Player Matchup

Hun Batz
Hun Batz
EGS Ares
Hun Batz
Level 21
God Stats
1W - 2L
1,360 SR
Queue Stats
27W - 21L
1,623 Elo+
Solo
Nu Wa
Nu Wa
NeonAnge
Nu Wa
Level 28
God Stats
8W - 1L
1,618 SR
Queue Stats
39W - 27L
1,555 Elo+
Solo
Sylvanus
Sylvanus
SamelElGuapo
Sylvanus
Level 58
God Stats
2W - 0L
1,771 SR
Queue Stats
13W - 12L
1,418 Elo+
Party 2
Apollo
Apollo
jothaxseed
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
radnastyy
Amaterasu
Level 8
God Stats
3W - 1L
1,739 SR
Queue Stats
138W - 151L
1,591 Elo+
Solo
Team Averages
Level 25
1,598 SR
1,537 Elo+

VS

Team Averages
Level 22
1,581 SR
1,520 Elo+
Hercules
Hercules
Dat_Sum_BS
Hercules
Level 14
God Stats
0W - 1L
1,465 SR
Queue Stats
7W - 11L
1,381 Elo+
Party 1
Bacchus
Bacchus
DrDogger
Bacchus
Level 16
God Stats
0W - 1L
1,598 SR
Queue Stats
6W - 10L
1,375 Elo+
Party 1
Ra
Ra
Grumpyk1tty
Ra
Level 26
God Stats
1W - 2L
1,584 SR
Queue Stats
47W - 38L
1,710 Elo+
Solo
Gilgamesh
Gilgamesh
PhDRichardFinger
Gilgamesh
Level 29
God Stats
6W - 8L
1,725 SR
Queue Stats
160W - 139L
1,630 Elo+
Solo
Hou Yi
Hou Yi
stemikeral
Hou Yi
Level 25
God Stats
8W - 9L
1,534 SR
Queue Stats
61W - 56L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EGS Ares
Hun Batz
20
8 / 7 / 10
15,404
592
19,918
23,248
10,776
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
NeonAnge
Nu Wa
20
6 / 3 / 10
14,612
562
23,023
12,931
7,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
SamelElGuapo
Sylvanus
17
3 / 7 / 6
12,257
471
9,570
17,945
13,892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
jothaxseed
Apollo
12
0 / 10 / 1
9,649
371
783
11,011
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
radnastyy
Amaterasu
20
13 / 1 / 10
17,108
658
18,217
26,899
33,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dat_Sum_BS
Hercules
16
0 / 8 / 3
10,364
399
7,184
21,976
18,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bacchus
DrDogger
Bacchus
15
2 / 7 / 5
10,760
414
6,917
21,199
22,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
2 / 7 / 10
12,729
490
10,159
16,734
6,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
19
8 / 4 / 4
12,996
500
11,699
22,506
12,529
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hou Yi
stemikeral
Hou Yi
20
15 / 4 / 6
14,009
539
22,581
26,279
9,406
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
55
30
Kills
27
28
Deaths
30
37
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
Dat_Sum_BS
Hercules
0
8
3
0.19
L
Bacchus
DrDogger
Bacchus
2
7
5
0.64
W
Hun Batz
EGS Ares
Hun Batz
8
7
10
1.86
L
2
7
10
1
W
Nu Wa
NeonAnge
Nu Wa
6
3
10
3.67
L
Gilgamesh
8
4
4
2.5
W
Sylvanus
SamelElGuapo
Sylvanus
3
7
6
0.86
W
Apollo
jothaxseed
Apollo
0
10
1
0.05
W
Amaterasu
radnastyy
Amaterasu
13
1
10
18
L
Hou Yi
stemikeral
Hou Yi
15
4
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,511
Damage
58,540
92,034
Taken
108,694
69,616
Mitigated
68,542
17,793
Healing
26,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Dat_Sum_BS
Hercules
7,184
2,093
209
4,842
21,976
18,110
194
4,286
17,690
0
53,135
L
Bacchus
DrDogger
Bacchus
6,917
1,248
554
2,274
21,199
22,226
129
7,693
13,506
46,886
0
W
Hun Batz
EGS Ares
Hun Batz
19,918
8,434
0
0
23,248
10,776
327
3,721
19,345
0
144,859
L
10,159
1,115
2,154
4,032
16,734
6,271
556
8,549
8,185
88,118
0
W
Nu Wa
NeonAnge
Nu Wa
23,023
5,418
0
3,218
12,931
7,716
5,664
3,305
9,365
113,564
0
L
Gilgamesh
11,699
2,674
0
2,351
22,506
12,529
0
8,037
14,469
2,493
86,848
W
Sylvanus
SamelElGuapo
Sylvanus
9,570
2,440
3,420
5,592
17,945
13,892
1,711
4,784
12,887
52,259
0
W
Apollo
jothaxseed
Apollo
783
556
0
415
11,011
3,708
847
992
9,961
0
19,974
W
Amaterasu
radnastyy
Amaterasu
18,217
7,121
0
5,148
26,899
33,524
3,197
3,804
22,545
5,470
65,018
L
Hou Yi
stemikeral
Hou Yi
22,581
12,688
0
10,331
26,279
9,406
1,495
10,246
16,033
0
130,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,030
Gold Earned
60,858
557
Minions Killed
612
0
Camps Cleared
0
2,016,558
Distance Traveled
2,157,321
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,364
399
89
3
0
414,565
0
L
Bacchus
10,760
414
50
2
0
423,410
2
W
Hun Batz
15,404
592
168
6
0
496,540
1
L
Ra
12,729
490
186
7
0
456,008
10
W
Nu Wa
14,612
562
161
6
0
449,680
11
L
Gilgamesh
12,996
500
140
5
0
475,525
3
W
Sylvanus
12,257
471
84
3
0
363,215
1
W
Apollo
9,649
371
32
1
0
239,755
1
W
Amaterasu
17,108
658
112
4
0
467,368
0
L
Hou Yi
14,009
539
147
6
0
387,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role