Player Matchup

Achilles
Achilles
Abraham-ESP7
Achilles
Level 87
God Stats
8W - 5L
1,574 SR
Queue Stats
296W - 205L
1,539 Elo+
Party 2
Horus
Horus
GHOSTROKCER99
Horus
Level 76
God Stats
1W - 0L
1,740 SR
Queue Stats
78W - 62L
1,475 Elo+
Party 2
Tiamat
Tiamat
JollyJamboree
Tiamat
Level 134
God Stats
13W - 5L
1,759 SR
Queue Stats
349W - 211L
1,606 Elo+
Party 2
Chiron
Chiron
OpiGamer
Chiron
Level 121
God Stats
13W - 5L
1,328 SR
Queue Stats
357W - 227L
1,595 Elo+
Party 2
Cthulhu
Cthulhu
WetherStraw-7
Cthulhu
Level 69
God Stats
49W - 36L
1,727 SR
Queue Stats
243W - 160L
1,620 Elo+
Party 2
Team Averages
Level 97
1,626 SR
1,567 Elo+

VS

Team Averages
Level 128
1,504 SR
1,441 Elo+
Gilgamesh
Gilgamesh
Crimok
Gilgamesh
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Gandhella
Kuzenbo
Level 157
God Stats
1W - 5L
1,409 SR
Queue Stats
16W - 29L
1,357 Elo+
Party 1
Agni
Agni
Staxxjt
Agni
Level 136
God Stats
1W - 4L
1,456 SR
Queue Stats
59W - 71L
1,469 Elo+
Solo
Thanatos
Thanatos
Xánator
Thanatos
Level 94
God Stats
5W - 6L
1,656 SR
Queue Stats
66W - 91L
1,382 Elo+
Party 1
Sol
Sol
Y0KY0
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Abraham-ESP7
Achilles
15
7 / 3 / 7
10,236
1,024
8,590
8,345
4,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 3 / 10
7,973
797
5,555
9,056
6,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 2 / 9
8,634
863
10,544
8,948
6,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
OpiGamer
Chiron
15
5 / 3 / 8
9,008
901
8,324
9,887
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
14
2 / 1 / 10
8,405
841
6,363
10,033
6,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crimok
Gilgamesh
12
0 / 5 / 6
6,720
672
7,621
10,951
5,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Gandhella
Kuzenbo
13
0 / 1 / 5
6,855
686
2,985
9,316
7,668
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
Staxxjt
Agni
15
6 / 3 / 3
8,907
891
12,461
7,646
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Xánator
Thanatos
12
2 / 7 / 5
7,256
726
3,441
9,261
3,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
Y0KY0
Sol
15
4 / 3 / 1
8,518
852
9,305
7,751
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
32
19
Kills
12
12
Deaths
19
44
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
Abraham-ESP7
Achilles
7
3
7
3.5
L
Gilgamesh
Crimok
Gilgamesh
0
5
6
0.6
W
2
3
10
2.33
L
Kuzenbo
Gandhella
Kuzenbo
0
1
5
2.5
W
3
2
9
3.75
W
Chiron
OpiGamer
Chiron
5
3
8
3
L
Agni
Staxxjt
Agni
6
3
3
2.5
W
Cthulhu
2
1
10
7
L
Thanatos
Xánator
Thanatos
2
7
5
0.64
L
Sol
Y0KY0
Sol
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,376
Damage
35,813
46,269
Taken
44,925
29,054
Mitigated
22,254
12,052
Healing
6,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Abraham-ESP7
Achilles
8,590
3,209
340
586
8,345
4,418
95
4,694
3,457
0
18,780
L
Gilgamesh
Crimok
Gilgamesh
7,621
1,178
0
545
10,951
5,992
0
3,794
7,157
0
19,282
W
5,555
2,104
434
1,437
9,056
6,845
0
4,441
4,396
0
7,450
L
Kuzenbo
Gandhella
Kuzenbo
2,985
1,240
0
2,581
9,316
7,668
0
4,483
4,833
9,105
0
W
10,544
641
0
3,948
8,948
6,805
615
3,650
5,169
42,422
0
W
Chiron
OpiGamer
Chiron
8,324
3,685
512
2,838
9,887
4,083
504
6,349
3,406
0
33,248
L
Agni
Staxxjt
Agni
12,461
365
0
9
7,646
2,751
1
3,590
4,056
28,160
0
W
Cthulhu
6,363
46
603
1,354
10,033
6,903
63
5,019
4,851
19,977
0
L
Thanatos
Xánator
Thanatos
3,441
280
0
2,040
9,261
3,199
0
2,873
6,388
0
6,774
L
Sol
Y0KY0
Sol
9,305
1,886
0
1,292
7,751
2,644
0
2,557
5,194
41,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,256
Gold Earned
38,256
221
Minions Killed
210
8
Camps Cleared
7
936,754
Distance Traveled
934,944
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,236
1,024
27
3
1
175,659
0
L
Gilgamesh
6,720
672
39
4
2
195,451
3
W
Horus
7,973
797
3
0
0
201,649
2
L
Kuzenbo
6,855
686
8
1
0
186,165
0
W
Tiamat
8,634
863
96
10
6
194,362
2
W
Chiron
9,008
901
65
7
1
187,595
1
L
Agni
8,907
891
52
5
1
187,477
1
W
Cthulhu
8,405
841
30
3
0
177,489
1
L
Thanatos
7,256
726
17
2
0
177,476
3
L
Sol
8,518
852
94
9
4
188,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role