Player Matchup

Medusa
Medusa
Elpe8sor
Medusa
Level 143
God Stats
2W - 2L
1,487 SR
Queue Stats
9W - 13L
1,369 Elo+
Solo
Ganesha
Ganesha
Gasolyn
Ganesha
Level 109
God Stats
1W - 6L
1,605 SR
Queue Stats
43W - 58L
1,455 Elo+
Solo
Kukulkan
Kukulkan
Lizbeth86
Kukulkan
Level 158
God Stats
14W - 12L
1,593 SR
Queue Stats
173W - 209L
1,391 Elo+
Solo
Sun Wukong
Sun Wukong
PoisonLlama
Sun Wukong
Level 63
God Stats
1W - 4L
1,422 SR
Queue Stats
4W - 10L
1,176 Elo+
Solo
Arachne
Arachne
toni1
Arachne
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 112
1,521 SR
1,378 Elo+

VS

Team Averages
Level 76
1,472 SR
1,437 Elo+
Chaac
Chaac
Bazik07
Chaac
Level 54
God Stats
17W - 17L
1,500 SR
Queue Stats
446W - 485L
1,339 Elo+
Solo
Terra
Terra
KatiZ
Terra
Level 84
God Stats
27W - 26L
1,437 SR
Queue Stats
154W - 170L
1,434 Elo+
Solo
Merlin
Merlin
Kicame
Merlin
Level 68
God Stats
42W - 45L
1,425 SR
Queue Stats
604W - 666L
1,414 Elo+
Solo
Danzaburou
Danzaburou
jemca5
Danzaburou
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
sdfgsfdsfhfh
Thanatos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Elpe8sor
Medusa
13
1 / 0 / 0
7,521
501
5,446
5,131
1,651
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
Gasolyn
Ganesha
11
0 / 3 / 4
6,186
412
4,529
9,123
6,065
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
Lizbeth86
Kukulkan
14
2 / 3 / 4
8,207
547
7,114
9,230
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
PoisonLlama
Sun Wukong
13
3 / 0 / 2
7,841
523
4,735
11,482
5,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
toni1
Arachne
14
8 / 1 / 1
8,780
585
8,021
9,848
3,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bazik07
Chaac
12
0 / 5 / 0
6,987
466
6,318
12,274
10,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Terra
KatiZ
Terra
10
2 / 1 / 2
6,576
438
2,552
9,466
5,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Kicame
Merlin
12
3 / 5 / 1
7,759
517
10,526
9,380
3,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
jemca5
Danzaburou
12
1 / 1 / 2
7,624
508
2,785
7,051
2,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
sdfgsfdsfhfh
Thanatos
11
1 / 2 / 1
6,726
448
3,438
9,169
3,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
14
Kills
7
7
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bazik07
Chaac
0
5
0
0
W
Medusa
Elpe8sor
Medusa
1
0
0
1
W
Ganesha
Gasolyn
Ganesha
0
3
4
0.67
L
Terra
KatiZ
Terra
2
1
2
3
L
Merlin
Kicame
Merlin
3
5
1
0.7
W
Kukulkan
Lizbeth86
Kukulkan
2
3
4
1.33
W
Sun Wukong
PoisonLlama
Sun Wukong
3
0
2
4
L
Danzaburou
jemca5
Danzaburou
1
1
2
2
L
Thanatos
sdfgsfdsfhfh
Thanatos
1
2
1
0.75
W
Arachne
toni1
Arachne
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,845
Damage
25,619
44,814
Taken
47,340
19,805
Mitigated
24,937
13,754
Healing
19,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bazik07
Chaac
6,318
1,971
0
3,675
12,274
10,797
822
111
12,163
0
43,468
W
Medusa
Elpe8sor
Medusa
5,446
2,831
0
3,283
5,131
1,651
0
848
4,258
0
49,898
W
Ganesha
Gasolyn
Ganesha
4,529
130
514
1,377
9,123
6,065
461
2,444
6,679
19,253
0
L
Terra
KatiZ
Terra
2,552
152
1,607
2,837
9,466
5,951
167
3,276
6,113
10,215
0
L
Merlin
Kicame
Merlin
10,526
276
0
1,861
9,380
3,042
192
4,330
4,853
42,014
0
W
Kukulkan
Lizbeth86
Kukulkan
7,114
996
195
2,558
9,230
3,446
1,781
5,501
3,729
48,210
0
W
Sun Wukong
PoisonLlama
Sun Wukong
4,735
940
0
4,179
11,482
5,367
487
1,327
9,755
0
37,703
L
Danzaburou
jemca5
Danzaburou
2,785
694
0
1,743
7,051
2,142
0
1,321
5,728
0
45,699
L
Thanatos
sdfgsfdsfhfh
Thanatos
3,438
820
0
7,920
9,169
3,005
0
2,271
6,840
0
37,524
W
Arachne
toni1
Arachne
8,021
6,453
0
1,648
9,848
3,276
7
2,958
6,890
0
54,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,535
Gold Earned
35,672
404
Minions Killed
347
0
Camps Cleared
0
1,433,569
Distance Traveled
1,284,407
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,987
466
86
6
0
254,802
3
W
Medusa
7,521
501
101
7
0
265,603
3
W
Ganesha
6,186
412
12
1
0
287,697
7
L
Terra
6,576
438
13
1
0
257,605
2
L
Merlin
7,759
517
87
6
0
258,303
1
W
Kukulkan
8,207
547
106
7
0
261,528
3
W
Sun Wukong
7,841
523
80
5
0
312,774
0
L
Danzaburou
7,624
508
88
6
0
233,124
2
L
Thanatos
6,726
448
73
5
0
280,573
1
W
Arachne
8,780
585
105
7
0
305,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role