Player Matchup

Gilgamesh
Gilgamesh
DandanHD1st
Gilgamesh
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 3L
1,303 Elo+
Party 3
Aphrodite
Aphrodite
DerZuhalter
Aphrodite
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,543 Elo+
Party 3
Discordia
Discordia
HeBOProdigy
Discordia
Level 39
God Stats
1W - 1L
1,741 SR
Queue Stats
11W - 7L
1,604 Elo+
Party 3
Arachne
Arachne
Johngardien
Arachne
Level 127
God Stats
0W - 3L
1,527 SR
Queue Stats
229W - 193L
1,571 Elo+
Party 1
Anhur
Anhur
Kenvas04
Anhur
Level 34
God Stats
1W - 6L
1,685 SR
Queue Stats
138W - 146L
1,392 Elo+
Party 1
Team Averages
Level 61
1,591 SR
1,483 Elo+

VS

Team Averages
Level 54
1,470 SR
1,564 Elo+
Hercules
Hercules
GELIUSsss
Hercules
Level 46
God Stats
12W - 9L
1,532 SR
Queue Stats
369W - 359L
1,564 Elo+
Solo
Bacchus
Bacchus
Lihuy
Bacchus
Level 82
God Stats
2W - 0L
1,765 SR
Queue Stats
91W - 70L
1,513 Elo+
Party 2
Anubis
Anubis
RequGax3
Anubis
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 36L
1,706 Elo+
Party 2
Agni
Agni
Samsara90
Agni
Level 39
God Stats
8W - 8L
1,112 SR
Queue Stats
159W - 114L
1,593 Elo+
Solo
Rama
Rama
Speedcoreferdi1
Rama
Level 17
God Stats
6W - 5L
1,438 SR
Queue Stats
45W - 81L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DandanHD1st
Gilgamesh
20
3 / 9 / 16
15,060
941
20,326
28,156
31,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
DerZuhalter
Aphrodite
20
1 / 7 / 14
13,944
872
20,066
28,948
16,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
HeBOProdigy
Discordia
20
7 / 4 / 17
16,906
1,057
37,877
21,650
8,040
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Johngardien
Arachne
20
6 / 7 / 11
16,840
1,053
20,580
33,965
10,589
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anhur
Kenvas04
Anhur
20
10 / 6 / 11
16,476
1,030
17,725
27,148
8,884
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GELIUSsss
Hercules
20
3 / 3 / 26
16,041
1,003
19,422
35,747
40,892
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
Lihuy
Bacchus
20
4 / 4 / 19
15,304
957
14,943
23,862
32,464
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
RequGax3
Anubis
20
10 / 12 / 15
16,724
1,045
39,247
29,676
12,802
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Agni
20
14 / 2 / 9
17,489
1,093
47,823
18,090
6,686
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
2 / 6 / 19
14,332
896
12,697
15,925
5,609
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
121
27
Kills
33
33
Deaths
27
69
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DandanHD1st
Gilgamesh
3
9
16
1.22
L
Aphrodite
DerZuhalter
Aphrodite
1
7
14
1.14
W
Hercules
GELIUSsss
Hercules
3
3
26
5.33
L
Discordia
HeBOProdigy
Discordia
7
4
17
3.88
L
Arachne
Johngardien
Arachne
6
7
11
1.64
L
Anhur
Kenvas04
Anhur
10
6
11
2.58
W
Bacchus
Lihuy
Bacchus
4
4
19
3.38
W
Anubis
RequGax3
Anubis
10
12
15
1.46
W
Agni
14
2
9
9.25
W
2
6
19
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,574
Damage
134,132
139,867
Taken
123,300
75,331
Mitigated
98,453
37,732
Healing
15,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DandanHD1st
Gilgamesh
20,326
4,643
0
2,085
28,156
31,067
0
19,049
8,957
0
25,583
L
Aphrodite
DerZuhalter
Aphrodite
20,066
1,801
8,346
12,590
28,948
16,751
0
22,965
5,758
44,376
0
W
Hercules
GELIUSsss
Hercules
19,422
5,003
0
9,206
35,747
40,892
0
16,235
19,512
7,311
27,261
L
Discordia
HeBOProdigy
Discordia
37,877
1,842
0
4,236
21,650
8,040
0
15,703
5,797
88,501
0
L
Arachne
Johngardien
Arachne
20,580
12,573
0
6,697
33,965
10,589
0
27,707
6,036
0
56,940
L
Anhur
Kenvas04
Anhur
17,725
8,161
0
3,778
27,148
8,884
0
18,515
8,533
0
45,591
W
Bacchus
Lihuy
Bacchus
14,943
1,710
0
195
23,862
32,464
0
13,042
10,820
27,979
0
W
Anubis
RequGax3
Anubis
39,247
1,419
0
3,983
29,676
12,802
0
12,720
16,956
102,944
0
W
Agni
47,823
1,287
0
10
18,090
6,686
0
7,961
10,129
96,938
0
W
12,697
10,464
0
2,185
15,925
5,609
0
7,985
7,940
0
19,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,226
Gold Earned
79,890
328
Minions Killed
377
15
Camps Cleared
9
1,590,307
Distance Traveled
1,530,429
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,060
941
14
1
0
292,172
1
L
Aphrodite
13,944
872
52
3
1
323,896
0
W
Hercules
16,041
1,003
36
2
0
371,717
0
L
Discordia
16,906
1,057
94
6
1
328,345
1
L
Arachne
16,840
1,053
95
6
10
335,381
3
L
Anhur
16,476
1,030
73
5
3
310,513
3
W
Bacchus
15,304
957
35
2
1
351,262
1
W
Anubis
16,724
1,045
158
10
1
242,769
2
W
Agni
17,489
1,093
136
9
7
355,337
2
W
Rama
14,332
896
12
1
0
209,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role