Player Matchup

King Arthur
King Arthur
Thorom
King Arthur
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
V0din
Thor
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,420 Elo+
Party 1
Sylvanus
Sylvanus
Vampirossa
Sylvanus
Level 76
God Stats
0W - 1L
1,760 SR
Queue Stats
6W - 7L
1,474 Elo+
Party 1
Zeus
Zeus
Zepodanslebendo
Zeus
Level 96
God Stats
2W - 6L
1,516 SR
Queue Stats
647W - 671L
1,423 Elo+
Solo
Chernobog
Chernobog
sjuberg
Chernobog
Level 96
God Stats
7W - 8L
1,421 SR
Queue Stats
169W - 162L
1,442 Elo+
Solo
Team Averages
Level 98
1,539 SR
1,452 Elo+

VS

Team Averages
Level 78
1,561 SR
1,406 Elo+
Hercules
Hercules
Hibouvore
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Rainbowchips
Danzaburou
Level 57
God Stats
3W - 2L
1,522 SR
Queue Stats
23W - 24L
1,392 Elo+
Party 2
Cabrakan
Cabrakan
Virki
Cabrakan
Level 100
God Stats
14W - 8L
1,500 SR
Queue Stats
195W - 179L
1,313 Elo+
Solo
Anubis
Anubis
Wagram1809
Anubis
Level 64
God Stats
6W - 3L
1,544 SR
Queue Stats
33W - 33L
1,442 Elo+
Party 2
Ne Zha
Ne Zha
Werden98
Ne Zha
Level 42
God Stats
2W - 0L
1,739 SR
Queue Stats
78W - 92L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Thorom
King Arthur
13
1 / 3 / 1
7,335
524
8,165
16,966
8,630
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
V0din
Thor
11
2 / 4 / 1
6,776
484
6,021
9,609
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
Vampirossa
Sylvanus
9
0 / 3 / 1
6,444
460
4,539
9,664
3,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 8 / 0
5,628
402
2,073
7,208
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
sjuberg
Chernobog
10
0 / 3 / 2
6,365
455
4,454
7,638
2,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hibouvore
Hercules
12
2 / 0 / 4
7,277
520
8,622
12,260
7,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Rainbowchips
Danzaburou
12
2 / 0 / 5
7,911
565
5,469
6,068
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Virki
Cabrakan
11
3 / 1 / 5
7,423
530
5,489
8,778
6,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Wagram1809
Anubis
15
13 / 0 / 2
9,054
647
11,871
6,592
3,444
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Werden98
Ne Zha
11
1 / 2 / 6
6,753
482
4,942
9,985
2,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
21
21
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hercules
Hibouvore
Hercules
2
0
4
4
W
Danzaburou
Rainbowchips
Danzaburou
2
0
5
4.5
L
King Arthur
Thorom
King Arthur
1
3
1
0.5
L
Thor
V0din
Thor
2
4
1
0.63
L
Sylvanus
Vampirossa
Sylvanus
0
3
1
0.17
W
Cabrakan
Virki
Cabrakan
3
1
5
5.5
W
Anubis
Wagram1809
Anubis
13
0
2
14
W
Ne Zha
Werden98
Ne Zha
1
2
6
2
L
0
8
0
0
L
Chernobog
sjuberg
Chernobog
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,252
Damage
36,393
51,085
Taken
43,683
19,005
Mitigated
22,188
11,567
Healing
16,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Hibouvore
Hercules
8,622
3,972
0
4,039
12,260
7,234
50
103
12,157
325
35,702
W
Danzaburou
Rainbowchips
Danzaburou
5,469
3,134
0
1,346
6,068
2,153
1,404
1,703
4,365
0
49,672
L
King Arthur
Thorom
King Arthur
8,165
665
0
6,212
16,966
8,630
0
3,783
12,733
0
45,606
L
Thor
V0din
Thor
6,021
1,950
0
1,250
9,609
2,896
486
1,783
7,776
0
35,337
L
Sylvanus
Vampirossa
Sylvanus
4,539
1,595
720
2,118
9,664
3,788
0
4,901
4,763
18,013
0
W
Cabrakan
Virki
Cabrakan
5,489
1,502
0
3,330
8,778
6,394
0
2,617
6,117
13,972
0
W
Anubis
Wagram1809
Anubis
11,871
889
0
4,154
6,592
3,444
602
1,320
4,982
54,136
0
W
Ne Zha
Werden98
Ne Zha
4,942
1,531
0
3,567
9,985
2,963
0
469
9,450
0
42,712
L
2,073
0
0
130
7,208
1,648
0
5,307
1,901
15,282
0
L
Chernobog
sjuberg
Chernobog
4,454
2,161
0
1,137
7,638
2,043
746
1,750
5,838
0
36,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,548
Gold Earned
38,418
265
Minions Killed
378
0
Camps Cleared
0
1,265,444
Distance Traveled
1,299,517
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,277
520
68
5
0
275,959
4
W
Danzaburou
7,911
565
113
8
0
254,340
1
L
King Arthur
7,335
524
84
6
0
302,574
3
L
Thor
6,776
484
59
4
0
280,111
2
L
Sylvanus
6,444
460
34
2
0
233,657
4
W
Cabrakan
7,423
530
19
1
0
249,159
2
W
Anubis
9,054
647
108
8
0
244,200
4
W
Ne Zha
6,753
482
70
5
0
275,859
2
L
Zeus
5,628
402
23
2
0
189,180
0
L
Chernobog
6,365
455
65
5
0
259,922
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role