Player Matchup

Cthulhu
Cthulhu
MahiruSenpaiOwO
Cthulhu
Level 57
God Stats
1W - 0L
1,493 SR
Queue Stats
17W - 10L
1,503 Elo+
Party 1
Skadi
Skadi
Veecon_
Skadi
Level 101
God Stats
2W - 0L
1,679 SR
Queue Stats
6W - 3L
1,503 Elo+
Party 1
Agni
Agni
deLoef
Agni
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,503 Elo+
Party 1
Team Averages
Level 62
1,557 SR
1,503 Elo+

VS

Team Averages
Level 96
1,480 SR
1,550 Elo+
Gilgamesh
Gilgamesh
Daariok
Gilgamesh
Level 102
God Stats
4W - 3L
1,285 SR
Queue Stats
271W - 256L
1,609 Elo+
Party 2
Hachiman
Hachiman
Leireixx
Hachiman
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
ThatGuyDeath
Sol
Level 61
God Stats
10W - 7L
1,654 SR
Queue Stats
15W - 19L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 12
10,970
784
9,907
17,355
17,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
Veecon_
Skadi
13
4 / 1 / 14
10,256
733
9,774
8,830
3,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
deLoef
Agni
15
9 / 1 / 9
10,901
779
11,496
7,145
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Daariok
Gilgamesh
10
1 / 7 / 2
8,607
615
7,588
12,672
7,221
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Leireixx
Hachiman
12
2 / 6 / 0
8,725
623
10,232
11,463
3,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 5 / 2
8,571
612
9,391
11,913
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
18
Kills
4
4
Deaths
18
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Daariok
Gilgamesh
1
7
2
0.29
L
Hachiman
Leireixx
Hachiman
2
6
0
0.33
W
5
2
12
5.5
L
1
5
2
0.4
W
Skadi
Veecon_
Skadi
4
1
14
11
W
Agni
deLoef
Agni
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,177
Damage
27,211
33,330
Taken
36,048
24,357
Mitigated
13,572
8,681
Healing
6,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Daariok
Gilgamesh
7,588
1,979
0
1,061
12,672
7,221
42
7,279
5,018
0
34,976
L
Hachiman
Leireixx
Hachiman
10,232
4,453
0
1,691
11,463
3,185
165
6,784
4,375
0
34,926
W
9,907
890
201
4,421
17,355
17,757
74
3,782
13,210
33,088
0
L
9,391
1,938
0
3,718
11,913
3,166
160
6,522
5,133
38,594
0
W
Skadi
Veecon_
Skadi
9,774
4,420
0
3,333
8,830
3,602
1,437
2,658
6,060
0
44,299
W
Agni
deLoef
Agni
11,496
1,148
0
726
7,145
2,998
853
2,274
4,669
34,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,127
Gold Earned
25,903
155
Minions Killed
159
0
Camps Cleared
0
782,184
Distance Traveled
760,192
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,607
615
45
3
0
265,129
2
L
Hachiman
8,725
623
58
4
0
249,483
6
W
Cthulhu
10,970
784
50
4
0
268,407
5
L
Sol
8,571
612
56
4
0
245,580
5
W
Skadi
10,256
733
58
4
0
268,460
3
W
Agni
10,901
779
47
3
0
245,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role