Player Matchup

Gilgamesh
Gilgamesh
DrippMiester
Gilgamesh
Level 65
God Stats
9W - 5L
1,500 SR
Queue Stats
217W - 214L
1,505 Elo+
Solo
Nox
Nox
MichelBacon
Nox
Level 104
God Stats
2W - 1L
1,325 SR
Queue Stats
286W - 158L
1,713 Elo+
Party 2
Cthulhu
Cthulhu
MrPixeIz
Cthulhu
Level 21
God Stats
10W - 6L
1,607 SR
Queue Stats
26W - 24L
1,522 Elo+
Party 2
Team Averages
Level 63
1,478 SR
1,580 Elo+

VS

Team Averages
Level 54
1,600 SR
1,701 Elo+
Sol
Sol
DropnessMonster
Sol
Level 122
God Stats
3W - 2L
1,741 SR
Queue Stats
76W - 44L
1,707 Elo+
Party 1
Neith
Neith
IPunchCanada
Neith
Level 16
God Stats
3W - 2L
1,559 SR
Queue Stats
68W - 37L
1,668 Elo+
Party 1
Gilgamesh
Gilgamesh
Softermango
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 12L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrippMiester
Gilgamesh
12
5 / 8 / 9
9,644
742
11,250
12,981
10,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
7 / 1 / 6
9,851
758
14,588
7,645
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
MrPixeIz
Cthulhu
14
3 / 0 / 11
9,340
718
3,609
7,375
5,931
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 5
9,026
694
9,548
14,240
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 5 / 4
8,535
657
4,623
7,457
2,468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Softermango
Gilgamesh
11
3 / 6 / 6
8,518
655
8,047
12,567
6,573
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
15
Kills
9
9
Deaths
15
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DrippMiester
Gilgamesh
5
8
9
1.19
L
4
4
5
1.63
L
2
5
4
0.8
W
7
1
6
10
W
Cthulhu
MrPixeIz
Cthulhu
3
0
11
8.5
L
Gilgamesh
Softermango
Gilgamesh
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,447
Damage
22,218
28,001
Taken
34,264
20,491
Mitigated
13,337
2,896
Healing
7,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DrippMiester
Gilgamesh
11,250
2,037
0
2,022
12,981
10,951
648
3,759
9,222
0
33,396
L
9,548
4,202
0
4,853
14,240
4,296
142
6,017
8,021
38,411
0
L
4,623
1,536
0
773
7,457
2,468
51
3,637
3,706
0
26,172
W
14,588
1,093
0
508
7,645
3,609
256
2,758
4,887
57,703
0
W
Cthulhu
MrPixeIz
Cthulhu
3,609
179
0
366
7,375
5,931
180
3,082
4,293
15,129
0
L
Gilgamesh
Softermango
Gilgamesh
8,047
1,919
0
1,376
12,567
6,573
0
7,975
4,324
0
21,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,835
Gold Earned
26,079
169
Minions Killed
130
0
Camps Cleared
0
764,074
Distance Traveled
680,533
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,644
742
36
3
0
227,314
1
L
Sol
9,026
694
58
4
0
229,900
0
L
Neith
8,535
657
40
3
0
212,281
0
W
Nox
9,851
758
112
9
0
268,523
3
W
Cthulhu
9,340
718
21
2
0
268,237
0
L
Gilgamesh
8,518
655
32
2
0
238,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role