Player Matchup

Persephone
Persephone
Chesticles69
Persephone
Level 28
God Stats
15W - 19L
1,433 SR
Queue Stats
108W - 130L
1,362 Elo+
Solo
Hel
Hel
Gubab
Hel
Level 26
God Stats
1W - 0L
1,739 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 1
Geb
Geb
Heathen23
Geb
Level 5
God Stats
2W - 0L
1,702 SR
Queue Stats
6W - 7L
973 Elo+
Party 1
Neith
Neith
JAMESBOURNE23
Neith
Level 6
God Stats
1W - 0L
1,796 SR
Queue Stats
10W - 8L
973 Elo+
Party 1
Da Ji
Da Ji
SrDelisiosoo
Da Ji
Level 7
God Stats
1W - 2L
1,265 SR
Queue Stats
6W - 7L
984 Elo+
Party 1
Team Averages
Level 14
1,587 SR
1,158 Elo+

VS

Team Averages
Level 13
1,449 SR
1,226 Elo+
Olorun
Olorun
Jajasoso
Olorun
Level 11
God Stats
1W - 1L
1,714 SR
Queue Stats
4W - 6L
1,250 Elo+
Party 2
Neith
Neith
KanosHK47
Neith
Level 3
God Stats
1W - 2L
1,235 SR
Queue Stats
2W - 4L
1,091 Elo+
Solo
Tsukuyomi
Tsukuyomi
SfZuccari
Tsukuyomi
Level 6
God Stats
1W - 2L
1,297 SR
Queue Stats
3W - 7L
1,144 Elo+
Solo
Tyr
Tyr
Szmoki
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,334 Elo+
Solo
Amaterasu
Amaterasu
Tango13230
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Chesticles69
Persephone
20
20 / 4 / 10
15,282
611
29,059
15,903
7,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hel
Gubab
Hel
17
8 / 7 / 10
12,133
485
14,728
15,967
11,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 6 / 19
10,956
438
10,006
20,347
20,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
13 / 6 / 7
13,344
534
15,540
18,976
7,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 8 / 12
11,202
448
12,414
22,287
10,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Jajasoso
Olorun
17
6 / 13 / 5
11,735
469
14,663
21,417
8,239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
KanosHK47
Neith
20
9 / 6 / 6
12,994
520
19,217
16,765
6,409
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
SfZuccari
Tsukuyomi
17
5 / 10 / 7
12,095
484
8,839
20,042
6,924
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tyr
Szmoki
Tyr
18
11 / 7 / 6
12,146
486
21,037
27,178
24,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Amaterasu
Tango13230
Amaterasu
11
0 / 13 / 2
8,292
332
930
20,888
10,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
57
49
Kills
31
31
Deaths
49
58
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Persephone
Chesticles69
Persephone
20
4
10
6.25
W
Hel
Gubab
Hel
8
7
10
1.86
W
3
6
19
2.08
W
13
6
7
2.75
L
Olorun
Jajasoso
Olorun
6
13
5
0.65
L
Neith
KanosHK47
Neith
9
6
6
2
L
Tsukuyomi
SfZuccari
Tsukuyomi
5
10
7
0.85
W
5
8
12
1.38
L
Tyr
Szmoki
Tyr
11
7
6
2
L
Amaterasu
Tango13230
Amaterasu
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,747
Damage
64,686
93,480
Taken
106,290
57,669
Mitigated
56,737
23,460
Healing
20,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Chesticles69
Persephone
29,059
1,731
277
2,461
15,903
7,804
1,034
2,007
13,726
89,676
0
W
Hel
Gubab
Hel
14,728
1,323
7,180
5,534
15,967
11,387
1,368
3,218
12,749
46,410
0
W
10,006
1,572
0
0
20,347
20,449
420
4,518
15,829
19,216
0
W
15,540
9,216
0
4,925
18,976
7,816
647
1,313
17,663
0
92,958
L
Olorun
Jajasoso
Olorun
14,663
5,988
0
4,724
21,417
8,239
600
12,142
8,993
64,409
0
L
Neith
KanosHK47
Neith
19,217
8,698
0
4,823
16,765
6,409
1,838
7,930
8,685
0
86,811
L
Tsukuyomi
SfZuccari
Tsukuyomi
8,839
2,753
270
3,651
20,042
6,924
0
9,268
10,453
0
47,617
W
12,414
4,380
0
3,083
22,287
10,213
964
3,776
18,511
0
60,071
L
Tyr
Szmoki
Tyr
21,037
3,987
0
4,067
27,178
24,659
1,498
16,649
10,269
0
64,640
L
Amaterasu
Tango13230
Amaterasu
930
470
0
2,887
20,888
10,506
0
7,369
13,417
0
39,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,917
Gold Earned
57,262
414
Minions Killed
481
0
Camps Cleared
0
2,281,293
Distance Traveled
1,965,218
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
15,282
611
118
5
0
413,540
2
W
Hel
12,133
485
61
2
0
462,591
6
W
Geb
10,956
438
16
1
0
520,590
6
W
Neith
13,344
534
132
5
0
453,818
2
L
Olorun
11,735
469
110
4
0
376,541
0
L
Neith
12,994
520
137
5
0
356,616
4
L
Tsukuyomi
12,095
484
75
3
0
428,041
5
W
Da Ji
11,202
448
87
3
0
430,754
0
L
Tyr
12,146
486
103
4
0
417,086
0
L
Amaterasu
8,292
332
56
2
0
386,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role