Player Matchup

Tiamat
Tiamat
Not_a_Trapp69
Tiamat
Level 34
God Stats
7W - 11L
1,378 SR
Queue Stats
42W - 49L
1,362 Elo+
Party 1
Gilgamesh
Gilgamesh
SuperKamiGuruKI
Gilgamesh
Level 41
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 60L
1,368 Elo+
Party 1
Tyr
Tyr
SuperNoah101
Tyr
Level 49
God Stats
15W - 13L
1,486 SR
Queue Stats
148W - 163L
1,388 Elo+
Solo
Team Averages
Level 41
1,455 SR
1,373 Elo+

VS

Team Averages
Level 54
1,562 SR
1,335 Elo+
Poseidon
Poseidon
Galaxy-Flash2
Poseidon
Level 47
God Stats
2W - 4L
1,645 SR
Queue Stats
37W - 70L
1,326 Elo+
Party 2
Ao Kuang
Ao Kuang
SosaOtf4kt
Ao Kuang
Level 45
God Stats
6W - 9L
1,335 SR
Queue Stats
20W - 27L
1,325 Elo+
Party 2
Kukulkan
Kukulkan
deathfly1982
Kukulkan
Level 69
God Stats
26W - 26L
1,706 SR
Queue Stats
219W - 267L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 8
10,371
648
7,950
12,534
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
SuperKamiGuruKI
Gilgamesh
15
4 / 2 / 8
10,861
679
8,677
11,842
11,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
9 / 1 / 3
11,594
725
14,761
12,452
10,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Galaxy-Flash2
Poseidon
14
2 / 7 / 3
9,945
622
8,328
10,962
3,659
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
SosaOtf4kt
Ao Kuang
11
3 / 5 / 1
10,040
628
6,757
17,244
7,865
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
deathfly1982
Kukulkan
13
0 / 2 / 4
9,234
577
11,365
9,437
3,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
14
Kills
5
6
Deaths
14
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Galaxy-Flash2
Poseidon
2
7
3
0.5
W
1
3
8
1.67
L
Ao Kuang
SosaOtf4kt
Ao Kuang
3
5
1
0.7
W
Gilgamesh
SuperKamiGuruKI
Gilgamesh
4
2
8
4
W
9
1
3
10.5
L
Kukulkan
deathfly1982
Kukulkan
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,388
Damage
26,450
36,828
Taken
37,643
26,860
Mitigated
15,431
8,317
Healing
6,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Galaxy-Flash2
Poseidon
8,328
637
0
1,290
10,962
3,659
46
2,421
8,541
44,463
0
W
7,950
1,667
299
5,650
12,534
5,261
904
10,536
1,630
53,990
0
L
Ao Kuang
SosaOtf4kt
Ao Kuang
6,757
1,515
0
1,643
17,244
7,865
0
4,660
12,584
17,189
2,766
W
Gilgamesh
SuperKamiGuruKI
Gilgamesh
8,677
799
0
204
11,842
11,136
289
7,440
4,197
0
34,747
W
14,761
963
0
2,164
12,452
10,463
363
7,318
4,759
0
37,135
L
Kukulkan
deathfly1982
Kukulkan
11,365
749
0
3,380
9,437
3,907
81
1,105
8,332
39,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,826
Gold Earned
29,219
175
Minions Killed
168
0
Camps Cleared
0
944,586
Distance Traveled
772,895
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,945
622
81
5
0
234,459
0
W
Tiamat
10,371
648
104
7
0
282,506
1
L
Ao Kuang
10,040
628
23
1
0
269,070
0
W
Gilgamesh
10,861
679
40
3
0
332,688
2
W
Tyr
11,594
725
31
2
0
329,392
3
L
Kukulkan
9,234
577
64
4
0
269,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role