Player Matchup

Apollo
Apollo
AdeptClimber06
Apollo
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 111L
1,512 Elo+
Solo
Bellona
Bellona
Chimuelito2518
Bellona
Level 26
God Stats
20W - 14L
1,448 SR
Queue Stats
551W - 570L
1,320 Elo+
Solo
Kukulkan
Kukulkan
KA420Blazin
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,251 Elo+
Solo
Hel
Hel
Tryhardzuko
Hel
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,570 Elo+
Solo
Achilles
Achilles
ZABUZAxMIST
Achilles
Level 26
God Stats
1W - 1L
1,256 SR
Queue Stats
86W - 75L
1,406 Elo+
Solo
Team Averages
Level 18
1,441 SR
1,412 Elo+

VS

Team Averages
Level 17
1,545 SR
1,454 Elo+
Scylla
Scylla
Abjectant
Scylla
Level 8
God Stats
0W - 1L
1,756 SR
Queue Stats
2W - 1L
1,615 Elo+
Solo
Da Ji
Da Ji
FrogGeezy38
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,333 Elo+
Solo
Neith
Neith
Issej9005
Neith
Level 29
God Stats
8W - 13L
1,467 SR
Queue Stats
85W - 105L
1,541 Elo+
Solo
Poseidon
Poseidon
PrairieZombie
Poseidon
Level 18
God Stats
1W - 5L
1,500 SR
Queue Stats
107W - 103L
1,398 Elo+
Solo
Cthulhu
Cthulhu
g0lEm09
Cthulhu
Level 14
God Stats
3W - 5L
1,500 SR
Queue Stats
117W - 154L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,120
509
5,064
8,495
4,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 1 / 1
7,952
568
5,887
7,758
5,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
KA420Blazin
Kukulkan
2
0 / 3 / 0
4,413
315
349
1,664
380
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 2 / 3
6,819
487
3,440
5,730
3,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
ZABUZAxMIST
Achilles
12
2 / 5 / 1
7,279
520
3,957
12,126
9,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Abjectant
Scylla
2
0 / 1 / 0
4,313
308
373
532
65
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

14
6 / 1 / 0
8,108
579
7,527
9,821
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Issej9005
Neith
14
5 / 1 / 2
8,128
581
7,210
7,583
2,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
PrairieZombie
Poseidon
10
3 / 4 / 2
6,972
498
4,745
7,872
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
g0lEm09
Cthulhu
8
0 / 3 / 2
5,330
381
1,155
4,750
2,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
10
Kills
14
15
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
Abjectant
Scylla
0
1
0
0
W
2
4
2
0.75
W
5
1
1
5.5
L
6
1
0
6
L
Neith
Issej9005
Neith
5
1
2
6
W
Kukulkan
KA420Blazin
Kukulkan
0
3
0
0
L
Poseidon
PrairieZombie
Poseidon
3
4
2
1
W
1
2
3
1.25
W
Achilles
ZABUZAxMIST
Achilles
2
5
1
0.5
L
Cthulhu
g0lEm09
Cthulhu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,697
Damage
21,010
35,773
Taken
30,558
22,486
Mitigated
10,694
7,286
Healing
10,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Abjectant
Scylla
373
0
0
0
532
65
0
0
532
1,562
0
W
5,064
3,280
0
2,435
8,495
4,038
966
1,189
7,156
0
40,220
W
5,887
469
0
2,750
7,758
5,602
121
998
6,660
0
35,503
L
7,527
3,176
0
2,688
9,821
3,845
0
197
9,624
0
40,156
L
Neith
Issej9005
Neith
7,210
3,849
0
5,417
7,583
2,386
1,138
410
7,173
0
42,140
W
Kukulkan
KA420Blazin
Kukulkan
349
181
0
0
1,664
380
0
464
1,128
3,119
0
L
Poseidon
PrairieZombie
Poseidon
4,745
1,502
0
2,049
7,872
2,106
555
1,479
6,393
30,836
0
W
3,440
201
243
553
5,730
3,310
342
2,864
2,754
29,792
0
W
Achilles
ZABUZAxMIST
Achilles
3,957
1,885
0
1,305
12,126
9,156
0
246
11,802
0
37,256
L
Cthulhu
g0lEm09
Cthulhu
1,155
0
0
0
4,750
2,292
0
1,703
3,047
10,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,583
Gold Earned
32,851
263
Minions Killed
247
0
Camps Cleared
0
1,097,519
Distance Traveled
981,363
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,313
308
6
0
0
36,276
0
W
Apollo
7,120
509
78
6
0
249,784
2
W
Bellona
7,952
568
68
5
0
300,841
0
L
Da Ji
8,108
579
83
6
0
288,440
0
L
Neith
8,128
581
88
6
0
249,026
1
W
Kukulkan
4,413
315
4
0
0
61,037
0
L
Poseidon
6,972
498
57
4
0
226,041
0
W
Hel
6,819
487
48
3
0
254,748
2
W
Achilles
7,279
520
65
5
0
231,109
0
L
Cthulhu
5,330
381
13
1
0
181,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role