Player Matchup

Danzaburou
Danzaburou
Elekriker10
Danzaburou
Level 24
God Stats
11W - 16L
1,525 SR
Queue Stats
130W - 138L
1,371 Elo+
Solo
Sol
Sol
Ladiekiller2246
Sol
Level 27
God Stats
27W - 29L
1,492 SR
Queue Stats
31W - 31L
1,456 Elo+
Solo
Arachne
Arachne
LongLiveLaddie
Arachne
Level 22
God Stats
15W - 13L
1,395 SR
Queue Stats
53W - 51L
1,317 Elo+
Solo
Chaac
Chaac
SpringColt73015
Chaac
Level 66
God Stats
9W - 6L
1,534 SR
Queue Stats
248W - 240L
1,392 Elo+
Party 2
Gilgamesh
Gilgamesh
TippyGUSTAVO
Gilgamesh
Level 13
God Stats
12W - 8L
1,650 SR
Queue Stats
16W - 19L
1,333 Elo+
Party 2
Team Averages
Level 30
1,519 SR
1,374 Elo+

VS

Team Averages
Level 18
1,472 SR
1,295 Elo+
Zeus
Zeus
FrezznoNation
Zeus
Level 17
God Stats
47W - 34L
1,412 SR
Queue Stats
60W - 51L
1,308 Elo+
Party 1
Cthulhu
Cthulhu
Kiautani
Cthulhu
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 150L
1,316 Elo+
Solo
Skadi
Skadi
SquibbyVibes
Skadi
Level 28
God Stats
7W - 6L
1,500 SR
Queue Stats
73W - 76L
1,375 Elo+
Solo
Thor
Thor
earthquake408
Thor
Level 17
God Stats
4W - 5L
1,446 SR
Queue Stats
100W - 85L
1,358 Elo+
Party 1
Da Ji
Da Ji
mikan1029311
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,117 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Elekriker10
Danzaburou
19
2 / 4 / 11
12,122
932
7,775
13,060
7,286
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 1 / 17
13,828
1,064
14,886
10,914
3,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

20
10 / 4 / 15
13,758
1,058
24,069
18,305
10,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 1 / 18
14,703
1,131
19,425
18,315
22,730
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
TippyGUSTAVO
Gilgamesh
19
10 / 4 / 11
13,674
1,052
15,381
16,771
10,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

168

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 9
13,444
1,034
22,076
17,103
6,325
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Kiautani
Cthulhu
19
1 / 1 / 12
12,600
969
8,203
13,096
14,851
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
5 / 7 / 8
13,139
1,011
18,001
16,315
5,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
4 / 12 / 6
12,276
944
19,700
27,867
13,737
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
0 / 11 / 5
10,484
806
2,627
14,220
5,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
54
36
Kills
14
14
Deaths
36
72
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Elekriker10
Danzaburou
2
4
11
1.88
L
4
5
9
1.7
L
Cthulhu
Kiautani
Cthulhu
1
1
12
7
W
6
1
17
14.5
W
10
4
15
4.38
W
8
1
18
17
L
5
7
8
1.29
W
Gilgamesh
TippyGUSTAVO
Gilgamesh
10
4
11
3.88
L
4
12
6
0.58
L
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,536
Damage
70,607
77,365
Taken
88,601
54,474
Mitigated
46,243
22,298
Healing
11,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Elekriker10
Danzaburou
7,775
1,015
0
1,468
13,060
7,286
0
4,547
8,174
0
19,470
L
22,076
3,417
1,811
3,833
17,103
6,325
0
2,990
14,113
56,637
0
L
Cthulhu
Kiautani
Cthulhu
8,203
569
0
1,244
13,096
14,851
0
3,276
9,820
39,692
0
W
14,886
3,563
857
3,379
10,914
3,868
0
7,016
3,634
46,867
0
W
24,069
18,811
0
3,915
18,305
10,090
0
4,141
13,869
0
40,247
W
19,425
5,693
1,089
8,252
18,315
22,730
0
7,549
10,240
0
58,165
L
18,001
8,198
0
1,215
16,315
5,554
0
2,571
13,744
0
40,675
W
Gilgamesh
TippyGUSTAVO
Gilgamesh
15,381
6,299
0
3,338
16,771
10,500
0
5,842
10,644
0
29,658
L
19,700
10,235
0
3,060
27,867
13,737
0
2,119
25,748
0
39,097
L
2,627
642
0
36
14,220
5,776
0
3,930
10,290
0
7,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,085
Gold Earned
61,943
259
Minions Killed
270
10
Camps Cleared
6
1,222,965
Distance Traveled
1,057,534
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,122
932
17
1
1
183,474
10
L
Zeus
13,444
1,034
93
7
1
214,966
0
L
Cthulhu
12,600
969
84
6
0
244,020
0
W
Sol
13,828
1,064
85
7
0
222,299
0
W
Arachne
13,758
1,058
47
4
0
292,654
0
W
Chaac
14,703
1,131
77
6
6
262,154
1
L
Skadi
13,139
1,011
55
4
3
232,081
0
W
Gilgamesh
13,674
1,052
33
3
3
262,384
0
L
Thor
12,276
944
30
2
2
198,836
0
L
Da Ji
10,484
806
8
1
0
167,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role