Player Matchup

Nemesis
Nemesis
DemonsDoe
Nemesis
Level 23
God Stats
0W - 1L
1,695 SR
Queue Stats
17W - 17L
1,497 Elo+
Party 1
Janus
Janus
IpowerGame_97
Janus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,363 Elo+
Solo
Achilles
Achilles
Maxylan
Achilles
Level 43
God Stats
7W - 6L
1,571 SR
Queue Stats
51W - 44L
1,587 Elo+
Party 1
Jing Wei
Jing Wei
SweetSkais
Jing Wei
Level 26
God Stats
7W - 7L
1,618 SR
Queue Stats
39W - 38L
1,566 Elo+
Party 1
Terra
Terra
tahxicTeddybear
Terra
Level 9
God Stats
3W - 3L
1,545 SR
Queue Stats
4W - 4L
1,551 Elo+
Party 1
Team Averages
Level 22
1,586 SR
1,513 Elo+

VS

Team Averages
Level 21
1,584 SR
1,472 Elo+
Arachne
Arachne
BellaClok
Arachne
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
75W - 51L
1,500 Elo+
Party 2
Artemis
Artemis
CptMaximo
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,339 Elo+
Solo
Bellona
Bellona
VelvetThunder111
Bellona
Level 28
God Stats
8W - 5L
1,815 SR
Queue Stats
52W - 51L
1,449 Elo+
Solo
Scylla
Scylla
weednasnoches
Scylla
Level 29
God Stats
14W - 16L
1,604 SR
Queue Stats
215W - 227L
1,407 Elo+
Solo
Xing Tian
Xing Tian
xIAqaimski
Xing Tian
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 106L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DemonsDoe
Nemesis
16
3 / 7 / 1
9,822
446
11,122
23,028
12,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 6 / 1
8,129
370
2,027
9,632
3,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
Maxylan
Achilles
18
8 / 4 / 1
12,036
547
15,621
22,210
32,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
SweetSkais
Jing Wei
16
2 / 8 / 3
9,962
453
11,953
22,464
8,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 8 / 6
10,143
461
4,779
23,376
19,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BellaClok
Arachne
20
12 / 1 / 9
12,875
585
15,229
16,805
7,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
CptMaximo
Artemis
17
5 / 4 / 8
10,757
489
12,894
13,379
4,959
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
1 / 6 / 0
10,888
495
9,067
17,181
15,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
13 / 4 / 6
12,357
562
28,304
12,398
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
xIAqaimski
Xing Tian
18
2 / 1 / 18
12,181
554
12,869
15,660
16,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
74
15
Kills
33
33
Deaths
16
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Arachne
BellaClok
Arachne
12
1
9
16.5
W
Artemis
CptMaximo
Artemis
5
4
8
2.25
L
Nemesis
DemonsDoe
Nemesis
3
7
1
0.5
L
0
6
1
0.08
L
Achilles
Maxylan
Achilles
8
4
1
2.13
L
Jing Wei
SweetSkais
Jing Wei
2
8
3
0.44
W
1
6
0
0.17
L
2
8
6
0.63
W
13
4
6
4
W
Xing Tian
xIAqaimski
Xing Tian
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,502
Damage
78,363
100,710
Taken
75,423
77,284
Mitigated
49,163
29,846
Healing
15,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BellaClok
Arachne
15,229
10,942
0
6,536
16,805
7,758
4,128
686
16,119
0
95,622
W
Artemis
CptMaximo
Artemis
12,894
7,513
532
2,271
13,379
4,959
2,510
972
12,407
0
62,080
L
Nemesis
DemonsDoe
Nemesis
11,122
6,203
0
7,238
23,028
12,461
0
8,578
14,450
0
63,821
L
2,027
80
0
1,990
9,632
3,505
889
5,913
3,719
34,225
0
L
Achilles
Maxylan
Achilles
15,621
7,799
0
2,082
22,210
32,682
1,656
4,033
18,177
0
71,897
L
Jing Wei
SweetSkais
Jing Wei
11,953
9,030
0
6,662
22,464
8,891
157
9,645
12,819
0
63,031
W
9,067
5,098
0
1,678
17,181
15,352
1,744
0
17,181
0
67,033
L
4,779
1,272
4,106
7,768
23,376
19,745
0
13,004
10,372
18,488
0
W
28,304
1,860
0
4,187
12,398
4,321
1,871
2,648
9,750
78,106
0
W
Xing Tian
xIAqaimski
Xing Tian
12,869
908
0
296
15,660
16,773
389
2,500
13,160
51,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,092
Gold Earned
59,058
445
Minions Killed
518
0
Camps Cleared
0
1,760,405
Distance Traveled
1,946,907
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,875
585
129
6
0
476,885
1
W
Artemis
10,757
489
86
4
0
365,448
0
L
Nemesis
9,822
446
111
5
0
397,359
0
L
Janus
8,129
370
58
3
0
261,871
1
L
Achilles
12,036
547
137
6
0
375,701
0
L
Jing Wei
9,962
453
112
5
0
340,934
5
W
Bellona
10,888
495
141
6
0
311,968
0
L
Terra
10,143
461
27
1
0
384,540
0
W
Scylla
12,357
562
97
4
0
380,331
5
W
Xing Tian
12,181
554
65
3
0
412,275
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role