Player Matchup

Gilgamesh
Gilgamesh
BigBoiKletus
Gilgamesh
Level 84
God Stats
2W - 5L
1,693 SR
Queue Stats
90W - 86L
1,460 Elo+
Solo
Merlin
Merlin
MikeDaMartianG
Merlin
Level 126
God Stats
112W - 120L
1,501 SR
Queue Stats
696W - 713L
1,342 Elo+
Solo
Neith
Neith
MoxxyBerry39
Neith
Level 126
God Stats
24W - 31L
1,630 SR
Queue Stats
244W - 252L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
XxGAME PRIESTxX
Tsukuyomi
Level 160
God Stats
2W - 7L
1,383 SR
Queue Stats
252W - 252L
1,370 Elo+
Solo
Ganesha
Ganesha
Zfeus93
Ganesha
Level 67
God Stats
26W - 30L
1,405 SR
Queue Stats
146W - 175L
1,298 Elo+
Solo
Team Averages
Level 113
1,522 SR
1,384 Elo+

VS

Team Averages
Level 108
1,455 SR
1,354 Elo+
Zeus
Zeus
JacoolPlay
Zeus
Level 103
God Stats
4W - 1L
1,319 SR
Queue Stats
317W - 303L
1,402 Elo+
Solo
Thor
Thor
Jokran80
Thor
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,260 Elo+
Solo
Bellona
Bellona
RafaelAC93
Bellona
Level 83
God Stats
11W - 18L
1,328 SR
Queue Stats
270W - 313L
1,347 Elo+
Party 1
Athena
Athena
black_falcon_357
Athena
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 112L
1,409 Elo+
Solo
Skadi
Skadi
psfireplay
Skadi
Level 105
God Stats
18W - 9L
1,630 SR
Queue Stats
501W - 546L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigBoiKletus
Gilgamesh
11
1 / 1 / 0
5,970
543
5,120
6,190
3,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 0 / 0
5,880
535
3,397
3,118
807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 4 / 0
4,736
431
2,376
5,386
1,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
XxGAME PRIESTxX
Tsukuyomi
9
1 / 2 / 0
5,260
478
2,553
5,728
1,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
Zfeus93
Ganesha
7
0 / 4 / 0
4,914
447
1,063
7,880
3,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,995
545
2,253
4,323
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
10
2 / 0 / 1
6,183
562
1,383
6,800
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
RafaelAC93
Bellona
10
0 / 1 / 1
5,962
542
3,188
6,805
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 0 / 6
5,925
539
2,206
5,764
2,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
11
8 / 0 / 1
7,117
647
8,693
5,917
1,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
11
11
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BigBoiKletus
Gilgamesh
1
1
0
1
W
0
1
2
1
W
Thor
2
0
1
2.5
L
0
0
0
0
L
0
4
0
0
W
Bellona
RafaelAC93
Bellona
0
1
1
0.5
L
Tsukuyomi
XxGAME PRIESTxX
Tsukuyomi
1
2
0
0.5
L
Ganesha
Zfeus93
Ganesha
0
4
0
0
W
1
0
6
4
W
Skadi
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,509
Damage
17,723
28,302
Taken
29,609
10,729
Mitigated
11,933
7,382
Healing
7,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BigBoiKletus
Gilgamesh
5,120
1,683
0
1,633
6,190
3,848
0
0
6,190
0
31,889
W
2,253
250
0
972
4,323
1,128
0
1,111
2,866
31,354
0
W
Thor
1,383
348
0
3,018
6,800
2,000
0
493
6,219
0
35,167
L
3,397
135
0
1,284
3,118
807
654
876
2,198
32,603
0
L
2,376
506
0
662
5,386
1,134
0
194
5,192
0
20,742
W
Bellona
RafaelAC93
Bellona
3,188
1,489
0
2,118
6,805
4,547
0
0
6,805
0
26,633
L
Tsukuyomi
XxGAME PRIESTxX
Tsukuyomi
2,553
504
0
1,862
5,728
1,573
0
1,947
3,681
0
20,088
L
Ganesha
Zfeus93
Ganesha
1,063
0
357
1,584
7,880
3,367
0
1,262
6,582
12,463
0
W
2,206
353
0
1,569
5,764
2,468
206
1,732
3,914
12,446
0
W
Skadi
8,693
3,592
0
130
5,917
1,790
552
532
5,345
0
44,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,760
Gold Earned
31,182
241
Minions Killed
314
0
Camps Cleared
0
884,661
Distance Traveled
1,003,451
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,970
543
62
6
0
181,401
1
W
Zeus
5,995
545
75
7
0
189,500
0
W
Thor
6,183
562
73
7
0
218,354
2
L
Merlin
5,880
535
75
7
0
183,238
4
L
Neith
4,736
431
53
5
0
145,289
0
W
Bellona
5,962
542
70
6
0
199,238
1
L
Tsukuyomi
5,260
478
48
4
0
205,992
0
L
Ganesha
4,914
447
3
0
0
168,741
0
W
Athena
5,925
539
15
1
0
209,828
0
W
Skadi
7,117
647
81
7
0
186,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role