
107W - 138L
1,291 Elo+
Solo
Athena
Athena
Pelus5088
Athena
Level 27
God Stats
6W - 4L
1,500 SR
Queue Stats
191W - 119L
1,592 Elo+
Solo
Artemis
Artemis
Vinicius351br
Artemis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 13L
1,500 Elo+
Solo
Anhur
Anhur
jonathanjrsadj
Anhur
Level 15
God Stats
66W - 100L
1,389 SR
Queue Stats
375W - 431L
1,403 Elo+
Solo
Tyr
Tyr
juanfevargasm
Tyr
Level 24
God Stats
5W - 3L
1,542 SR
Queue Stats
11W - 10L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chava54
Izanami
10
4 / 3 / 3
6,025
603
4,615
5,736
1,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 1 / 2
5,203
520
5,941
2,595
546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
UntameableStew
Gilgamesh
10
3 / 1 / 2
5,994
599
3,626
6,884
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
5 / 0 / 0
6,708
671
3,057
2,717
910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
luisegh
Cthulhu
9
4 / 2 / 4
6,300
630
4,780
6,086
2,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MrMagic22
Scylla
8
0 / 5 / 0
4,679
468
811
6,074
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Pelus5088
Athena
8
3 / 5 / 1
5,577
558
5,047
8,664
4,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
7
1 / 4 / 2
4,850
485
3,286
5,213
1,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

4
0 / 2 / 1
3,938
394
716
2,421
500
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
2 / 2 / 0
5,254
525
2,649
7,372
3,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
18
Kills
6
7
Deaths
18
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
Chava54
Izanami
4
3
3
1.83
L
Scylla
MrMagic22
Scylla
0
5
0
0
W
2
1
2
3
L
Athena
Pelus5088
Athena
3
5
1
0.7
W
Gilgamesh
UntameableStew
Gilgamesh
3
1
2
4
W
5
0
0
5
L
Artemis
1
4
2
0.5
L
0
2
1
0.25
L
2
2
0
1
W
Cthulhu
luisegh
Cthulhu
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,019
Damage
12,509
24,018
Taken
29,744
8,420
Mitigated
10,978
5,942
Healing
5,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Chava54
Izanami
4,615
3,402
0
446
5,736
1,733
144
2,740
2,996
0
33,752
L
Scylla
MrMagic22
Scylla
811
200
0
1,258
6,074
1,671
0
2,751
3,017
18,637
0
W
5,941
1,856
0
153
2,595
546
0
0
2,595
0
16,335
L
Athena
Pelus5088
Athena
5,047
1,349
0
891
8,664
4,214
0
2,735
5,929
13,978
0
W
Gilgamesh
UntameableStew
Gilgamesh
3,626
933
0
3,651
6,884
2,657
247
42
6,842
0
29,433
W
3,057
44
0
856
2,717
910
413
665
1,948
33,338
0
L
Artemis
3,286
1,518
0
310
5,213
1,551
0
2,045
3,168
0
16,775
L
716
490
99
605
2,421
500
616
0
2,421
0
6,802
L
2,649
957
0
2,155
7,372
3,042
68
0
7,372
0
18,046
W
Cthulhu
luisegh
Cthulhu
4,780
974
0
836
6,086
2,574
224
2,307
3,779
16,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,230
Gold Earned
24,298
264
Minions Killed
155
0
Camps Cleared
0
930,554
Distance Traveled
783,618
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,025
603
75
8
0
157,892
0
L
Scylla
4,679
468
35
4
0
165,348
0
W
Bastet
5,203
520
24
2
0
206,523
3
L
Athena
5,577
558
19
2
0
194,181
2
W
Gilgamesh
5,994
599
61
6
0
195,446
2
W
Nox
6,708
671
84
8
0
177,005
0
L
Artemis
4,850
485
31
3
0
160,864
2
L
Anhur
3,938
394
20
2
0
95,740
1
L
Tyr
5,254
525
50
5
0
167,485
2
W
Cthulhu
6,300
630
20
2
0
193,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role