Player Matchup

Gilgamesh
Gilgamesh
Agustin_Carrara
Gilgamesh
Level 7
God Stats
2W - 0L
1,741 SR
Queue Stats
11W - 9L
1,518 Elo+
Solo
Medusa
Medusa
Diguent
Medusa
Level 28
God Stats
11W - 10L
1,610 SR
Queue Stats
93W - 79L
1,496 Elo+
Solo
Olorun
Olorun
GardinN
Olorun
Level 8
God Stats
2W - 0L
1,703 SR
Queue Stats
3W - 4L
1,373 Elo+
Solo
Cthulhu
Cthulhu
Kh4d4Jhin
Cthulhu
Level 22
God Stats
2W - 1L
1,301 SR
Queue Stats
2W - 1L
1,186 Elo+
Solo
Athena
Athena
PimentaMalagueta
Athena
Level 26
God Stats
15W - 17L
1,484 SR
Queue Stats
30W - 32L
1,510 Elo+
Solo
Team Averages
Level 18
1,568 SR
1,417 Elo+

VS

Team Averages
Level 30
1,528 SR
1,500 Elo+
Hun Batz
Hun Batz
BigHen737
Hun Batz
Level 66
God Stats
3W - 3L
1,450 SR
Queue Stats
221W - 248L
1,433 Elo+
Party 1
Zhong Kui
Zhong Kui
CaO_oN
Zhong Kui
Level 28
God Stats
40W - 36L
1,460 SR
Queue Stats
536W - 572L
1,485 Elo+
Solo
Ares
Ares
Sr sasori06
Ares
Level 18
God Stats
3W - 4L
1,895 SR
Queue Stats
83W - 133L
1,466 Elo+
Party 1
Amaterasu
Amaterasu
gizno57
Amaterasu
Level 10
God Stats
3W - 5L
1,501 SR
Queue Stats
150W - 206L
1,531 Elo+
Party 1
Hachiman
Hachiman
lctEMPALADOR
Hachiman
Level 28
God Stats
1W - 2L
1,334 SR
Queue Stats
145W - 123L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Agustin_Carrara
Gilgamesh
10
5 / 0 / 0
6,042
671
2,899
2,874
1,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Diguent
Medusa
9
1 / 0 / 2
5,002
556
2,751
3,593
870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
GardinN
Olorun
7
2 / 1 / 0
4,813
535
1,981
2,859
702
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Kh4d4Jhin
Cthulhu
9
1 / 0 / 1
5,168
574
1,844
4,294
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 1 / 2
4,705
523
1,512
6,401
2,923
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BigHen737
Hun Batz
9
0 / 2 / 0
5,021
558
730
4,569
1,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
CaO_oN
Zhong Kui
5
0 / 1 / 0
4,126
458
1,159
1,591
1,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 2 / 1
4,785
532
1,744
5,154
2,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amaterasu
gizno57
Amaterasu
5
0 / 2 / 0
3,905
434
273
4,168
1,734
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
lctEMPALADOR
Hachiman
8
1 / 2 / 0
4,670
519
4,508
4,755
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
9
Kills
2
2
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Agustin_Carrara
Gilgamesh
5
0
0
5
L
Hun Batz
BigHen737
Hun Batz
0
2
0
0
L
Zhong Kui
CaO_oN
Zhong Kui
0
1
0
0
W
Medusa
Diguent
Medusa
1
0
2
2
W
Olorun
GardinN
Olorun
2
1
0
2
W
Cthulhu
Kh4d4Jhin
Cthulhu
1
0
1
1.5
W
0
1
2
1
L
1
2
1
0.75
L
Amaterasu
gizno57
Amaterasu
0
2
0
0
L
Hachiman
lctEMPALADOR
Hachiman
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,987
Damage
8,414
20,021
Taken
20,237
8,191
Mitigated
7,697
5,085
Healing
6,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Agustin_Carrara
Gilgamesh
2,899
986
0
192
2,874
1,382
472
0
2,874
0
24,424
L
Hun Batz
BigHen737
Hun Batz
730
44
0
1,575
4,569
1,302
0
1,130
3,414
0
26,817
L
Zhong Kui
CaO_oN
Zhong Kui
1,159
223
0
452
1,591
1,056
497
818
748
8,895
0
W
Medusa
Diguent
Medusa
2,751
1,197
0
2,230
3,593
870
868
337
3,256
0
26,667
W
Olorun
GardinN
Olorun
1,981
1,338
0
536
2,859
702
0
233
2,626
12,200
0
W
Cthulhu
Kh4d4Jhin
Cthulhu
1,844
511
0
1,325
4,294
2,314
642
863
3,431
18,053
0
W
1,512
559
0
802
6,401
2,923
238
1,470
4,931
9,234
0
L
1,744
122
198
1,011
5,154
2,348
56
1,620
3,534
12,715
0
L
Amaterasu
gizno57
Amaterasu
273
228
0
696
4,168
1,734
0
130
3,988
0
7,223
L
Hachiman
lctEMPALADOR
Hachiman
4,508
2,583
0
2,285
4,755
1,257
0
1,639
3,091
0
25,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,730
Gold Earned
22,507
192
Minions Killed
174
0
Camps Cleared
0
876,164
Distance Traveled
832,489
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,042
671
63
7
0
180,956
0
L
Hun Batz
5,021
558
62
7
0
205,676
0
L
Zhong Kui
4,126
458
21
2
0
99,389
0
W
Medusa
5,002
556
42
5
0
147,516
8
W
Olorun
4,813
535
17
2
0
169,453
0
W
Cthulhu
5,168
574
46
5
0
175,965
1
W
Athena
4,705
523
24
3
0
202,274
0
L
Ares
4,785
532
32
4
0
180,241
4
L
Amaterasu
3,905
434
17
2
0
188,503
0
L
Hachiman
4,670
519
42
5
0
158,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role