Player Matchup

Cthulhu
Cthulhu
DJLAWZ2013
Cthulhu
Level 8
God Stats
115W - 78L
1,432 SR
Queue Stats
218W - 223L
1,201 Elo+
Party 1
Cupid
Cupid
Dukey82306
Cupid
Level 29
God Stats
29W - 17L
1,485 SR
Queue Stats
140W - 144L
1,392 Elo+
Solo
Gilgamesh
Gilgamesh
GrandMan70
Gilgamesh
Level 28
God Stats
9W - 3L
1,927 SR
Queue Stats
82W - 68L
1,402 Elo+
Solo
Anubis
Anubis
KeepContained
Anubis
Level 29
God Stats
4W - 2L
1,555 SR
Queue Stats
77W - 81L
1,420 Elo+
Solo
Heimdallr
Heimdallr
thelawson19
Heimdallr
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 23L
1,500 Elo+
Party 1
Team Averages
Level 20
1,580 SR
1,383 Elo+

VS

Team Averages
Level 23
1,503 SR
1,374 Elo+
Hades
Hades
Anonmes304
Hades
Level 24
God Stats
12W - 5L
1,500 SR
Queue Stats
24W - 20L
1,369 Elo+
Solo
Kukulkan
Kukulkan
Deadshot_2304
Kukulkan
Level 24
God Stats
4W - 5L
1,323 SR
Queue Stats
50W - 49L
1,261 Elo+
Solo
Gilgamesh
Gilgamesh
E o FeeK
Gilgamesh
Level 16
God Stats
7W - 4L
1,486 SR
Queue Stats
111W - 117L
1,394 Elo+
Solo
Aphrodite
Aphrodite
Zischen
Aphrodite
Level 25
God Stats
1W - 0L
1,553 SR
Queue Stats
23W - 14L
1,456 Elo+
Solo
Zeus
Zeus
nerfgun2003
Zeus
Level 28
God Stats
5W - 4L
1,650 SR
Queue Stats
62W - 70L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DJLAWZ2013
Cthulhu
17
5 / 7 / 4
11,353
473
12,863
18,900
15,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
19
6 / 7 / 2
12,374
516
10,894
23,135
8,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
GrandMan70
Gilgamesh
19
7 / 7 / 6
12,688
529
17,740
22,818
18,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
15 / 10 / 2
13,666
569
27,473
24,440
12,866
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
thelawson19
Heimdallr
16
1 / 13 / 9
10,505
438
5,473
18,249
8,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
10 / 8 / 8
12,785
533
13,186
21,078
9,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Deadshot_2304
Kukulkan
17
4 / 11 / 7
11,355
473
12,971
16,448
6,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
E o FeeK
Gilgamesh
19
5 / 5 / 8
11,741
489
11,523
17,220
11,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Zischen
Aphrodite
19
10 / 4 / 13
13,468
561
17,652
26,354
14,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
12 / 6 / 6
13,373
557
20,690
15,763
6,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
83
34
Kills
41
44
Deaths
34
23
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hades
10
8
8
1.75
L
Cthulhu
DJLAWZ2013
Cthulhu
5
7
4
1
W
Kukulkan
Deadshot_2304
Kukulkan
4
11
7
0.68
L
Cupid
6
7
2
1
W
Gilgamesh
E o FeeK
Gilgamesh
5
5
8
1.8
L
Gilgamesh
GrandMan70
Gilgamesh
7
7
6
1.43
L
15
10
2
1.6
W
Aphrodite
Zischen
Aphrodite
10
4
13
4.13
W
12
6
6
2.5
L
Heimdallr
thelawson19
Heimdallr
1
13
9
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,443
Damage
76,022
107,542
Taken
96,863
64,100
Mitigated
48,776
23,799
Healing
30,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
13,186
1,503
304
5,009
21,078
9,752
480
9,126
11,877
55,879
0
L
Cthulhu
DJLAWZ2013
Cthulhu
12,863
671
0
2,332
18,900
15,855
766
10,173
8,486
53,211
0
W
Kukulkan
Deadshot_2304
Kukulkan
12,971
1,234
396
746
16,448
6,819
729
5,674
10,424
69,576
0
L
Cupid
10,894
6,880
0
11,028
23,135
8,676
1,622
11,558
11,211
0
102,271
W
Gilgamesh
E o FeeK
Gilgamesh
11,523
3,465
0
1,937
17,220
11,501
749
3,426
13,644
0
48,250
L
Gilgamesh
GrandMan70
Gilgamesh
17,740
6,093
0
855
22,818
18,150
2,222
10,910
11,540
0
73,646
L
27,473
1,335
0
8,440
24,440
12,866
1,244
17,887
6,005
80,190
0
W
Aphrodite
Zischen
Aphrodite
17,652
2,433
5,122
15,346
26,354
14,615
2,431
14,946
11,333
66,077
0
W
20,690
3,983
0
1,943
15,763
6,089
1,282
6,464
9,249
65,038
0
L
Heimdallr
thelawson19
Heimdallr
5,473
3,737
0
1,144
18,249
8,553
388
12,078
5,801
0
33,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,586
Gold Earned
62,722
530
Minions Killed
506
0
Camps Cleared
0
1,962,166
Distance Traveled
2,120,265
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,785
533
96
4
0
426,343
0
L
Cthulhu
11,353
473
100
4
0
433,059
0
W
Kukulkan
11,355
473
133
6
0
439,657
1
L
Cupid
12,374
516
136
6
0
391,577
1
W
Gilgamesh
11,741
489
70
3
0
412,847
0
L
Gilgamesh
12,688
529
120
5
0
426,275
3
L
Anubis
13,666
569
121
5
0
363,630
0
W
Aphrodite
13,468
561
105
4
0
405,127
7
W
Zeus
13,373
557
102
4
0
436,291
4
L
Heimdallr
10,505
438
53
2
0
347,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role