Player Matchup

Nemesis
Nemesis
BigChicken7186
Nemesis
Level 49
God Stats
15W - 24L
1,500 SR
Queue Stats
87W - 119L
1,048 Elo+
Solo
Gilgamesh
Gilgamesh
ItsTaIon
Gilgamesh
Level 47
God Stats
12W - 8L
1,500 SR
Queue Stats
150W - 161L
1,355 Elo+
Party 3
Athena
Athena
LeJellyJames
Athena
Level 30
God Stats
14W - 12L
1,500 SR
Queue Stats
57W - 69L
1,349 Elo+
Party 3
Ra
Ra
Sdog1400
Ra
Level 28
God Stats
22W - 25L
1,392 SR
Queue Stats
38W - 49L
1,292 Elo+
Party 3
Xbalanque
Xbalanque
Z_Rey1
Xbalanque
Level 76
God Stats
6W - 3L
1,706 SR
Queue Stats
146W - 167L
1,303 Elo+
Party 3
Team Averages
Level 46
1,520 SR
1,269 Elo+

VS

Team Averages
Level 57
1,488 SR
1,343 Elo+
Horus
Horus
 
Horus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Mr-Chnitzel007
Cerberus
Level 43
God Stats
25W - 27L
1,463 SR
Queue Stats
142W - 191L
1,268 Elo+
Solo
Anubis
Anubis
W3tUmUp
Anubis
Level 84
God Stats
9W - 5L
1,500 SR
Queue Stats
181W - 293L
1,278 Elo+
Party 1
Baron Samedi
Baron Samedi
Xamit110
Baron Samedi
Level 29
God Stats
9W - 18L
1,425 SR
Queue Stats
91W - 176L
1,258 Elo+
Party 1
Chronos
Chronos
c12sdf
Chronos
Level 88
God Stats
21W - 16L
1,550 SR
Queue Stats
21W - 17L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,016
463
1,129
6,955
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
ItsTaIon
Gilgamesh
13
6 / 4 / 1
8,036
618
8,985
12,902
6,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
9
0 / 3 / 0
5,426
417
2,249
9,480
5,385
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 6 / 1
6,605
508
3,066
6,783
1,485
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Z_Rey1
Xbalanque
8
0 / 5 / 0
5,209
401
2,684
8,347
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
4 / 1 / 1
6,738
518
2,322
4,364
1,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
10
3 / 0 / 3
6,199
477
4,886
7,288
2,436
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
W3tUmUp
Anubis
13
5 / 3 / 2
7,476
575
6,419
8,434
3,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
Xamit110
Baron Samedi
12
2 / 4 / 3
6,884
530
4,219
8,312
4,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chronos
c12sdf
Chronos
11
5 / 0 / 3
7,042
542
6,768
3,762
1,393
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
8
Kills
19
19
Deaths
8
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
1
1
4.5
L
1
1
0
1
L
Gilgamesh
ItsTaIon
Gilgamesh
6
4
1
1.63
L
Athena
0
3
0
0
W
Cerberus
3
0
3
4.5
L
1
6
1
0.25
W
Anubis
W3tUmUp
Anubis
5
3
2
2
W
Baron Samedi
Xamit110
Baron Samedi
2
4
3
0.88
L
Xbalanque
Z_Rey1
Xbalanque
0
5
0
0
W
Chronos
c12sdf
Chronos
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,113
Damage
24,614
44,467
Taken
32,160
17,243
Mitigated
13,956
10,891
Healing
10,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,322
1,378
0
598
4,364
1,991
0
901
3,463
0
28,569
L
1,129
295
0
4,095
6,955
1,919
0
388
6,567
0
33,307
L
Gilgamesh
ItsTaIon
Gilgamesh
8,985
3,047
0
2,629
12,902
6,666
684
5,977
6,925
0
42,310
L
Athena
2,249
678
0
1,778
9,480
5,385
0
5,421
4,059
15,942
0
W
Cerberus
4,886
300
129
2,861
7,288
2,436
14
1,502
5,786
25,649
0
L
3,066
370
172
782
6,783
1,485
516
4,324
2,459
36,754
0
W
Anubis
W3tUmUp
Anubis
6,419
65
0
3,280
8,434
3,993
940
2,232
6,202
43,652
0
W
Baron Samedi
Xamit110
Baron Samedi
4,219
503
65
2,167
8,312
4,143
94
0
8,312
26,382
0
L
Xbalanque
Z_Rey1
Xbalanque
2,684
1,241
0
1,435
8,347
1,788
0
5,947
2,400
0
26,371
W
Chronos
c12sdf
Chronos
6,768
1,574
0
1,773
3,762
1,393
906
680
3,082
35,270
1,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,292
Gold Earned
34,339
297
Minions Killed
317
0
Camps Cleared
0
1,053,600
Distance Traveled
1,135,842
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,738
518
56
4
0
263,405
1
L
Nemesis
6,016
463
74
6
0
223,526
0
L
Gilgamesh
8,036
618
75
6
0
210,666
0
L
Athena
5,426
417
26
2
0
245,781
2
W
Cerberus
6,199
477
71
5
0
250,315
0
L
Ra
6,605
508
69
5
0
218,857
0
W
Anubis
7,476
575
78
6
0
183,864
3
W
Baron Samedi
6,884
530
44
3
0
209,380
0
L
Xbalanque
5,209
401
53
4
0
154,770
0
W
Chronos
7,042
542
68
5
0
228,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role