Player Matchup

Chronos
Chronos
IDoBlowLoud
Chronos
Level 29
God Stats
10W - 9L
1,529 SR
Queue Stats
10W - 11L
1,454 Elo+
Party 2
Arachne
Arachne
X410zStiNK_TiP
Arachne
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 115L
1,376 Elo+
Party 2
Izanami
Izanami
x410zGreatestx
Izanami
Level 116
God Stats
30W - 22L
1,643 SR
Queue Stats
539W - 571L
1,447 Elo+
Party 2
Team Averages
Level 63
1,558 SR
1,426 Elo+

VS

Team Averages
Level 48
1,643 SR
1,400 Elo+
Eset
Eset
ICY X ROSE
Eset
Level 68
God Stats
6W - 2L
1,659 SR
Queue Stats
25W - 23L
1,370 Elo+
Party 1
Cthulhu
Cthulhu
ICYx Dimes
Cthulhu
Level 48
God Stats
21W - 10L
1,604 SR
Queue Stats
34W - 22L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
ICYx Lagout
Danzaburou
Level 28
God Stats
15W - 4L
1,666 SR
Queue Stats
26W - 19L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
IDoBlowLoud
Chronos
11
1 / 8 / 2
8,482
652
5,812
11,757
4,768
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 10 / 2
7,558
581
4,526
12,353
4,035
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 8 / 1
9,735
749
6,954
11,853
3,694
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 2 / 10
10,970
844
15,043
7,803
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
ICYx Dimes
Cthulhu
13
3 / 1 / 20
9,185
707
7,282
9,466
7,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
ICYx Lagout
Danzaburou
14
9 / 2 / 16
10,909
839
9,653
10,495
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
72
5
Kills
26
26
Deaths
5
5
Assists
46
Player
Kills
Deaths
Assists
KDA
W
14
2
10
9.5
W
Cthulhu
ICYx Dimes
Cthulhu
3
1
20
13
W
Danzaburou
ICYx Lagout
Danzaburou
9
2
16
8.5
L
Chronos
IDoBlowLoud
Chronos
1
8
2
0.25
L
1
10
2
0.2
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,292
Damage
31,978
35,963
Taken
27,764
12,497
Mitigated
14,477
1,331
Healing
6,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,043
556
478
1,428
7,803
2,939
644
873
6,930
42,540
0
W
Cthulhu
ICYx Dimes
Cthulhu
7,282
184
137
518
9,466
7,446
449
2,173
7,293
20,820
0
W
Danzaburou
ICYx Lagout
Danzaburou
9,653
4,787
804
2,993
10,495
4,092
1,644
2,782
7,713
0
36,036
L
Chronos
IDoBlowLoud
Chronos
5,812
1,239
0
233
11,757
4,768
0
5,333
6,056
26,717
0
L
4,526
3,477
0
361
12,353
4,035
783
7,870
3,843
0
7,378
L
6,954
4,405
208
529
11,853
3,694
42
7,672
3,679
0
41,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,775
Gold Earned
31,064
123
Minions Killed
164
0
Camps Cleared
0
597,154
Distance Traveled
637,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,970
844
76
6
0
196,621
0
W
Cthulhu
9,185
707
31
2
0
234,459
0
W
Danzaburou
10,909
839
57
4
0
206,770
0
L
Chronos
8,482
652
42
3
0
176,138
0
L
Arachne
7,558
581
5
0
0
214,122
0
L
Izanami
9,735
749
76
6
0
206,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role