Player Matchup

The Morrigan
The Morrigan
Silver V
 
The Morrigan
Silver V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Silver III
Arctic Klaw2
Ymir
Silver III
Level 61
God Stats
1W - 3L
1,661 SR
Queue Stats
101W - 131L
1,027 MMR
Solo
Da Ji
Da Ji
Silver II
FarmyYT-f21
Da Ji
Silver II
Level 66
God Stats
3W - 6L
1,367 SR
Queue Stats
487W - 481L
972 MMR
Solo
Cerberus
Cerberus
Silver IV
I 360 POPS I
Cerberus
Silver IV
Level 86
God Stats
1W - 2L
1,551 SR
Queue Stats
13W - 27L
1,147 MMR
Party 2
Cernunnos
Cernunnos
Silver II
tiredoffxans
Cernunnos
Silver II
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 53L
1,032 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 77
1,516 SR
1,136 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,457 SR
1,109 MMR
Bellona
Bellona
Silver II
Bolc 53
Bellona
Silver II
Level 146
God Stats
30W - 27L
1,278 SR
Queue Stats
70W - 68L
1,048 MMR
Solo
Thoth
Thoth
Silver I
Hartzy V2
Thoth
Silver I
Level 127
God Stats
4W - 3L
1,570 SR
Queue Stats
116W - 120L
1,223 MMR
Solo
Camazotz
Camazotz
Silver I
KimJongUnGames
Camazotz
Silver I
Level 108
God Stats
23W - 38L
1,428 SR
Queue Stats
326W - 318L
1,035 MMR
Solo
Cupid
Cupid
Silver II
Soakatoa
Cupid
Silver II
Level 85
God Stats
11W - 8L
1,549 SR
Queue Stats
124W - 138L
1,139 MMR
Party 1
Geb
Geb
Silver I
soakahtoa
Geb
Silver I
Level 118
God Stats
10W - 9L
1,461 SR
Queue Stats
345W - 355L
1,098 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
0 / 2 / 0
6,883
529
2,220
8,200
2,786
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 1
5,692
438
3,515
11,582
8,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
3 / 0 / 2
7,041
542
5,894
9,795
3,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
I 360 POPS I
Cerberus
11
2 / 4 / 0
6,954
535
5,454
12,784
9,238
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
tiredoffxans
Cernunnos
9
1 / 2 / 1
5,706
439
3,839
6,629
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
IzanamiDanzaburouCu ChulainnCthulhuAthena

VS

Bans
TiamatYemojaMedusaGaneshaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bolc 53
Bellona
13
5 / 2 / 2
8,227
633
11,104
10,384
7,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
Hartzy V2
Thoth
12
0 / 1 / 2
7,139
549
5,790
5,293
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
11
2 / 0 / 5
6,760
520
6,623
10,749
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
Soakatoa
Cupid
11
4 / 1 / 2
6,808
524
5,562
4,642
1,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 3
6,566
505
6,384
8,915
3,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
11
11
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
2
0
0
L
0
3
1
0.17
W
Bellona
Bolc 53
Bellona
5
2
2
3
L
3
0
2
4
W
Thoth
Hartzy V2
Thoth
0
1
2
1
L
Cerberus
I 360 POPS I
Cerberus
2
4
0
0.5
W
Camazotz
2
0
5
4.5
W
Cupid
Soakatoa
Cupid
4
1
2
5
W
0
2
3
0.75
L
Cernunnos
tiredoffxans
Cernunnos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,922
Damage
35,463
48,990
Taken
39,983
27,240
Mitigated
16,579
10,277
Healing
16,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
2,220
422
0
1,987
8,200
2,786
0
2,538
5,400
32,150
0
L
3,515
475
0
1,299
11,582
8,904
0
3,323
8,162
17,104
0
W
Bellona
Bolc 53
Bellona
11,104
6,182
0
4,216
10,384
7,371
0
3,793
6,591
0
50,257
L
5,894
1,572
0
2,065
9,795
3,418
0
1,933
7,713
0
35,650
W
Thoth
Hartzy V2
Thoth
5,790
150
0
1,247
5,293
1,727
0
1,789
3,504
45,076
0
L
Cerberus
I 360 POPS I
Cerberus
5,454
681
0
4,745
12,784
9,238
0
1,261
11,493
38,505
0
W
Camazotz
6,623
2,344
0
7,344
10,749
3,149
0
2,926
7,823
0
33,459
W
Cupid
Soakatoa
Cupid
5,562
3,119
1,410
2,309
4,642
1,285
0
1,281
3,361
0
24,945
W
6,384
814
0
0
8,915
3,047
0
1,400
7,515
25,215
0
L
Cernunnos
tiredoffxans
Cernunnos
3,839
1,282
0
181
6,629
2,894
0
2,581
4,048
0
23,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,276
Gold Earned
35,500
320
Minions Killed
344
0
Camps Cleared
0
1,200,607
Distance Traveled
1,301,908
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,883
529
57
4
0
220,998
0
L
Ymir
5,692
438
33
3
0
218,109
0
W
Bellona
8,227
633
114
9
0
238,146
2
L
Da Ji
7,041
542
62
5
0
276,496
5
W
Thoth
7,139
549
92
7
0
259,878
1
L
Cerberus
6,954
535
123
9
0
238,105
1
W
Camazotz
6,760
520
67
5
0
271,454
5
W
Cupid
6,808
524
45
3
0
239,244
0
W
Geb
6,566
505
26
2
0
293,186
3
L
Cernunnos
5,706
439
45
3
0
246,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role