Player Matchup

Xing Tian
Xing Tian
BornStew361408
Xing Tian
Level 17
God Stats
0W - 3L
1,247 SR
Queue Stats
21W - 28L
1,471 Elo+
Solo
Olorun
Olorun
bugatticoop
Olorun
Level 25
God Stats
0W - 2L
1,327 SR
Queue Stats
99W - 110L
1,509 Elo+
Solo
Cu Chulainn
Cu Chulainn
foxden16
Cu Chulainn
Level 24
God Stats
13W - 10L
1,500 SR
Queue Stats
150W - 153L
1,437 Elo+
Solo
Merlin
Merlin
juanse1013SNIPER
Merlin
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 19L
1,398 Elo+
Solo
Ra
Ra
vCRAZYHORSEv
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,698 Elo+
Solo
Team Averages
Level 16
1,415 SR
1,503 Elo+

VS

Team Averages
Level 24
1,603 SR
1,464 Elo+
Ra
Ra
FlakeyBee924390
Ra
Level 18
God Stats
7W - 0L
1,532 SR
Queue Stats
16W - 11L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
Im_JimBeamed_Up
Gilgamesh
Level 28
God Stats
13W - 11L
1,500 SR
Queue Stats
95W - 100L
1,452 Elo+
Solo
Serqet
Serqet
Lubinuts
Serqet
Level 30
God Stats
3W - 0L
1,747 SR
Queue Stats
104W - 107L
1,482 Elo+
Solo
Neith
Neith
R0BR0 WARRIOR
Neith
Level 20
God Stats
6W - 10L
1,685 SR
Queue Stats
207W - 230L
1,446 Elo+
Solo
Cupid
Cupid
Xxthedakotax
Cupid
Level 26
God Stats
29W - 26L
1,554 SR
Queue Stats
148W - 160L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BornStew361408
Xing Tian
6
0 / 0 / 1
6,603
300
677
3,916
1,102
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
13
2 / 7 / 1
8,767
399
8,815
16,437
7,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
foxden16
Cu Chulainn
14
5 / 5 / 3
10,389
472
15,015
27,842
21,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 17 / 3
9,283
422
4,427
16,709
5,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 12 / 1
9,612
437
9,873
15,218
6,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 15
12,542
570
13,593
12,572
5,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Im_JimBeamed_Up
Gilgamesh
18
9 / 4 / 11
11,823
537
15,790
17,673
9,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Serqet
Lubinuts
Serqet
20
5 / 1 / 5
12,390
563
11,065
19,042
7,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 2 / 6
10,938
497
8,767
11,196
4,675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
15 / 1 / 12
12,654
575
19,158
19,154
8,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
90
11
Kills
41
41
Deaths
11
9
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BornStew361408
Xing Tian
0
0
1
0.5
W
10
3
15
5.83
W
Gilgamesh
Im_JimBeamed_Up
Gilgamesh
9
4
11
3.63
W
Serqet
Lubinuts
Serqet
5
1
5
7.5
W
2
2
6
2.5
W
15
1
12
21
L
Olorun
2
7
1
0.36
L
Cu Chulainn
foxden16
Cu Chulainn
5
5
3
1.3
L
1
17
3
0.15
L
3
12
1
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,807
Damage
68,373
80,122
Taken
79,637
42,776
Mitigated
36,285
12,623
Healing
35,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BornStew361408
Xing Tian
677
102
180
1,102
3,916
1,102
0
0
3,916
7,520
0
W
13,593
1,297
2,659
5,066
12,572
5,457
4,264
6,294
5,890
59,707
0
W
Gilgamesh
Im_JimBeamed_Up
Gilgamesh
15,790
3,714
0
3,274
17,673
9,750
1,812
5,911
11,000
0
51,996
W
Serqet
Lubinuts
Serqet
11,065
2,001
0
6,534
19,042
7,909
650
2,763
15,912
0
104,556
W
8,767
4,758
0
2,292
11,196
4,675
2,529
4,628
6,368
0
80,191
W
19,158
12,016
3,079
13,005
19,154
8,494
6,474
5,797
13,037
0
77,478
L
Olorun
8,815
4,205
207
3,787
16,437
7,899
334
4,049
12,388
40,697
2,091
L
Cu Chulainn
foxden16
Cu Chulainn
15,015
2,021
0
6,036
27,842
21,740
492
4,910
20,598
6,420
31,449
L
4,427
689
0
0
16,709
5,934
797
1,279
15,430
26,521
0
L
9,873
933
570
741
15,218
6,101
798
3,355
11,863
45,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,654
Gold Earned
60,347
256
Minions Killed
535
0
Camps Cleared
0
1,511,655
Distance Traveled
2,130,460
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,603
300
18
1
0
118,638
0
W
Ra
12,542
570
94
4
0
403,937
0
W
Gilgamesh
11,823
537
74
3
0
430,559
1
W
Serqet
12,390
563
145
7
0
480,234
1
W
Neith
10,938
497
110
5
0
393,869
0
W
Cupid
12,654
575
112
5
0
421,861
3
L
Olorun
8,767
399
60
3
0
288,285
8
L
Cu Chulainn
10,389
472
46
2
0
426,436
4
L
Merlin
9,283
422
49
2
0
315,295
1
L
Ra
9,612
437
83
4
0
363,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role