Player Matchup

Artio
Artio
Gold I
Meredo
Artio
Gold I
Level 129
God Stats
11W - 13L
1,490 SR
Queue Stats
229W - 232L
1,628 MMR
Party 1
Janus
Janus
Platinum V
RockyPlatypus
Janus
Platinum V
Level 67
God Stats
7W - 7L
1,709 SR
Queue Stats
109W - 96L
1,762 MMR
Party 1
Susano
Susano
Gold I
SaigoNoMugetsu27
Susano
Gold I
Level 58
God Stats
3W - 4L
1,983 SR
Queue Stats
166W - 152L
1,660 MMR
Solo
Danzaburou
Danzaburou
Gold II
ghosterman3
Danzaburou
Gold II
Level 145
God Stats
3W - 3L
1,648 SR
Queue Stats
374W - 373L
1,461 MMR
Solo
Achilles
Achilles
Platinum V
yeyocraft
Achilles
Platinum V
Level 156
God Stats
16W - 14L
1,268 SR
Queue Stats
382W - 372L
1,768 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 111
1,620 SR
1,656 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 108
1,677 SR
1,687 MMR
Guan Yu
Guan Yu
Platinum V
CyberKillerPenta
Guan Yu
Platinum V
Level 127
God Stats
44W - 19L
1,714 SR
Queue Stats
231W - 225L
1,757 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum III
Erntebefehl
Ah Muzen Cab
Platinum III
Level 127
God Stats
25W - 12L
1,704 SR
Queue Stats
94W - 83L
1,867 MMR
Party 2
Xing Tian
Xing Tian
Gold II
Lerooskyy
Xing Tian
Gold II
Level 106
God Stats
4W - 2L
1,848 SR
Queue Stats
314W - 317L
1,569 MMR
Solo
Rama
Rama
Gold IV
Ubiytsa19
Rama
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold IV
ualreadyloose
Tiamat
Gold IV
Level 34
God Stats
2W - 0L
1,618 SR
Queue Stats
7W - 5L
1,741 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Meredo
Artio
13
1 / 7 / 1
8,955
389
6,322
25,488
22,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 4 / 1
12,928
562
16,615
13,387
4,509
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 4 / 6
10,404
452
7,878
18,535
7,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
ghosterman3
Danzaburou
17
1 / 6 / 3
10,966
477
10,801
16,411
6,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
yeyocraft
Achilles
19
2 / 3 / 1
11,534
501
10,780
21,992
21,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
SetScyllaNemesisAthenaTsukuyomi

VS

Bans
ApolloNu WaThothSobekGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 10
12,878
560
10,588
17,894
22,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Erntebefehl
Ah Muzen Cab
19
7 / 1 / 8
13,338
580
20,139
20,083
17,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Lerooskyy
Xing Tian
16
3 / 1 / 10
11,393
495
9,408
17,661
20,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
17
4 / 5 / 4
12,033
523
10,651
15,605
4,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
3 / 2 / 6
12,704
552
20,119
15,684
8,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
11
Kills
24
24
Deaths
11
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
7
2
10
6
W
Ah Muzen Cab
Erntebefehl
Ah Muzen Cab
7
1
8
11
W
Xing Tian
Lerooskyy
Xing Tian
3
1
10
8
L
Artio
Meredo
Artio
1
7
1
0.21
L
5
4
1
1.38
L
2
4
6
1.25
W
Rama
4
5
4
1.2
L
Danzaburou
ghosterman3
Danzaburou
1
6
3
0.42
W
3
2
6
3
L
Achilles
yeyocraft
Achilles
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,396
Damage
70,905
95,813
Taken
86,927
61,470
Mitigated
73,952
23,241
Healing
40,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,588
1,280
4,002
9,966
17,894
22,789
1,805
2,672
15,222
0
81,132
W
Ah Muzen Cab
Erntebefehl
Ah Muzen Cab
20,139
7,392
0
8,308
20,083
17,213
4,586
3,133
16,950
0
117,104
W
Xing Tian
Lerooskyy
Xing Tian
9,408
592
0
5,576
17,661
20,026
270
4,333
13,328
34,479
0
L
Artio
Meredo
Artio
6,322
405
716
5,920
25,488
22,133
0
9,844
15,356
20,544
0
L
16,615
769
0
1,158
13,387
4,509
1,415
6,281
6,654
98,599
0
L
7,878
2,140
0
4,386
18,535
7,244
0
4,821
13,516
0
68,817
W
Rama
10,651
7,582
0
4,710
15,605
4,926
1,640
5,032
10,573
0
69,519
L
Danzaburou
ghosterman3
Danzaburou
10,801
4,459
0
4,450
16,411
6,330
4,523
4,327
12,022
0
79,041
W
20,119
2,745
712
7,545
15,684
8,998
1,292
8,577
7,107
91,947
0
L
Achilles
yeyocraft
Achilles
10,780
3,263
0
6,611
21,992
21,254
325
3,252
18,612
0
79,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,787
Gold Earned
62,346
658
Minions Killed
650
0
Camps Cleared
0
2,141,093
Distance Traveled
2,268,173
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,878
560
134
6
0
512,654
2
W
Ah Muzen Cab
13,338
580
163
7
0
444,695
4
W
Xing Tian
11,393
495
46
2
0
475,062
7
L
Artio
8,955
389
24
1
0
412,151
6
L
Janus
12,928
562
193
8
0
446,813
5
L
Susano
10,404
452
125
5
0
470,591
3
W
Rama
12,033
523
118
5
0
418,756
5
L
Danzaburou
10,966
477
145
6
0
377,083
4
W
Tiamat
12,704
552
189
8
0
417,006
1
L
Achilles
11,534
501
171
7
0
434,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role