Player Matchup

Cthulhu
Cthulhu
GNL-Guilherme
Cthulhu
Level 33
God Stats
10W - 14L
1,493 SR
Queue Stats
475W - 589L
1,358 Elo+
Party 3
Yemoja
Yemoja
GNL-Patrik
Yemoja
Level 67
God Stats
11W - 16L
1,477 SR
Queue Stats
389W - 584L
1,373 Elo+
Party 3
Danzaburou
Danzaburou
GustavoGmes
Danzaburou
Level 29
God Stats
22W - 28L
1,439 SR
Queue Stats
337W - 457L
1,299 Elo+
Party 3
Ah Puch
Ah Puch
Ni334Racer
Ah Puch
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 29L
1,391 Elo+
Party 1
Gilgamesh
Gilgamesh
SolarHdx3
Gilgamesh
Level 83
God Stats
4W - 0L
1,727 SR
Queue Stats
188W - 173L
1,381 Elo+
Party 1
Team Averages
Level 48
1,527 SR
1,361 Elo+

VS

Team Averages
Level 53
1,586 SR
1,313 Elo+
Nox
Nox
BigChicken7186
Nox
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 119L
1,012 Elo+
Solo
Ymir
Ymir
Frostystarts
Ymir
Level 19
God Stats
5W - 4L
1,757 SR
Queue Stats
362W - 453L
1,333 Elo+
Party 2
Gilgamesh
Gilgamesh
KOMMAND3RK0X
Gilgamesh
Level 82
God Stats
5W - 15L
1,273 SR
Queue Stats
285W - 307L
1,405 Elo+
Party 2
Osiris
Osiris
tiagogamer17144
Osiris
Level 69
God Stats
3W - 2L
1,778 SR
Queue Stats
238W - 240L
1,403 Elo+
Party 4
Cupid
Cupid
valengamerne3421
Cupid
Level 48
God Stats
7W - 2L
1,624 SR
Queue Stats
194W - 204L
1,410 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
3 / 1 / 3
9,723
540
13,144
13,314
13,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
GNL-Patrik
Yemoja
13
3 / 0 / 8
8,532
474
5,636
9,119
8,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
GustavoGmes
Danzaburou
16
2 / 3 / 3
9,872
548
8,701
9,782
3,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
Ni334Racer
Ah Puch
16
10 / 3 / 4
10,369
576
10,324
12,730
5,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
SolarHdx3
Gilgamesh
16
7 / 1 / 8
9,744
541
10,897
10,378
5,932
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,955
442
5,093
7,500
2,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 4 / 0
8,519
473
3,373
14,444
11,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gilgamesh
KOMMAND3RK0X
Gilgamesh
13
1 / 8 / 1
8,143
452
6,448
13,668
6,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 4 / 0
9,309
517
8,966
18,340
10,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 7 / 3
8,039
447
6,770
14,520
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
25
Kills
7
8
Deaths
25
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
2
4
0
0.5
W
Cthulhu
3
1
3
4.5
W
Yemoja
GNL-Patrik
Yemoja
3
0
8
7
W
Danzaburou
GustavoGmes
Danzaburou
2
3
3
1.17
L
Gilgamesh
KOMMAND3RK0X
Gilgamesh
1
8
1
0.19
W
Ah Puch
Ni334Racer
Ah Puch
10
3
4
4
W
Gilgamesh
SolarHdx3
Gilgamesh
7
1
8
11
L
2
4
0
0.5
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,702
Damage
30,650
55,323
Taken
68,472
35,889
Mitigated
35,547
17,121
Healing
16,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,093
273
0
1,439
7,500
2,708
796
4,935
2,565
31,728
0
L
3,373
678
0
297
14,444
11,364
240
3,100
11,344
23,440
0
W
Cthulhu
13,144
2,815
46
4,775
13,314
13,139
591
1,847
11,467
58,903
0
W
Yemoja
GNL-Patrik
Yemoja
5,636
799
2,644
1,427
9,119
8,122
281
3,122
5,997
23,779
0
W
Danzaburou
GustavoGmes
Danzaburou
8,701
4,726
57
2,356
9,782
3,525
1,365
1,767
8,015
0
64,770
L
Gilgamesh
KOMMAND3RK0X
Gilgamesh
6,448
1,645
0
2,508
13,668
6,333
0
4,461
9,207
0
54,511
W
Ah Puch
Ni334Racer
Ah Puch
10,324
659
0
4,673
12,730
5,171
913
1,910
10,820
62,370
0
W
Gilgamesh
SolarHdx3
Gilgamesh
10,897
2,639
0
1,143
10,378
5,932
0
1,896
8,482
0
68,239
L
8,966
2,637
0
7,739
18,340
10,453
0
13,374
4,966
5,231
42,382
L
6,770
2,827
320
4,098
14,520
4,689
870
3,234
11,286
0
44,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,240
Gold Earned
41,965
486
Minions Killed
368
0
Camps Cleared
0
1,726,174
Distance Traveled
1,523,974
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,955
442
70
4
0
314,500
0
L
Ymir
8,519
473
37
2
0
285,939
0
W
Cthulhu
9,723
540
128
7
0
332,590
0
W
Yemoja
8,532
474
30
2
0
345,971
2
W
Danzaburou
9,872
548
121
7
0
330,612
1
L
Gilgamesh
8,143
452
89
5
0
315,234
6
W
Ah Puch
10,369
576
96
5
0
316,041
1
W
Gilgamesh
9,744
541
111
6
0
400,960
2
L
Osiris
9,309
517
94
5
0
314,840
1
L
Cupid
8,039
447
78
4
0
293,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role