Player Matchup

Medusa
Medusa
Fine_Shleep
Medusa
Level 10
God Stats
0W - 1L
1,267 SR
Queue Stats
3W - 2L
1,642 Elo+
Solo
Gilgamesh
Gilgamesh
GriffinLol
Gilgamesh
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 111L
1,653 Elo+
Solo
Thoth
Thoth
MooreYup
Thoth
Level 23
God Stats
0W - 4L
1,310 SR
Queue Stats
125W - 106L
1,664 Elo+
Solo
King Arthur
King Arthur
Sp Campinas
King Arthur
Level 27
God Stats
2W - 3L
1,310 SR
Queue Stats
142W - 142L
1,600 Elo+
Solo
Athena
Athena
XFrost_LegionX
Athena
Level 15
God Stats
1W - 2L
1,689 SR
Queue Stats
46W - 35L
1,662 Elo+
Solo
Team Averages
Level 19
1,415 SR
1,644 Elo+

VS

Team Averages
Level 19
1,585 SR
1,726 Elo+
Artemis
Artemis
CharmCityBoh
Artemis
Level 16
God Stats
1W - 1L
1,264 SR
Queue Stats
132W - 98L
1,625 Elo+
Solo
Gilgamesh
Gilgamesh
FreeFrasier
Gilgamesh
Level 27
God Stats
2W - 2L
1,731 SR
Queue Stats
111W - 88L
1,660 Elo+
Solo
Guan Yu
Guan Yu
PaulDaConvict
Guan Yu
Level 27
God Stats
25W - 18L
1,642 SR
Queue Stats
850W - 795L
1,625 Elo+
Solo
Scylla
Scylla
Tsukiyomi9701
Scylla
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,859 Elo+
Party 1
Arachne
Arachne
shaquishalanaa
Arachne
Level 16
God Stats
2W - 1L
1,786 SR
Queue Stats
4W - 5L
1,859 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
2
0 / 2 / 0
3,003
429
620
1,753
315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
GriffinLol
Gilgamesh
7
1 / 2 / 2
4,317
617
2,680
4,441
1,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
MooreYup
Thoth
6
1 / 2 / 0
4,017
574
1,118
2,547
626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Sp Campinas
King Arthur
6
0 / 2 / 0
3,620
517
1,046
4,397
2,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 3 / 1
3,677
525
2,197
4,693
1,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CharmCityBoh
Artemis
6
2 / 1 / 1
4,135
591
2,349
3,683
938
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Gilgamesh
FreeFrasier
Gilgamesh
8
4 / 1 / 0
4,634
662
2,594
5,172
1,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
9
2 / 0 / 0
4,804
686
2,950
3,418
1,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 0 / 3
4,449
636
1,509
2,273
494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 1 / 2
4,843
692
1,080
3,728
1,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
11
11
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
CharmCityBoh
Artemis
2
1
1
2.5
L
Medusa
0
2
0
0
W
Gilgamesh
FreeFrasier
Gilgamesh
4
1
0
4
L
Gilgamesh
GriffinLol
Gilgamesh
1
2
2
1
L
Thoth
MooreYup
Thoth
1
2
0
0.5
W
Guan Yu
2
0
0
2
L
King Arthur
Sp Campinas
King Arthur
0
2
0
0
W
1
0
3
2.5
L
1
3
1
0.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,661
Damage
10,482
17,831
Taken
18,274
5,997
Mitigated
5,764
3,819
Healing
7,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CharmCityBoh
Artemis
2,349
1,314
0
1,326
3,683
938
372
836
2,847
0
12,662
L
Medusa
620
275
0
0
1,753
315
0
0
1,753
0
3,101
W
Gilgamesh
FreeFrasier
Gilgamesh
2,594
723
0
1,856
5,172
1,605
380
1,664
3,478
0
19,534
L
Gilgamesh
GriffinLol
Gilgamesh
2,680
1,108
0
1,514
4,441
1,238
0
200
4,201
0
18,523
L
Thoth
MooreYup
Thoth
1,118
223
0
665
2,547
626
0
1,125
1,278
11,722
0
W
Guan Yu
2,950
534
0
1,508
3,418
1,488
0
0
3,418
0
22,457
L
King Arthur
Sp Campinas
King Arthur
1,046
186
0
1,180
4,397
2,004
0
0
4,397
0
14,602
W
1,509
253
246
1,213
2,273
494
530
488
1,715
9,276
0
L
2,197
765
0
460
4,693
1,814
0
0
4,693
8,850
0
W
1,080
793
0
1,188
3,728
1,239
0
219
3,501
0
24,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,634
Gold Earned
22,865
106
Minions Killed
186
0
Camps Cleared
0
580,194
Distance Traveled
645,242
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,135
591
21
3
0
120,977
1
L
Medusa
3,003
429
9
1
0
94,746
1
W
Gilgamesh
4,634
662
37
5
0
145,322
2
L
Gilgamesh
4,317
617
42
6
0
136,581
2
L
Thoth
4,017
574
25
4
0
115,623
4
W
Guan Yu
4,804
686
50
7
0
137,143
1
L
King Arthur
3,620
517
17
2
0
105,777
0
W
Scylla
4,449
636
24
3
0
116,624
0
L
Athena
3,677
525
13
2
0
127,467
0
W
Arachne
4,843
692
54
8
0
125,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role