Player Matchup

Horus
Horus
Diamond I
Eragon
Horus
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Masters
GetFisher
Loki
Masters
Level 160
God Stats
4W - 13L
1,468 SR
Queue Stats
140W - 114L
3,014 MMR
Party 1
Ullr
Ullr
Masters
JustLion
Ullr
Masters
Level 145
God Stats
75W - 44L
1,716 SR
Queue Stats
204W - 150L
3,197 MMR
Party 1
Scylla
Scylla
Masters
M0en
Scylla
Masters
Level 158
God Stats
100W - 86L
1,698 SR
Queue Stats
1,000W - 993L
2,351 MMR
Solo
Fafnir
Fafnir
Masters
PhyToonToon
Fafnir
Masters
Level 160
God Stats
31W - 24L
1,603 SR
Queue Stats
483W - 480L
2,389 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 157
1,597 SR
2,490 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 143
1,559 SR
2,297 MMR
Sun Wukong
Sun Wukong
Masters
Deathwalker
Sun Wukong
Masters
Level 160
God Stats
10W - 9L
1,586 SR
Queue Stats
273W - 216L
3,298 MMR
Solo
Sobek
Sobek
Masters
ForCamelot
Sobek
Masters
Level 159
God Stats
21W - 20L
1,770 SR
Queue Stats
289W - 271L
2,547 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond II
Ragnarock7
Ah Muzen Cab
Diamond II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Masters
Shìnobi
Camazotz
Masters
Level 109
God Stats
3W - 1L
1,439 SR
Queue Stats
83W - 74L
2,638 MMR
Solo
Raijin
Raijin
Masters
Warchi
Raijin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Eragon
Horus
15
1 / 4 / 16
10,477
456
7,781
19,764
23,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Loki
19
6 / 5 / 6
12,141
528
15,504
16,252
12,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
19
6 / 3 / 6
12,367
538
15,515
15,857
7,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
M0en
Scylla
17
5 / 4 / 3
10,569
460
14,202
13,148
5,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
18
2 / 3 / 2
11,729
510
11,091
20,157
15,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
SetApolloTsukuyomiChernobogAthena

VS

Bans
TiamatAresGebSylvanusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Deathwalker
Sun Wukong
20
5 / 1 / 4
15,561
677
16,349
16,510
12,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sobek
16
1 / 7 / 11
11,768
512
6,230
22,995
17,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
Ragnarock7
Ah Muzen Cab
20
2 / 3 / 11
12,873
560
12,877
15,708
10,701
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Shìnobi
Camazotz
20
10 / 3 / 4
13,650
593
12,670
21,490
11,826
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
Warchi
Raijin
18
1 / 6 / 8
11,767
512
12,255
16,146
5,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
57
20
Kills
19
19
Deaths
20
33
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Deathwalker
Sun Wukong
5
1
4
7
L
Horus
Eragon
Horus
1
4
16
2.25
W
Sobek
1
7
11
0.93
L
Loki
6
5
6
1.8
L
Ullr
6
3
6
3
L
Scylla
M0en
Scylla
5
4
3
1.63
L
Fafnir
2
3
2
1
W
Ah Muzen Cab
Ragnarock7
Ah Muzen Cab
2
3
11
2.5
W
Camazotz
Shìnobi
Camazotz
10
3
4
4
W
Raijin
Warchi
Raijin
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,093
Damage
60,381
85,178
Taken
92,849
64,423
Mitigated
58,941
24,585
Healing
26,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Deathwalker
Sun Wukong
16,349
2,462
0
3,974
16,510
12,969
1,180
6,149
10,100
0
142,100
L
Horus
Eragon
Horus
7,781
3,565
3,037
6,113
19,764
23,638
88
5,402
14,362
0
21,562
W
Sobek
6,230
986
0
5,415
22,995
17,484
171
6,601
15,780
29,574
0
L
Loki
15,504
4,208
0
4,405
16,252
12,454
98
3,808
12,444
0
87,291
L
Ullr
15,515
5,320
0
1,051
15,857
7,571
1,740
2,470
13,387
0
119,377
L
Scylla
M0en
Scylla
14,202
1,245
0
2,336
13,148
5,287
0
3,263
9,885
81,084
0
L
Fafnir
11,091
4,502
0
7,643
20,157
15,473
74
3,542
16,615
72,666
0
W
Ah Muzen Cab
Ragnarock7
Ah Muzen Cab
12,877
6,899
0
5,886
15,708
10,701
2,630
2,772
12,645
0
117,129
W
Camazotz
Shìnobi
Camazotz
12,670
4,746
0
9,805
21,490
11,826
1,524
5,489
15,743
0
102,706
W
Raijin
Warchi
Raijin
12,255
962
0
1,896
16,146
5,961
637
3,075
12,835
88,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,283
Gold Earned
65,619
704
Minions Killed
826
0
Camps Cleared
0
2,143,921
Distance Traveled
2,333,864
33
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,561
677
278
12
0
497,747
7
L
Horus
10,477
456
28
1
0
447,060
9
W
Sobek
11,768
512
46
2
0
453,797
10
L
Loki
12,141
528
144
6
0
434,087
5
L
Ullr
12,367
538
230
10
0
404,488
7
L
Scylla
10,569
460
139
6
0
426,032
9
L
Fafnir
11,729
510
163
7
0
432,254
3
W
Ah Muzen Cab
12,873
560
182
8
0
440,759
4
W
Camazotz
13,650
593
159
7
0
531,128
5
W
Raijin
11,767
512
161
7
0
410,433
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role