Player Matchup

Gilgamesh
Gilgamesh
Tsukiyomi9701
Gilgamesh
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,772 Elo+
Party 1
Neith
Neith
Vgerena
Neith
Level 7
God Stats
2W - 1L
1,607 SR
Queue Stats
9W - 6L
1,598 Elo+
Solo
Athena
Athena
XFrost_LegionX
Athena
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 35L
1,632 Elo+
Solo
Bellona
Bellona
mestre-celiaco
Bellona
Level 17
God Stats
13W - 2L
1,966 SR
Queue Stats
116W - 86L
1,636 Elo+
Solo
Chang'e
Chang'e
shaquishalanaa
Chang'e
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,772 Elo+
Party 1
Team Averages
Level 13
1,615 SR
1,682 Elo+

VS

Team Averages
Level 27
1,415 SR
1,620 Elo+
Anubis
Anubis
FreeFrasier
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 88L
1,670 Elo+
Solo
Ares
Ares
Mike-Oxafloppen
Ares
Level 25
God Stats
0W - 2L
1,311 SR
Queue Stats
100W - 72L
1,674 Elo+
Party 2
Susano
Susano
Roijefe
Susano
Level 28
God Stats
0W - 2L
1,253 SR
Queue Stats
100W - 84L
1,575 Elo+
Solo
Rama
Rama
sudden_horn2
Rama
Level 38
God Stats
4W - 8L
1,510 SR
Queue Stats
263W - 212L
1,612 Elo+
Party 2
He Bo
He Bo
xXll-Temp-_-llXx
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 216L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Tsukiyomi9701
Gilgamesh
12
3 / 1 / 6
7,126
509
4,693
7,583
4,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Vgerena
Neith
13
4 / 3 / 4
7,535
538
9,297
8,904
2,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 0 / 7
8,012
572
5,646
10,439
5,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 0 / 1
8,380
599
6,788
9,215
6,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
6 / 1 / 5
8,160
583
7,112
7,497
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
0 / 3 / 0
7,448
532
4,852
9,109
4,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 3 / 1
6,293
450
5,035
10,296
6,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
Roijefe
Susano
10
0 / 3 / 1
6,015
430
2,608
9,191
3,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 7 / 0
7,035
503
6,145
12,122
3,735
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 6 / 1
5,753
411
4,716
6,641
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
22
Kills
5
5
Deaths
22
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
3
0
0
L
1
3
1
0.5
L
Susano
Roijefe
Susano
0
3
1
0.17
W
Gilgamesh
Tsukiyomi9701
Gilgamesh
3
1
6
6
W
Neith
Vgerena
Neith
4
3
4
2
W
7
0
7
10.5
W
2
0
1
2.5
W
6
1
5
8.5
L
3
7
0
0.43
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,536
Damage
23,356
43,638
Taken
47,359
22,309
Mitigated
20,332
14,606
Healing
16,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
4,852
285
0
5,093
9,109
4,785
0
0
9,109
52,139
0
L
5,035
641
0
2,850
10,296
6,346
0
4,605
5,579
20,978
0
L
Susano
Roijefe
Susano
2,608
277
0
2,812
9,191
3,611
0
1,769
7,272
0
30,301
W
Gilgamesh
Tsukiyomi9701
Gilgamesh
4,693
1,004
0
919
7,583
4,288
266
2,371
5,212
0
37,392
W
Neith
Vgerena
Neith
9,297
4,715
0
3,085
8,904
2,968
1,020
1,905
6,999
0
43,533
W
5,646
1,515
0
1,641
10,439
5,585
0
2,962
7,477
23,017
0
W
6,788
2,009
0
3,538
9,215
6,823
320
4,734
4,481
0
54,438
W
7,112
471
1,513
3,910
7,497
2,645
0
2,631
4,866
43,381
0
L
6,145
5,412
0
4,196
12,122
3,735
15
2,976
9,064
0
41,544
L
4,716
224
147
1,253
6,641
1,855
0
2,897
3,577
24,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,213
Gold Earned
32,544
388
Minions Killed
327
0
Camps Cleared
0
1,447,058
Distance Traveled
1,184,525
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,448
532
115
8
0
229,455
5
L
Ares
6,293
450
21
2
0
248,835
4
L
Susano
6,015
430
62
4
0
282,247
0
W
Gilgamesh
7,126
509
72
5
0
300,041
1
W
Neith
7,535
538
71
5
0
263,847
3
W
Athena
8,012
572
38
3
0
311,082
0
W
Bellona
8,380
599
118
8
0
299,557
0
W
Chang'e
8,160
583
89
6
0
272,531
0
L
Rama
7,035
503
75
5
0
230,620
0
L
He Bo
5,753
411
54
4
0
193,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role