Player Matchup

Chiron
Chiron
Crodthehuztler
Chiron
Level 118
God Stats
14W - 9L
1,898 SR
Queue Stats
95W - 69L
1,550 Elo+
Party 1
Gilgamesh
Gilgamesh
Nuuzxx
Gilgamesh
Level 26
God Stats
32W - 16L
1,488 SR
Queue Stats
232W - 184L
1,507 Elo+
Party 1
Tiamat
Tiamat
Warmonger8240
Tiamat
Level 82
God Stats
8W - 8L
1,342 SR
Queue Stats
73W - 60L
1,490 Elo+
Party 1
Team Averages
Level 75
1,576 SR
1,516 Elo+

VS

Team Averages
Level 45
1,714 SR
1,472 Elo+
Gilgamesh
Gilgamesh
FraserBoyd
Gilgamesh
Level 66
God Stats
2W - 3L
1,747 SR
Queue Stats
38W - 49L
1,341 Elo+
Solo
Ra
Ra
Kantstandyourbit
Ra
Level 8
God Stats
0W - 1L
1,866 SR
Queue Stats
4W - 3L
1,600 Elo+
Party 2
Danzaburou
Danzaburou
LampShadeLover
Danzaburou
Level 60
God Stats
3W - 2L
1,530 SR
Queue Stats
96W - 80L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 14
12,220
643
12,443
13,347
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Nuuzxx
Gilgamesh
16
9 / 1 / 9
12,960
682
11,239
14,422
7,952
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
7 / 2 / 10
12,710
669
16,908
14,987
11,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FraserBoyd
Gilgamesh
14
0 / 6 / 5
10,811
569
6,285
17,652
16,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 4 / 0
12,505
658
13,782
12,610
4,330
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
LampShadeLover
Danzaburou
13
1 / 9 / 4
10,914
574
9,446
15,357
5,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
19
Kills
5
5
Deaths
19
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
14
5
L
Gilgamesh
FraserBoyd
Gilgamesh
0
6
5
0.42
L
4
4
0
1
L
Danzaburou
LampShadeLover
Danzaburou
1
9
4
0.33
W
Gilgamesh
Nuuzxx
Gilgamesh
9
1
9
13.5
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,590
Damage
29,513
42,756
Taken
45,619
23,653
Mitigated
26,097
14,287
Healing
13,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,443
5,238
683
6,197
13,347
4,585
1,422
3,606
9,444
0
76,679
L
Gilgamesh
FraserBoyd
Gilgamesh
6,285
1,347
0
925
17,652
16,389
344
5,937
11,715
0
32,198
L
13,782
1,728
4,652
5,365
12,610
4,330
931
6,136
6,474
79,289
0
L
Danzaburou
LampShadeLover
Danzaburou
9,446
2,812
734
2,186
15,357
5,378
108
5,058
10,299
0
26,191
W
Gilgamesh
Nuuzxx
Gilgamesh
11,239
3,064
255
1,288
14,422
7,952
686
4,358
9,834
0
24,022
W
16,908
1,696
109
5,755
14,987
11,116
683
5,067
9,606
77,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,890
Gold Earned
34,230
237
Minions Killed
239
0
Camps Cleared
0
983,929
Distance Traveled
986,182
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,220
643
101
5
0
305,100
0
L
Gilgamesh
10,811
569
68
4
0
344,495
6
L
Ra
12,505
658
127
7
0
352,399
4
L
Danzaburou
10,914
574
44
2
0
289,288
3
W
Gilgamesh
12,960
682
22
1
0
348,423
0
W
Tiamat
12,710
669
114
6
0
330,406
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role