Player Matchup

Gilgamesh
Gilgamesh
Apvx Death
Gilgamesh
Level 26
God Stats
32W - 27L
1,546 SR
Queue Stats
194W - 190L
1,445 Elo+
Party 2
Nemesis
Nemesis
BCant7117
Nemesis
Level 103
God Stats
1W - 4L
1,500 SR
Queue Stats
120W - 118L
1,494 Elo+
Party 2
Xing Tian
Xing Tian
Hadesinfernus17
Xing Tian
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 43L
1,605 Elo+
Solo
Nox
Nox
Nitchard
Nox
Level 108
God Stats
6W - 6L
1,453 SR
Queue Stats
216W - 216L
1,465 Elo+
Solo
Medusa
Medusa
lAshenOnel
Medusa
Level 68
God Stats
115W - 95L
1,586 SR
Queue Stats
1,261W - 1,314L
1,428 Elo+
Solo
Team Averages
Level 68
1,517 SR
1,487 Elo+

VS

Team Averages
Level 50
1,498 SR
1,451 Elo+
Gilgamesh
Gilgamesh
ChrisSwervo-
Gilgamesh
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 233L
1,475 Elo+
Party 1
Thor
Thor
GoTakeAShower
Thor
Level 25
God Stats
10W - 16L
1,408 SR
Queue Stats
73W - 109L
1,428 Elo+
Party 1
Tiamat
Tiamat
MadMan10-
Tiamat
Level 27
God Stats
14W - 13L
1,579 SR
Queue Stats
125W - 146L
1,468 Elo+
Party 1
Terra
Terra
PlasticTiara34
Terra
Level 67
God Stats
7W - 9L
1,537 SR
Queue Stats
659W - 712L
1,450 Elo+
Solo
Cerberus
Cerberus
rumbackwoods2jz
Cerberus
Level 68
God Stats
27W - 41L
1,466 SR
Queue Stats
275W - 304L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Apvx Death
Gilgamesh
16
6 / 1 / 10
10,836
1,084
11,730
9,525
7,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
BCant7117
Nemesis
17
8 / 4 / 12
11,420
1,142
20,869
12,933
5,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Hadesinfernus17
Xing Tian
17
2 / 5 / 20
10,738
1,074
15,393
14,870
14,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
6 / 2 / 14
11,611
1,161
10,444
9,239
3,621
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
lAshenOnel
Medusa
17
4 / 2 / 6
10,875
1,088
10,424
7,935
2,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

250

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChrisSwervo-
Gilgamesh
16
4 / 6 / 7
10,527
1,053
11,924
15,162
10,863
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 9 / 4
9,968
997
6,188
20,041
6,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
MadMan10-
Tiamat
16
2 / 3 / 6
9,869
987
12,654
12,026
6,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 5 / 8
9,790
979
7,975
17,541
7,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
16
2 / 3 / 9
10,100
1,010
9,614
15,225
13,933
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
48
26
Kills
14
14
Deaths
26
62
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Apvx Death
Gilgamesh
6
1
10
11
W
Nemesis
BCant7117
Nemesis
8
4
12
3.5
L
Gilgamesh
ChrisSwervo-
Gilgamesh
4
6
7
1.25
L
4
9
4
0.67
W
Xing Tian
Hadesinfernus17
Xing Tian
2
5
20
2.4
L
Tiamat
MadMan10-
Tiamat
2
3
6
1.67
W
6
2
14
6.5
L
2
5
8
1.2
W
Medusa
lAshenOnel
Medusa
4
2
6
3.5
L
Cerberus
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,860
Damage
48,355
54,502
Taken
79,995
33,027
Mitigated
45,587
4,324
Healing
13,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Apvx Death
Gilgamesh
11,730
3,716
0
177
9,525
7,865
0
4,919
4,424
0
21,979
W
Nemesis
BCant7117
Nemesis
20,869
12,369
0
1,480
12,933
5,081
0
7,317
5,297
0
31,459
L
Gilgamesh
ChrisSwervo-
Gilgamesh
11,924
3,112
0
1,196
15,162
10,863
0
4,801
10,361
0
28,614
L
6,188
2,137
0
2,355
20,041
6,698
0
5,766
14,275
0
13,877
W
Xing Tian
Hadesinfernus17
Xing Tian
15,393
1,642
0
653
14,870
14,241
0
8,081
5,926
23,059
0
L
Tiamat
MadMan10-
Tiamat
12,654
1,412
0
1,406
12,026
6,924
0
6,098
5,928
33,216
0
W
10,444
2,579
778
1,236
9,239
3,621
0
3,582
5,452
27,832
0
L
7,975
3,994
4,387
3,170
17,541
7,169
0
3,933
13,608
19,754
0
W
Medusa
lAshenOnel
Medusa
10,424
5,995
0
0
7,935
2,219
0
4,947
2,836
0
42,622
L
Cerberus
9,614
804
0
1,256
15,225
13,933
0
5,239
9,986
19,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,480
Gold Earned
50,254
177
Minions Killed
153
11
Camps Cleared
6
903,767
Distance Traveled
927,275
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,836
1,084
26
3
0
183,957
0
W
Nemesis
11,420
1,142
33
3
2
207,197
1
L
Gilgamesh
10,527
1,053
37
4
2
200,604
0
L
Thor
9,968
997
15
2
1
156,021
0
W
Xing Tian
10,738
1,074
15
2
1
173,930
0
L
Tiamat
9,869
987
54
5
2
172,558
0
W
Nox
11,611
1,161
50
5
2
180,094
0
L
Terra
9,790
979
25
3
1
197,116
0
W
Medusa
10,875
1,088
53
5
6
158,589
0
L
Cerberus
10,100
1,010
22
2
0
200,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role